[QUOTE=Scuba_Ben]
X-2 was on TV about a week ago. It established that Magneto can’t manipulate the normal level of iron in Human blood, but:
Mystique injects a prison guard with an enriched-iron solution. Magneto feels the elevated iron levels in the guard, extracts the iron, and uses it to break out of prison.
I liked X-3, though (as other people noted) it did skimp too much on the various characters. Rogue in particular – she isn’t as useless as people are saying; she could neutralize any mutant, especially a certain out-of-control psychokinetic mutant.
I don’t see why everybody’s dissing Angel – yeah, feathery wings are a lame power in comparison to regeneration, teleporting, and various methods of walking through walls. But Angel’s mutation is the wings, not the flying – when he’s airborne, it seems to me that he’s not using mutant powers at that point, so power-wise he might be undetectable. So he has great use as arial recon, transport, and fire support. One example, discounting the events of X-3: Have Angel carry Cyclops over a battlefield, providing Cyclops with a clean shot at just about any adversary.
Keep in mind that Mystique’s power isn’t immediately useful in combat, either; as far as I could tell, her combat ability is simply excellent conditioning and training. Her strength lies in infiltration, espionage, and similar tactics. The key point: A weak power used creatively can be more effective than a strong power used stupidly.
[/QUOTE]
Even if there wasn’t enough iron in a person’s blood for Magneto to make those little orbs that he shoots around in X-2, he could still prevent any heme iron in the blood from reaching the brain, rendering them unconscious or killing them.
Also, Angel has some degree of super strength. The guy has to fly under his own strength, and getting, oh, let’s say 160 pounds in the air by flapping wings is hard work. On top of that, he is able to carry other people. So, while he’s no Wolverine, he’s also no slouch in combat.