I watched the 2004 version of Dawn of the Dead yesterday and it left me with a few questions.
If the zombie menace should spread and I need a place to take shelter, where’s a good place? A mall seems too large to defend. Maybe a grocery store where I can fortify the few entrances?
It’s go time and I end up in Andy’s gun shop. Which gun do I need most? 12 gauge pump or auto, rifle, flamethrower? It’s not doom so I can’t carry 20 weapons and 500 rounds for each.
If I find a boat and there is a dead person’s head in the ice chest, can I figure out how the hell it got in there? Anyone know what that was all about?
In every zombie movie, at least one person screws up and gets most of the other people killed. Am I better off just killing the people first to get this person before their screw up kills me or should I save the group as decoys for the zombies later on?
I need to go check the doors before posting more questions. I learned that if you leave your front door unlocked, little zombie kills bite your neck when you wake up. Why anyone in America leaves their front door unlocked for zombies to enter makes no sense but such is life(and the movies).
If we were talking about the George Romero zombie scenario, I’d have all sorts of advice. But the situation depicted in the recent remake version of Dawn of the Dead is quite different, and with that, you’re basically screwed unless you’ve got a tank.
If I learned anything from Shaun of the Dead, it’s that you can move through the zombies at will. You just have to hang your mouth open and shuffle. Easy peasy!
As for the fast zombies…I think I would use a shotgun. On myself. Those scary fuckers aren’t getting any fresh meat offa Susie.
I’m gonna get me a shotgun and kill all the zombies I see,
I’m gonna get me a shotgun and kill all the zombies I see.
When I kill all the zombies I see, then zombie he won’t bother me.
Didn’t you ever read that Stephen King story about the fog? Those grocery stores are all glass - terrible for defense. You want to find a bank - one of those old banks from back in the thirties when Dillinger was still running around. Those things were built like forts.
In the original NOTLD they avoid the torch Ben waves at them and also the furniture he sets on fire. But they don’t seem to have too much trouble queueing up at the Handsome Young Couple Truck BBQ, so evidence is mixed.
For my own fleeing plans, I’m thinking the old Russian fort a few miles up the coast…out of the way location (and not near any nuclear strike targets or likely fallout courses), solid stockade, on-site well, easy access to the ocean, soil & sunlight, etc. Getting enough starting supplies there would be the tricky part, but once you’re settled in, you could probably last quite a while.
Discussions about improbable disasters are a collosal waste of time but they’re good clean fun! I wouldn’t want to be trapped in any one building so I think I’d head out to the country and pick a relatively secluded home. Preferrably some place with a well, access to wild life such as squirrels, deer, etc., but close enough to civilization that I can make raids for needed supplies.
If you can only carry one weaon I’d go with the rifle as it is the most versatile. I’d carry a pistol and a rifle if I had the opportunity.
I always wondered what happened to the dude who put the head in the chest.
Shotgun or a light semi-auto would work well(AR-15 for skull penetration and ammo weight). A pistol would be helpful as backup, or maybe a crowbar or an axe. I’d avoid the flamethrower. There’s no indication it actually stops zombies in any reasonable length of time. They don’t seem to notice they’re on fire and merely walk around setting everything else on fire(Not to mention the fact that flamethrowers are heavy and bulky).
If someone gets bitten, you know what to do. If anyone whines about killing them, threaten to lock them in a room with the bitten person if they’re so sure he’s safe.
Personally, I’d go down to the local wal-mart supercenter, lock it down and clear it out(this only works with the slow ones, though). I should have plenty to live on for a couple months.
Frankly, the only thing that really bothers me about the new Dawn of the Dead was that most people can’t run that fast while alive, and somehow they can break speed records when dead? That fat lady could barely move, and suddently she’s sprinting across the room?
According to this study, if you’re in Pittsburgh during a zombie attack you are on your own; no relying on the goverment to protect you. I suspect the same would be true of most major cities.
Places to hole up during an attack: the bank is a good idea but it lacks an escape route. I think I’d take to the water in a reasonably large sailboat and wait for them to starve out. There’s no indication that the undead can swim.
Weapons: The shotgun and its ammo is too heavy and lacks sufficient range to keep zombies at bay. I’d go with a .270 Win, 7mm Rem Mag, or ideally an HK MSG-90 in 7.62mm NATO for distance, and a carbine configuration Steyr AUG or Barrett M468 (in .223 Rem or 6.8 SPC, respectively) for close-in work with an HK USP40 or SIG P229 in .40 S&W as last-ditch backup. I’d forget about bladed weapons–way too close, especially if the zombie infection is passed by blood-bourne pathogens–and we’ve all seen the damage a flaming, flailing zombie can do. Better to put them down, quick-like. I’d try to stick with very common hunting and law enforcement calibers (hence the .40 S&W over 10mm Auto, .45 ACP, or .400 Cor-Bon) and pick your hold-out for its visibility and lines of fire.
I’m really more worried about being attacked by spontaneously maurading wildlife. How do you defend yourself against a huge swarm of deadly African bees spreading terror over American cities by killing thousands of people, or birds of all kinds suddenly attacking people in increasing numbers and with increasing viciousness?