It’s somewhat natural to feel that way, when something traumatic happens that shatters your sense of security. You expect that the people you know will always be there, and then suddenly someone you’re close to is gone forever. You feel the same thing if you get unexpectedly terminated from a job, or dumped by a partner, or become a crime victim.
I went through something very similar last year. I used to play Diablo: Immortal on my mobile device. (I know you’ve played Diablo IV, there are a lot of similarities, but trust me after a long time playing D:I, I can tell you, don’t play it. It’s very pay-to-win, manipulative about money and monopolizing your real life time, it’s not a healthy game to play.) Anyway, I was really into it, because the game itself plays relatively well for a mobile game, but more importantly the social aspects were very well-done. I’d gotten into a clan that was dominant, which was a big deal because PVP was core to that game. Being literally someone part of the top of an entire server is a rush. And they really set it up so that there are incentives to be an active member of your clan; participating in events, doing group content, and so on.
The game also introduced a social aspect I’ve never seen before. So, you had a clan, which functioned in an identical way to guilds in most online games. And you have parties, which are temporary groups of people working together, sharing rewards and challenges (again, pretty standard for an online game). But they had a new social construct called a “Warband” which didn’t make sense at first, but I grew to love it, and I wish other (better) online games had the system. See, a Warband is like a miniature guild; the maximum size is 8 people, like a large party, but permanent, like a guild. And Warbands got names, and banners you can design, and shared goals, and leadership roles, and so on. Really, it’s a tiny guild. Usually everyone in a Warband was in the same clan, but you didn’t have to be.
Because it was small, it was pretty intimate. With a group of 8 compared to a group of up to 100 for a clan, you got to know people. And I got to know my Warband really well. We would chat all the time on Discord, and were constantly getting together in game for content, and we’d also chat outside of the game. Even when I quit playing Diablo: Immortal, I stayed in contact with this group of people, and in fact I still talk to a couple of them years later on rare occasion.
Anyway, the leader of our Warband, and the glue who held us together, his name was Matt and he was a very charismatic guy. A very troubled guy too. He was brilliant; his background was as a chemical engineer, and he’d had a long career working for major companies, but he was now unemployed and living off a mix of government assistance and savings. He wasn’t quite old enough to draw retirement of any kind, but he got by okay, and he spent most of the day drinking, doing drugs, and playing video games.
Our group was pretty close. We knew each other well. Matt got into a long-distance relationship of sorts (a rocky one) with another member of our Warband. Matt’s brother was also a member, and his brother has his own issues, as he’d broke his back many years before while on the job and was paralyzed, so like his brother he was unemployed but living off disability (and also doing drugs on and off, though I got the impression it wasn’t as bad as Matt).
Anyway, I think you can see where we’re going with this. We stopped hearing from Matt at one point, which was odd because we talked all the time. Finally, one of us asked for a welfare check, as we were geographically scattered all over the US (and a couple even lived outside of the country; one guy lived in Germany) but we were so close we had each others’ phone numbers and addresses. And sure enough, the cops found him dead in his living room. We had thought that if he had passed away, it would be a drug overdose and/or suicide (as he dealt with depression often) but it was worse. The autopsy said he’d died of cirrhosis. Basically, he had killed his liver by drinking so heavily for so many years. It’s an absolutely agonizing way to go, and he died all alone in an empty house. Such a sad end to such a warm, fun-loving guy who was always full of imagination and energy and excitement, who encouraged and motivated people and above all loved chatting with friends, even if they’re people he never met in-person.
It has been a bit over a year and it’s still hard to believe he’s gone. The pain never goes away completely but it becomes tolerable. You never stop missing a person you care about, but after a while it’s okay.