Blue Side = Virtue; Red Side = Protector.
Thanks for the tips, Bosstone! It’s mainly been recipes I’m trying to sell on the AH, along with a couple IO’s I’ve made. The problem I’ve had with trying to compare prices at Wentworth’s is that half the stuff I post comes up with nothing at all in the bid history box, and the other half comes up with a list of bids for 555 Inf., which is well below the vendor price on most of this stuff. Seriously, every single bid history that comes up (on Justice, anyway, the only server where I’ve done anything at the AH). shows a bunch of 555 bids. It’s like there’s one guy out there just bidding 555 on everything. Granted, this has all taken place with stuff I’ve found on a particular character between the levels of 16 and 19. I’m assuming for the time being that a lot of this is just because of the low-level nature of my goods, and things will change at higher levels.
As far as crafting, I’m thinking I may be better off just waiting until a higher level before I bother with it? Some (all?) of the yellow level 20 recipes require an expenditure of 32k Inf, which at this point (level 19) is a huge chunk of my Influence. I don’t want to spend that and then discover I can’t recoup it when I sell it, so I’ve only used it for inventions I’m going to use for myself.
New question:
Is there any point at which I can tweak a character’s body dimensions (as opposed to just modifying the costume)? I’ve made a couple petite, slender female characters that look fine when they’re just standing there in a heroic pose, but once they start running they just look annoyingly … bow-legged. It seems to be a case of their thighs being too thin relative to their hips. I’ve figured out how to compensate for this when creating a new female character, but I’d love to be able to “correct” it on existing characters.
Oh yeah, one more: Anybody here play on a Mac? I set a hotkey for taking screenshots, but for the life of me I can’t figure out where they get saved to, since there’s no actual CoH folder for the Mac version.
I have no idea how it breaks down now with the cash shop but the Science costume booster used to allow you to access special tailors (“surgeons”) where you could change your body sliders or even select a new body type (m/f/huge).
I assume the ability is now sold as a stand alone or something.
If you were trying to sell DOs on the market, I’m not surprised that there was no bid history. Believe me when I say that there is absolutely no player-driven market for them, both because they’re freely accessible on the vendors and because you grow out of them by level 22. They’re like white vendor gear in WoW.
As for the 555, I don’t know what you were trying to sell there, but it’s not uncommon for a marketeer to put in a lot of low-level bids in an attempt to flip stuff. Putting in an unusual number also helps track your bids, since names aren’t given; if I bid 10,027 for something that normally sells for 10,000, I can see my bid in the history (provided there’s not 5+ transactions that come after mine, anyway).
Yeah, crafting is an activity for the intermediate player. You generally won’t have the inf to really start playing with that until your mid-30s or so, unless you get a lucky recipe drop.
Actually, speaking of that: if you want cash, when you get to level 20 you can start running tip missions. You’ll pick up random tips in the course of fighting mooks, which will send you on alignment missions. Do enough alignment missions, and you can opt to assert your morality; if you’re blueside that will be Hero or Vigilante. Go Hero, and as you do alignment/morality missions, you’ll acquire Hero merits. You can trade 1 or 2 in for certain recipes which sell INCREDIBLY well on the market. (Examples: a level 20 Miracle +Recovery or, when you turn 22, a level 25 Luck of the Gambler +7.5 Recharge.) That’ll get you set up with more than enough cash to buy all the SOs you could want, as well as play around with crafting IOs.
You can also play the AE for a while, then spend your tickets on a bunch of common low-level yellow/orange recipes. Usually you’ll luck out on one or two really valuable ones.
The moment you do this, you will realize just how borked the game’s economy is. But hey, it’s fun nonetheless.
Flaminatrix juuuuust hit level 20 tonight! I’ll keep my eyes open for those tips - that sounds like fun.
Tip missions are some of the most fun solo content the game has right now. They’re short, interesting, not at all convoluted (unlike some of the longer story arcs), and they do an excellent job of making you feel like a hero or villain (or rogue or vigilante), which the standard content lacks from time to time.
This is an especially useful trick to keep in mind, because Brawl doesn’t cost any endurance. You can spam it constantly, keeping your Fury up even when you are running low on endurance.
Besides what everyone else said, keep in mind that right now there’s a a big surge of low level characters, creating a glut of low level salvage & recipes on the market. Predictable result; a crash in prices for low level stuff.
I must say, I’m finding combat really dull at low levels, since it basically consists of sitting around and waiting for one of my two or so attack skills to cycle. How soon does this get better?
Pretty fast, since the low levels generally go by quickly.
Well, thanks for the tips guys. Some of this could be pretty-
Wait, I can put Brawl on Auto? How?! For the love of Liord Recluse that’d be helpful.
I’ve actually gotten to like this game, despite its many, numerous, obvious, impossible-to-miss flaws. But geeze, stuff like this makes me realize how poorly I understand the game.
Take the power Hasten in the Speed pool and you can use your powers more often.
Also some power sets have shorter recharges than others. Try Claws, it has short recharge times for the most part. I made a Claws/Electric Armor Scrapper last night and found him quite fun.
Anything can be put on Auto. CTRL + LMB, IIRC.
Kinetic melee is pretty fun, too. All my powers sound like a motor revving up. 
It also gets easier once you hit DOs (and especially SOs) and have enough slots to throw a Recharge enhancement in your attacks. Some builds really only need 2 or 3 attacks because they cycle so quickly, with the rest being situational powers.
But yes, the low levels are slow. I can’t stick with Tankers because I’m so used to playing Scrappers and Brutes, and the lack of significant attack options before mid-20s is just painful to me.
I was going to be a smartass and ask for a more detailed explanation, since my Mac doesn’t come with an LMB key, when I realized you meant Left Mouse Button.
Though now I wonder if that will work on my Mac, since <ctrl>+left-click in the Mac OS simulates a right-click (leftover from when a lot of Mac users still had one-button mice). Guess there’s only one way to find out …
Try the various other keys if CTRL doesn’t work. Option maybe, which isn’t on the PC keyboard. (I remember figuring this out back when I was gaming on my Mac laptop, which in fact doesn’t have a two button mouse, but I don’t remember the exact answer).
I logged in for the first time last night since last October. Wow. A lot of changes.
The look of City Hall in Atlas Park has been changed!
Galaxy City is now inaccessible/gone. Logical, IMO, as no one ever went there unless they had to anyway. I’m sure there’s a story behind the change, but I’m too lazy to read the forums.
Hoverboards!
I don’t remember Tips missions and Praetoria from when I was on last, but if they were there I’d probably pretty much lost interest in the game by then.
Heroes can now go to the villain side, and vice-versa! It’s about time.
New VIP server!
New tutorial zone!
Audible narration in tutorial zone!
Veteran milestones are now recognized yearly (with badges) instead of quarterly.
I don’t know what Lambda and BAF are, I presume TFs, but that’s what most of chatter was about last night.
Folks are actually doing Eden Trial again. 
There were more villain player characters in Talos and Peregrine last night than heroes. Freaky! I went to Mercy Island and Port Oakes on the villain side, which were dead, dead, dead, just as I remember.
New CoT villains! Defenders? Weird looking guys with smoke rising from their heads.
Incarnate powers!
The new Mac client, which took forever to download, seems more stable than the old one.
The backdoor at the edge of the map east of the Portal building in Peregrine now leaves you in the middle of the ocean in Talos instead of at the Ferry entrance.
Probably a programming oversight.
New Pool powers!
I’m sure there are other new features I noticed last night that I’m forgetting, but all in all, a net positive for a game I’d grown tired of after 7 years.
Also check your “keybind” options in game. (Directed at Mister Rik.)
Galaxy City done blowed up real good!