Weird Wild West Mafia/Werewolf/Psychopath

That’s were my thinking is (and I mentioned it up thread). If you have a feeling about someone then go for it. But if it’s more or less random (as it tends to be Day 1), then I wouldn’t.
OTOH, one must remember, that if town argues against it, it’s probably Pro-Vig.

Right. Note, I am not advocating random viggings in the early game.

Boozy, you are right that the vig killing early is often demoralizing for town because it ups the body count and runs the risk of hitting a power role. But it shouldn’t be.

Anyway, thats my feeling on the subject. Like I said, many very reasonable people disagree with me.

Man, kind of quite for day 1 of Day 1. I though Meeko was playing?

Any how in an attempt to get discussion up and running I thought I’d speculate about potential roles in the game. I guess we have a pretty typical old west town so I was thinking about movie roles that are common.

Saw Bones - a doc with some negative in the movies they are typically undertrained or vets/dentists so I think they might have a negative on them.

Sherriff - investigator possibly with a bit of a vig thrown in

White hat - a pure vig on the town’s side

Preacher - possibly a converter role even though those tend to be frowned on

On the other side of that I think the scum might have a black hat killer role, possibly as an additional one shot,

I’m not sure what these roles would do with game balance but I figure it’s as good a place as any to get a little discussion started.

No, we also have the option of agreeing to a no-edit policy. It’s a tad ridiculous that I’ve picked up two votes over this, the game rules specifically say editing is allowed.

You mentioned it after my edited post #123. I do read the game carefully.

Isn’t the scum board off site?

Assuming the vote leader flips town and the vote is fairly close, I’d agree that is a good way to use a vig kill. If the vigged player flips scum, it flags up vote switchers. If they flip town, there is a good chance they would have been lynched the next day anyway.

Mislynches and mis-viggings are part of the game, but we gain more from flips when we have some interactions with the dead player to look at. For that reason a night 1 vig is probably a bad idea.

We should be aware of possible power roles, but certainly shouldn’t be relying on them.

At this stage of the game, it’s important to get everyone up and posting. Hopefully the rest of the players will check in this evening.

I think it really depends on how many kills there are total. If we have the scum, and, say, a serial killer (third party, kills each night, wins if last man standing), or a scum strongman (scum who gets a oneshot bonus kill) in addition to a vigilante, then it would probably be a bad idea for the vig to kill Night 1, since the extra kills would add up fast. On the other hand, if the vig, mafia, and lynch are the only sources of kills, then it would probably be a good idea for him to kill Night 1, since one extra VT death won’t affect much, and there’s a chance he could hit scum. Of course, the vig could hit a power role…so I guess he should attack if s/he doesn’t think there’s an SK and if he’s reasonably confident he won’t hit a power role.

To add to this list:

Bartender (?)

Prostitutes–probably masons, perhaps lovers or poisoners (sorry)

General Store owner–an inventor, perhaps?

At this point, we have no sign of a serial killer (nothing in the flavor indicating that there’s anyone but the Crimson Thorns threatening the town), so I’m assuming the only way we’d find out is if one kills overnight.

Plus me.
I’m not too fond of this lynch train on Alka Seltzer. I can see the reasoning behind it, but it is sort of a policy lynch, and not one that will give us any information. If he turns out to be scum, it’ll be a rookie scum mistake, and we’ll all cheer. If he turns out to be town, we’ll shrug our shoulders and have learned nothing other than he made a rookie town mistake.

It is, but I suppose you could be just that careless.

Anyway, I don’t really see an edit as indicative of you necessarily being scum. Does anyone know WHAT you posted and then edited? Do you yourself remember what it was you changed–like was it a grammatical mistake?

Okay, it doesn’t look like you were editing something that you thought you had posted to scum board, but you did know that it wasn’t really considered kosher at that point since you were responding to this. Why DID you edit?

Okay, unless I missed someone (which is possible), we have yet to hear from

Zeriel
Storyteller
Nanook of the North Shore
Ro0sh
Meeko
MentalGuy
AllWalker

(in sign-up order).

By which I mean, yet to hear since Day 1 started.

He said that he was fixing a quote tag.

Okay, cool. But it’s still a bad idea to do it, IMO, because it can get out of hand. Can we all agree from this moment NOT to edit, and that anyone who does will be treated as potential scum?

I fixed a tag on the last quote for readability, I didn’t change the actual content in any way.

I saw Oredigger’s comment about editing, but I also read the game rules which state it is allowed, so I don’t accept there was anything wrong with my edit at that point.

I’ll add a Doc Holliday type as a possibility, doctor/sheriff or doctor/vig crossover.

Sheriff with post-death vig (High Plains Drifter style)?

Pretty speculative, I’m not sure how helpful that is.

I think that’s fair. It’s just that in previous games, it’s been so drummed into me that editing is bad, and one time I slipped up and did it, not hiding anything bad, just a typo, and I got screamed at pretty bad…so now my general stance is DON’T, even if you can. If that makes any sense.

On roles, bear in mind this is a Weird Wild West game, so there might be supernatural elements, particularly in the scum power roles. Which could mean anything.

[quote=“MHaye, post:129, topic:504801”]

The solution to that problem is to use the facility that allows searching a specific thread for posts.On the forum page, find the game thread.[ol][li]Click on the number in the “NNo. of Posts” column for the thread to open a window listing the posters in that thread (in descending order of postcount.)[/li][li]Click on the number of posts a specific player has made (not the player’s name) to search for all posts made by that player in that thread.[/ol][/li][/QUOTE]

Thanks, thats very useful.

Good to know.

vote: Tom Scud

Uh…explain?