Vampire Survivors: Fun indie, rogue-lite game with 72,000 "Overwhelmingly Positive" reviews on Steam, costs $3

Just ran with the queen in the new moonspell dlc, quit on level 157, full hyper inverse etc, all the ticks, thinking of not using her because just too easy with the those arcana cards now. I think healing and knockback is massively unrepresented on the final count, but Victory sword, ebony wings (unevolved). Garlic, Bible, Double whip, laurel, Night Sword (evolved).

Seems 49 Mill, top., blood astronomi, which was just from… Garlic!
Vespers/bible 49M, two passive one biggest dps
30M Ebony wings, which is a good shout for unevolved, I wanted to get the candy box to evolve that
29M Double whip.
10M Night sword, I guess I picked that up, and evolved it without noticing
16M Victory sword (it was at level 14 though)

Interestingly the Crimson Shroud, which is the laurel evolved, didn’t get a chance to do much damage, nothing got near it. 290K.

Man with your top two scores being garlic and bible they must have been crawling all over you.

Past about level 100, they are crawling on you, with boosts your circle is so large it covers most of the screen, the hps of the mobs are much higher after the all the boosts, they dwarf the lesser ones before quickly. Which is why again dps is less relevant, and survivability is the priority.

Plus blood astronomi, which leaves damaging areas behind for garlic, song of mana, pentagram, clock lancet and laurel, including evolved (I had both garlic and lancet, so maybe it was the effect x 2) is in effect doing a santa water via that arcana, which seems to be grabbing the dps.

If you can survive it, it could be interesting to load up all 5 of them with blood astromini, they might stack, they might not. It’s the fun of the game. But I’d find it a struggle to survive with those mostly passive, vertical direction weapons, especially with penta wiping out all the damn crystals every so often.

Evolved Penta (forget what it is called) not only leaves the gems but summons them to you. Then if you have Tome maxed Penta goes off every few seconds. It’s kinda stupid (but in a great way).

Yeah, done that. The pain for that was getting that far. It’s the seven odd levels of gem clearances to survive (with 25% chance of stay, 40% chance of stay). It’s not my favourite put it that way. It could be a second candy box choice (evolved weapon), except by the time you get to that, you’ve got really no need for anything.

I was going in now into inverse library in order to try and get Avitar Infernus, and did my usual, and now the rolling ball of death which I am gets in the way to unlocking that non-listed achievement secret. I’m loading up the weapons to max, and will leave it going for half an hour and give you a dps report. I think I’m playing at a different level from you. Kind of spoiler to follow, it is about progression.

You kill death, and get to play as red death, which is great, faster, loads more health, bit of a crap weapon, but good, I suspect you can’t do the harder levels without this. You get through the rest of achievements with whatever way you need (such as clock lancet with arcana explosions to get that character going, or speedy ones vs ones which will survive), and once all the main unlocks you get the queen sigma, who gets three arcanas near the start, and is better than red death. That’s the one I roll with by default

Ok, I looked up the secret and my evolved birds stopped me getting it working. I ran till I got to level 301, I’d killed the Trickster, who took 15 minutes to kill, and this is the dps of an unkillable run quit.

Inlaid library gold hyper 3.5 queen sigma, cards were item attractor, blood astronomi, exploding bibles and another couple I can’t remember.

I got phileggi late via the candy box, so it doesn’t feature. Pretty much full screen kill from around level 60 odd. (edit) oh looks like it did.

Vespers (32) 100M, 47K dps
Blood Astronomi 88M (garlic, laurels, attractor I think three of these areas going), 35K dps
Tri Bracelet (14) 73M, this is the most impressive, late base grab, upgraded, 34 minutes of the 80, 68K DPS!!!
Double whip (31) 68M, 33K dps
Victory Sword (30) 30M 12K dps (not bad unevolved, but base weapon)
Phieraggi (2) - 4M 34K dps, not bad for 2 minutes
Soul Eater (30) - 4M 1.9K dps, but the knockback and healing probably kept me alive
Crimson Shroud (28) - 1M, but considering it made me unkillable, and not much got near it, it seems like a useful last resort.

Should I get the DLC? It’s on sale for a dollar.

I would guess yes!

(I’d buy that for a dollar?)

Also to mention about queen sigma character (progression spoiler) she get’s 110 rerolls which means you’ve got your choice of weapons and arcanas, of which you get 5 if you get going

So is there any point to surviving longer than 30 minutes other than the unlocks? Because I’m devoting two full weapon spots (Laurel and Clock Lancet) to that alone; they don’t really do anything for me during the round proper.

Once I finish the unlocks, or if I’m not trying for one, is there any point to reaching minute 31 or longer?

If you are interested in developing a super-powerful wins everything character(s), then you’ll want to farm gold, which allows you to buy eggs. Eggs is yummy; eggs is precious.

I really like Queen Sigma, and used her a lot, but she isn’t eggable. Conventional Wisdom is that Trousers is the best for farming gold due to his bonus. I went down this path, in a circle of seemingly exponential growth: once you reach a certain point on the character (maybe 200ish eggs?) you start to really feel the gain, both in survivability and gold harvested. From there, it’s not a long hop to 1,000 eggs, and then you start to become unstoppable.

My Trousers character now has about 3,000 eggs, which is probably a waste of at least 500 if not a thousand. In Inverse Boneyard he is pretty much done at the 3 minute mark, with all weapons and upgrades and over a million gold at that point. With Golden Jubilee and Four Seasons I can barely even see what is going on, because his stats are so incredibly high (area, cooldown, etc).

At times it feels like I’ve broken the game, but I can easily just switch to a different character for a challege.

I mean at this point you are farming eggs to get better at farming eggs because there is literally nothing left to do, so giving them all to trousers is the best idea.

I don’t quite understand the question, and kind of the point about clock lancet and laurel.

Surviving longer than 30 minutes, and killing death, gets you a better character, red death. The arbitrary 15 or 30 minute deadline is that, arbitrary, and sometimes I feel as if I am only just getting going by then. Other unlocks are endless mode, which removes death at 15/30 minutes. Also there’s unlocks to allow evolved weapon to add levels (which was why Vespers up there has 32, it’s level 32). Eventually you’ll give up, because you can kill everything. All these things unlock more content. So there’s a point, yes.

While I don’t use it much, use the arcana for making freezing thing explodes and its a mass bombing of the level, I used it on the character with arcana as a start level.

And fully evolved laurels limits damage on you to a maximum of 10, which is why death can’t kill you. It damages things which are on top of you, when you can just ignore them.

It’s a run, it unlocks more.

It’s a rich enough game that I’m enjoying this, and I’ve not done any real egg collection or am after any money, so there are other things I could try once I get bored with trying to get the dlc unlocks.

I’d say, play things to unlock the unlocks listed on the title screen, and you get more weapons, more characters who go and different speed which allow you finish other levels, repeat.

At the moments I’m doing secrets which I’ve had to look up. Last one involved playing the library until a point where I had to have the birds, unevolved, then located the trickster playing a piano, which took me 10 minutes to kill, then the birds played the piano, I repeated the keys, then I got to a secret level with 9 coffins, which then led to another character, I spent 10 minutes killing (with super duper whirry death evolved items at level 40) which unlocks that character.

I’m now doing the dairy plant and apparently a piece of floor chickn will get 9 werewolves to attack me, to unlock another one. Not sure if I missed it, I walked past the trickster in the previous attempt, and had to go back 40 odd pianos.

One nice aspect of this is the problem solving (and I meant clock lancet with freezing people up there before, but its an example), ie:

To unlock Gyorunton, you need to survive the boss zone for 15 minutes with a character with only one weapon…

What the hell?

So I tried the whip dude (mainly because I thought the healing on evolve and dmg would be good). Got to level 11, but not a chance of evolving. And he was too slow. So I chose Queen Sigma, who’s fast and got some arcanas. Her and Red Death (super fast) have bloody awful starting weapons. You’ve got an option to set max weapons, set it to one.

As long as I was fast, I was away from the mobs. I loaded up armor, speed, bracers, spellbinder, attractor (probably bad choice, but worked anyway), duplicator, and scoot scoot scoot done!

Ok, done for the night, but interesting one last time. I tried the arcana with levelling stopping (at 77), with chests yielding minimum 3 things and earned 550K over about 75 minutes of play on the level, but probably could have achieved my real objective quicker.

To unlock trousers as a character, you go to the Moongolow level, and get all the items on it, and level them to the max. Except there is 16 passive items there. The attract items arcana makes it easy though, but… From experience, if you grab these the game mobs level up immediately potentially leaving you facing 4 real serious bosses and a bunch of strong mobs with whip 2 and garlic 1, so you hoover up things and get your weapons to mostly max level before picking any passive up at all. So I did that and levelling up and I thought “hey, I’ll try the chests”. Took me nearly an hour to get that many chests, still the gold will be useful in the future…

by the way unless your doing it for the challenge you know to get all the over 30 min challenges you can just turn on endless mode

I was unaware of endless mode. Does it continue to get more difficult after 30 minutes?

A wiki says the following:

While apparently true, the density, the number, of enemies seems to also reset, so you initially have fewer to fight.

found the first decent-looking game “inspired” by VS