Trouble in Paradise (Mafia Game Thread)

OK, I’m caught up. First a housekeeping note: if I fall afoul of Rule 5, I’m a big fan of Pliny the Elder.

Second, **vote Dante G **, because random.org told me to.

I’m casting a sideways glance at WF Tomba for preparing a “people we ought to think about lunching, 'cause they would be really dangerous if they were Scum, ya know” list.

One more thing: on the topic of ‘No Lynch’

It’s a bad idea. We shouldn’t do it.

That’s really all there is to say on the subject.

I should just clarify that when I said this is my first game, I meant my first game online. I did play two games live once, several years ago. It strikes me that online games are much more conducive to playing as a team rather than as an individual, because if you die in an online game, you can simply go and do something else, whereas once you have died in a live game you are sat twiddling your thumbs until the game is over. In fact, in one of the live games I foolishly suggested the first to die has to do the washing up, with the predictable result that I was first to be killed.

Anyway, I think I’m just going to say what I think and not try to overthink things too much, as that will probably get me into more trouble than it’s worth.

In terms of voting, I think I’m going to wait and see if anyone stays suspiciously quiet for the next few days before I decide, though I feel some good points have been made already.

Meant to add some reasoning for my last point - quiet players are unlikely to be much help to town, so no need to shed many tears if they are mislynched.

unvote Sario

vote WF Tomba

Yes, my voting is fickle. We have until Friday to get this sorted.

Looking for dangerous players is only useful if a player is known to have a stronger scum game than town or there are are indications they’re scum. Otherwise, we’re killing off people that would provide a significant help to town as likely as not. (This coming from a fairly new player, so this isn’t self preservation.)

Final point for now - I agree no lynch is unhelpful to town and will do everything I can to use my vote to ensure no tie at the end of day one. If enough of us do the same, that should make it quite difficult for scum to manipulate a tie without revealing themselves.

I’ve never played Mafia live, but I’ve played a kinda similar game called The Resistance both tabletop and message board. (It’s great because there is no player elimination, and it plays fast. So no washing up. My preference is for the Avalon flavored version.) Games like these play very differently live versus message board. TT, there are tells, gambits like straight up asking if another player is scum and watching for them to crack, and other strategies. On message boards, you don’t get that, but you have a permanent record of what’s posted and a much more deliberate pace. If my Resistance experience is representative of Mafia, your TT experience won’t translate directly to message board. At least not 100%.

I’ll try to get a post in before heading off to my shift at the Village Mill… (and if this place is Paradise, how come we still have to go to work?)

Those who played with me last time know I am new at this game. I try and sound like I know what I am talking about, but the reality is that I am just feeling around in the dark without the benefit of experience. That said, here are some initial thoughts mostly based on my last game:

  1. Experienced players deserve our attention, but not our immediate votes. Experienced players on our side are critical in guiding us newbies in the right direction. Thing is, the Scum know this and therefore will try to kill them off as swiftly as possible. Whose side is an experienced player on? Most likely an experienced player is on our side because there are only a few Scum. Therefore, unless they make a slip (unlikely with the experienced) we are more likely to kill one of our own going after an experienced player early. However, if an experienced player is NOT night killed in the first few rounds, we then can reasonably start wondering “why not?”

  2. Lynch the Lurker is a very good strategy. Scum HAVE TO LIE EVERY TIME THEY POST. This is not an easy thing to do, so it seems to me to be cozier for Scum to just sit back and try and slide by. We should not let them get away with it! And by a “lie” I don’t necessarily mean they are telling a factual lie, but I mean that the whole pretense of being Town when one is not is a lie. Town players should post a lot even if we actually screw up and say something that arouses suspicion. Trust other Townies to recognize the truth. We are in this together. If a townie ends up dying, then at least we have a record of his/her thoughts. And we know all those thoughts were honest and true. Town players win even if they are dead if the Town wins the game! This tactic also forces Scum to post and when we kill one of them we get a whole lot of information from their dirty lies.

  3. I can’t see a benefit to not lynching the First Day. We only win by lynching wolves, and while the chances are not great of getting one the first round, the chances are ZERO if we do not. We already know we will be beginning Day 2 down at least one fellow Townsperson, so the only chance we have of being better off after the first day is if we lynch. (I did not play in the last game nor am I experienced, so if any players see fault with this logic, please let me know).

Okay, my “No Lynch” question was just a conversation starter. It seems we’re all agreed, so moving on: who to lynch? Lurkers, at least for the first couple of days. But it’s too early to really know who is lurking yet, so we can either sit around and wait until somebody goofs, or follow the sterling example of our own Ronan the Accuser, and have it.

…everybody knows the real question is: is Sario scum once more?

As Suburban and Hooker have pointed out, this is a bad idea, especially on Day One. Without any other indication, odds are that Astral and Mahaloth are both town.

**vote: Biotop **
for his large Go Town!

Those currently at only one post are Mahaloth, PCM and IRConfused. Mahaloth, have you been able to fix your telecommunications issue?

I’m ignoring the initial vote for me from Sub. Plankton, as I know that h=it was random. That being said, I do agree with his thinking in regards to Tomba’s idea being a bad idea and it being suspicous.

When I first saw Tomba’s post I thought thats a crazy idea and it sounds like a scum way of seeing whom their targets should be by feeling out the group. Shady tactics, I think.

<pedant> Not quite. Well, perhaps yes, but only if you’re implying that you’re scum. If you’re town, you know nothing about the rest of us, and there are four scum, the odds are (10/14)*(9/13), which is just under 50%. So the odds aren’t that they’re both town unless you’re scum. Assuming your perspective and 4 scum.</pedant>

(It’s been far too long since I’ve done serious probability, so somebody correct me if I’m wrong.)

Nope, the math checks out.

I am finally awake! I agree that it does not make much sense for Town to lynch the experienced players early since they will be able to contribute their experience and hopefully expose the wolfs faster. However, from the games that I have watched, Sario does seem to be fated to always being Scum so VOTE SARIO.

By the way, I tend to not post as much on the weekends due to projects/duties assigned by the BOSS (wife.) I go to work to relax.

If we’re being pedantic, perhaps what I meant to say was that the odds are that Astral is town, and the odds are that Mahaloth is town?

I am now pretty suspicious of Prof. P, and a little suspicious of IRConfused and TexCat. But not suspicious enough to vote for any of them yet.

Might I ask the grounds of those suspicions? Sario’s been scum for the last two rounds. My comments were more joke asides than serious, at least at this point in the game.

The question I have is why is Dead Cat already defending Sario? Seems a bit Scummy since we haven’t really got much to go on yet.