An ok episode. Interesting to see the victorian Colonel Venture and Phantomos as well. A sort of heartwarming ending with Rusty and Billy getting a bit of old school adventuring. Apart from the changing table, that is.
But:
Did Kano really do it?
Whose running Brock down? Is the car on Auto? (ha ha)
Did anyone else find Colonel Gatherer to be disturbingly hot?
Absolutely fascinating episode that may torpedo my theory of the season arc. The only fault I have with it is that they tried to cram so much in that it got a little muddled. I wasn’t clear on why Brock AND Rusty were targeted.
The origin of the Guild of Calamitous Intent was nice to see.
Another good one. Interesting that Col. Gathers looks just like he did in Brock’s hallucination- smokin’ female body, exact same face. Seems a bit taller, too, but it’s probably just platform heels.
The one complaint I have is that every Venture Brothers fan already knows that the Orb does nothing, or at least nothing worthwhile. It would totally go against the point of the show if it wasn’t just a MacGuffin that got people needlessly killed. Personally, I’m hoping that the Orb is never mentioned again. All that bloodshed, effort, history and build-up… and Rusty is too lazy to bother actually doing anything with it.
Anyone notice the running gag with Rusty drinking ridiculous cocktails? And where is that Suffering Bastard, barkeep?
From what I got, Rusty was targeted because the OSI didn’t want him finding the Orb and activating it. Brock was targeted because he accidentally inputted the wrong code when he was requesting authorization for restricted information.
“This isn’t some sort of Guild…of Calamitous Intent!”
Definitely liked the Victorian Steam Punk group. Samuel Clemens (Mark Twain), Alastair Crowley (!?!), Colonel Venture and I can’t remember that bodyguard dude’s name.
Yup, TPing Morpeus was great, as was Kano suddenly being all talky and wanting to go out and do Kareoke.
And so now we know how Dr. Jonas Venture died.
The old OSI guy as a stripper. :eek:
All good stuff and I appreciate all the filling in of the back story details, but honestly, I’d just like to see more fun adventures like the second season.
I didn’t mean that we had already seen it do nothing, just that if it did turn out to be some amazing, super-spectacular history changing gizmo, it would totally go against the spirit of the show. Like we know that Gilligan will screw up the rescue plan, Batman will escape the deathtrap, and George and Jerry will learn nothing from their experiences.
The show is about failure, but that doesn’t mean the Orb does nothing – Rusty could fail by misunderstanding the device or exhibiting an inability to control it.
There are more kinds of failure than machines not working, you know. Jonas Venture Sr. was capable of amazing feats of scientific ingenuity, but failed in being a parent; Brock is an obviously competent killing machine but emotionally unstable. We can see the same sort of pattern for Jonas Jr, Dr. Orpheus, The Phantom Limb …
Note the non-failures in the Victorian flashback. Sandow, Oscar Wilde, Samuel Clemens, all seem to have been involved in the device. My guess is it does something.
That was Eugen Sandow. Oscar Wilde, if I’m not mistaken, gave the speech about becoming a “Guild of Calamitous Intent”. And they were attacked by “Tesla and the Avon Ladies”, I think, though I have to scratch my head at that one.
Oh, and there was also Fantomas., the only fake character besides Venture.
This was probably the weakest episode of the season so far for me. I guess I was bothered more than most by the episode trying to cram too much into the half-hour. While separately the Venture/Quizboy quest for the Orb, Brock forced to target his boss and the Victorian steampunk satire made for great storylines, putting them all in the same episode created a muddle.
Still, great moments abounded–why doesn’t the Alchemist appear in more episodes?–and the Rusty/Quizboy dynamic is a potential goldmine of comedy (“Thats my Nintendo DS–goo-goo gaa-gaa”). The steampunk stuff IMO was wasted; it should have been either short enough to give us the basic goals of the story or worth a full episode in and of itself.
I agree with Chimera: I’d just like to see more fun adventures…and of course more of the Monarch’s dysfunctional arching.
Of course, the perfect, and perfectly cliche’d Orb would turn out to be a music box.
Anyone else have flashbacks to The Adventures of Brisco County Jr. during the Victorian/Orb segment? I would have absolutely pissed myself if one of the group had been Professor Wickwire.
This was an OK episode. I think I’ll have to watch it again to get it all, but right now it feels like it didn’t all come together. I did love the old Rusty Venture cartoon intro, though!
I thought this episode was fantastic. The Victorian-era Guild was great, and clearly everyone here is smarter than me for recognizing the people in it…I only recognized Phantomas and Mark Twain.
And a nice callback to Scamp, the dog without skin in the pilot, but never heard nor seen from again, till now.
Well Crowley actually says he’s Crowley which was the big tip off. When Wilde came on the screen the person I was watching with had to ask why I was laughing so hard.
Yes! I was majorly disappointed when the orb didn’t look like the Brisco County orb.
They definitely tried to do too much, and there wasn’t really much lead-in from previous episodes; the few 5 minutes confused the hell out of me with Billy going apeshit for no apparent reason.