Vampire Survivors: Fun indie, rogue-lite game with 72,000 "Overwhelmingly Positive" reviews on Steam, costs $3

Well the “never move” project turned out to be both uninteresting and unsatisfying.

There’s an arcana that adds 3 bounces to magic wand, fire wand, cross, and that wagon/shopping cart thing. My thinking was to use those four weapons – plus garlic for bat defense – with attractorb and maybe duplicator and that should be a good core to build from.

The first issue is that starting with the cart guy means your very first levelup must be garlic. You could survive with cross first, but then many/most of the xp gems won’t be in range for pickup. Really you want the first five levelups to go, in order: garlic, cross, garlic, magic wand, attractorb. Figure even with max rerolls, you’re looking at maybe a 5% chance to get that combo, tops. So it’s super tedious.

The main issue is that apparently, xp gems stop dropping if you don’t move. It’s either a bug or a deliberate “anti-not moving” mechanic, but once I hit around level 5 or 6, I never get another xp gem again. That’s enough to survive past 10 minutes, but not to 30.

Just as a proof of concept I started normally, moving and everything, with the cart guy, picking up cross, both wands, garlic, attractorb and duplicator. Maxed (but did not evolve) all of them then stopped moving. And…nothing even really got close to hurting me the entire rest of the map. The first map, with both hyper and hurry. Untouchable.

So, uh, yeah. Based on how easily that combo completed, I’m sure there’s a bunch of other ones that could work, too, making the challenge uninteresting. And it doesn’t even work anyway, since the game will only let you level a handful of times if you don’t move. Quite unsatisfying.

Gotta be a bug or a change. A video on youtube shows a guy finish a no move run at lvl 87.

There is a way to make this not happen that you need to do if you do a no move challenge.

Yeah I had thought of the pentagram before, but didn’t make the connection that it clears the screen so more XP balls can get dropped.

Anyway, the proof of concept run where I only took five weapons and two passives with no evolutions and then was never in danger the rest of the way while just standing still kind of made it uninteresting, so I doubt I’ll be trying again.

Anybody tried the new content yet? Anything good?

Yes, and no.

Really low hanging fruit is for an endless mode.

Just wanted to add that there seems to have been an update that allows me to play this with Steam Link. I was in my app and this game had an “update” button, I did that and then could play from my tablet.

With a controller attached to my tablet this game is perfect. The small screen is not a problem for the simple, easy graphics. Performance is smooth. I actually like it better on my tablet. I’m just overjoyed with this game.

ok, tell me how the hell do you get to minute 31 in the library?

and I almost beat the boneyard at 27:00 … But I’ve noticed that you almost never lvl up after 15 minutes…

I just have to get those 2 and evolve a few weapons and I have everything

There have been a few builds and ways to kill death for a while. Afaik nothing is very straightforward so looking at a guide(s) is what I would recommend.

Though you may just be able to cheat (still) and get the achievement that way, which would be even easier. Since when I went and killed Death before that achievement it just required a simple edit to a text file.

Either way I think after you kill Death the game has no end point until you manually exit the level, that may also have changed.

I have no knowledge of how to cheese it, but I know if you have a ton of resurrections it takes some time for death to kill you that many times. You can even run away a little in between being murdered.

Never tried it so I don’t know if it’s anywhere close to a full minute. Probably easier on double speed.

YYAAAAAAAYYYYYYYY I DID IT I CLEARED THE BONE ROOM! (doesnt it sound like a cheap 80’s porn flick tho? lol) I managed to evolve the axe and had spinach and the speed and then the area buff by 19:00 then got lucky and then got the blade arcana … and it pushed back that final insane surge of the boss skeletons enough that the healing kept up… Now for next weeks goal lol…

The two big things you need are Clock Lancet (freezes death in place) and Laurel (shields you from damage). Try to boost cool down and duration as much as possible. And have as many revivals as possible. That should get you to 31 easily.

More reapers start showing every minute that passes.

I just did it yesterday, on my first attempt (I’m running out of things to unlock). But I’ve unlocked most everything, and the evolved Axe is a beast, and I did have to Revive once (I have that as a power-up, but also the Arcane card).

The only thing significantly different for me, tactically, was in the last ~90 seconds I couldn’t just stand and let my King Bible and Whip take care of business - they were closing in, fast. So I had to continually run down, dodging small groups, for that last bit.

Also I had Pummarola (sp?) which helped immensely.

yeah, that’s the hard part because either at lvl 30 or the 15:00 mark ( I’m not sure which triggers it) you either get a swarm of skulls or a huge swarm of armed skells some of which seems to be dogs there were slight variations depending on who you were using … and you have to punch your way out until they just close in …

Keeping on the move is likely the strat to go for in the Bone Zone. Even if you take the occasion hit or two. If you’re struggling to do enough damage, then standing there is just going to become so dense with enemies you will have to keep up DPS-wise or die from being overwhelmed.

You should be having some upgrades for armor and ho Regen going in already and then you can stack more from the Items and weapons if you want.

And if you’re just trying to survive, just running is going to work. You might not level up as much or at all, but if you make it to the end it counts.

It’s now on GamePass if $3 was breaking the bank.

Do it in Hurry mode, and you only have to survive 30 seconds.

The new patch is out and I’ve tried the new stage and it’s pretty cool, though there’s more to it than i saw, I think.

It has an interesting twist with every power up available right from the start- which is kind of a trap.
It has some new enemies and theme which I liked too. Still got to check out the other new stuff still.

im mad … it didn’t sync up the last 5 things I did so I had to do them all again , and I’m still trying to win the boneyard again …

how do you get that? my steam page doesn’t have it yet…

I just had a update for the game. Patch 0.6.1 "The weird one" was released on Monday.