Too Proud to Die - the Fighting Ignorants

“why did we enter this line of work again?”

“Damn this is a long passageway. Feels like we’ve been trudging through it for days.”

Up ahead the passage opens out into another big chamber. It’s smelly in here. The flickering light from your torches shows a number of crates, barrels and boxes as you peer cautiously in through the doorway.

“Nobody make any sudden moves forward. We don’t want to get boxed in.”

“I don’t want to stand here forever. I’ll volunteer to go in first.”

“Ohh, it’s like that big holiday morning where I get to tear the paper of presents to celebrate someone else being born on a totally different time of the year!”

I’m going to use my axe to open the nearest crate as quietly as possible to see if the rest are worth looking in.

As **Wolverine **enters, with **Oredigger **close behind, there comes a snap-thwack! from two different places in the dark, and Wolvie staggers as a crossbow bolt pierces his mail-coat for 4 damage.

“Crap!”
I try to advance, hiding behind the crates, waiting for the enemy to show itself.

I’ll duck behind a crate while trying to move forward to allow some room for the others to get out of the tunnel and behind cover.

“Great, Auto from now on you’re leading to check for traps. Can someone shed some light on the situation so we know whether it’s a trap or actual enemies?”

Is **Wolverine ** ok? (read alive)

“I’m not movin’ a muscle until somebody can ascertain whether that was a trap or some sniper-archers. Hang in there Wolvie!”

“Ummm . . . aren’t you the only one qualified to identify a trap? I volunteer Auto to head into the darkness to find the trap or baddies.”

“Yeah, but that bolt went clean through his plate-mail! I am considerably more squishy, so getting arrowed would probably be the end of me. Why are we here again?”

“Hmph, fine, if nobody else volunteers then I’ll slowly inch ahead and check it out. Slooooowwwlllyyyy.”

(Wolverine had 8 hit points so he’s only wounded at the moment.)

Taking advantage of every scrap of shadow he can find, and every piece of cover too, Autolycus edges forward. (I’m assuming Wolvie has ducked back for now.) Straining his ears, Auto hears what sounds like the cable of a crossbow being eased into firing position as quietly as possible a few feet away. He’s about fifteen feet from the entrance at this point.

“Ya know, it might behoove someone a bit further up in the marching order to toss a torch into the room or something. Ya, know, since they can see us but we can’t see them.”

“Good idea Hoop. You wouldn’t happen to have a torch would you?”

“OK, so… now what? I can’t get any closer without seeing the business end of an arrowhead. Anyone got an idea?”

Can I throw my torch into the darkness without hitting my own team or some other obstacle?, if I can then I do so, we have other torches.

“Ouch, that hurt. Can somebody get this arrow out of me please?”

If taking it out does no additional damage, I’ll rest until after the excitement of the room.
If it does damage coming out, I’ll cast Cure Light Wounds on myself and then join the others in attacking the darkness.
If it does so much damage coming out that I’m unconscious, then I’m SOL (or dependent on a Pastafarian). :eek:

“Do we have anything hard and metallic, preferrably thicker than whatever armor Wolvie bought from Ye Old Wall of Mart? I’ve demonstrated an ability to hear the crossbows being strung, so if I’m lucky I might be able to detect what angle they are coming from. If we can improvise some kind of blockage, then we can rush forward and take out the trap/enemy while it/they are reloading.”