Unintentionally hilarious PC game glitches

Last night I played a few games as my main, the starting pitcher. Threw a sinker that got lined right back at the mound but when it hit the mound, the ball disappeared! Now, I’ve had weird things with the mound before (announcers describing line drives hitting the mound as having hit the outfield fence) but this? This was new. I was afraid that the ball had gone through a hole in the geometry but my CF ended up fielding the ball – as it fell out of the sky!

Big Rigs. the entire game.

I suppose it’s debatable whether it’s funny or tragic, but I always laugh that something that is essentially nothing but a glitch ever got released.

There’s a cheat code in GTA : San Andreas that lets you recruit anyone to your gang (usually it’s just “homies”). Including police. So you can have a “gang” of three police officers, following CJ around, throwing gang signs and creating mayhem.

I also find it pretty funny in Oblivion when you’re talking to a character, and they say something like, “I have a piece of information for you…but whatever you do, don’t let Bob know.” And “Bob” is standing right next to them.

I remember a very old, primitive flight sim for the TRS-80 from the early 80’s. It was supposed to simulate a small Cessna or similar. We’d set the contols so it did a steady climbing spiral then leave it for a couple hours. When we came back our little Cessna was at something like 300,000 feet and still climbing. We then pointed it straight down with full throttle. It was going around 8,000 MPH when it finally hit the ground.

Not a released game, but a bug in this version of a Tron lightcycles game which accidently recreated the plot of the film is probably the best game glitch ever.

OK, that was truly epic. The closest I’ve ever come to that was the virtual Rubik’s cube I made, which once had a sticker fall off one of the faces. Amusingly enough, right as I was showing it to the professor of the class it was the final project for.

One of the Unreal Tournament 2003 (I believe) female character models looked a bit more anatomically correct than (likely) intended. It’s possible it was intentional, but could have just been an artifact caused by the way the left and right leg textures met up.

I’ve heard others say the same.

Along the same lines, in Red Dead Redemption, you put a bandana on so that you won’t be recognized, and then commit some crime, and your guy yells “I’M JACK MARSTON!!” Way to go, master of disguise.

I remember the impromptu choruses you’d sometimes get, when a bunch of random NPCs trigger at the same line at once. I remember walking into an inn once, and every single person inside turned towards me and said, in unison, “Did you hear about the goblins out side of town?” Very creepy.

In Morrowind, you can brew potions that would temporarily boost your intelligence, a stat which, among other things, determines the strength of the potions you brew. You could drink said mind-boosting potions, and then brew more, stronger, mind-boosting potions; repeat until hilarious. You could then brew other ridiculously potent potions. A strength potion so strong that any weapon would break after one hit. A levitation potion that (instead of letting your float around for twenty seconds) would let you fly super-fast for several days straight. A healing potion that (instead of slowly healing you for a few seconds) would give you better-than-Wolverine healing factor for a few hours. A potion that would make you run so fast that it would just straight up crash the game.

It’s been an Elder Scrolls feature forever:smiley:

In Red Dead Redemption, the engine would occasionally assign the wrong model to any given skeleton, resulting in accidental beauty

ANother Oblivion one: Psychic mind reading.

See, Oblivion has a theoretically cool feature where NPC’s can “give” you quest leads by talking about rumors. Your character then writres it down as a possible adventure in his journal. OK, except that sometimes the conversations started when you were doing something else. or mvoing away. Or they were simply within “range” but on the other side of a building.

The result? QUests magically appeared in your quest log for no reason.