This, unless Stormclash Battle Belt has been deleted, is not so. It does + to individual cold skills, so it’s really only good if your +skills are +skill and not +skilltree.
You would also not be blocking with a Memory staff. FWIW.
Now, onto your paladin…
1: Tons of fire damage
Tons. Not just Tons, but TONNES. My barb normally does not even bat an eye from the fire dmg he incurs anywhere else, but DC (Diablo Clone)'s fire damage is substantial.
2: Considerable lightning damage
I did not notice all that much lightning damage, but as long as you are close enough to DC, you will not feel it all that much.
3: Considerable physical damage
Yes. More than just slightly considerable. I thought Hell Diablo took a while to solo until I tried killing DC. With vol sending down meteors as fast as he could, and me wailing away for a few solid minutes, it still took a good bit of doing to kill him. And I would probably have died so many times I would have given up if not for the fact that, thanks to my Dracul’s Grasps, I had cast lifetap on DC. He does some serious damage.
4: Chilling attack
I had on my DShell (does CBF), so I can’t really say anything about this.
5: Insane resistances
Yes. Yes yes yes. I have heard that he is 95% phys/cold/fire/ltg/psn immune. But not magic. Or so I hear. The trick to this, of course, is to pack lots of magic damage, which is why initially necros were the ones to kill him (bone spirit, being magic dmg…). But if you are expecting your 1000-2000 dmg weapon (with modifiers) to hit with 1500 average damage, take that down a notch or five.
6: Insane regeneration rate
I did to much poison damage to notice, but I have heard this from many other people.
7: High defense
I didn’t take a look at my to/hit against DC, but I was hitting him probably one out of five, maybe a bit more. Of course, my weapons were a blur, but I could tell how often I hit because m life orb would shoot up (lifetap is so useful). I’d put his defense over 5K, probably.
8: Tons of life
Yeah. I don’t know the number, but it’s up there. vol was doing some 5K per meteor, which is cast once every second or so, maybe 1.2 or so seconds. I was doing … well, 1500/1400 left and right hand and hitting at least six times a second (no, I am not kidding you. I hit FAST), and with some of that magic damage. And that’s before crushing blow/critical strike. And it still took (though this is combined with his defense and res) a few minutes to kill him.
Now, for gear I think you need to consider the Fleshrender. True, true, it’s got +skills for a druid, but consider these tidbits:
25% Chance of Open Wounds
Prevents Monster Healing
20% Chance of Crushing Blow
20% Chance of Deadly Strike
Now those, my friend, are some kickass stats. And if you can get one upgraded, you get a good bit more damage. With that PMH and Open Wounds you can pretty much go for a coffee break with DC slivered, come back and see him either still slivered or outright dead.
Amp Damage (you can stack AD and all those things) you can get as charges, true, but you can also get them from WitchWield Bow (hits automatically, so once you hit you can switch to the mace without having to worry about anything) or from Atma’s Scarab (it does %cast AD).
You mentioned having a lot of lifeleech. The ONLY way I survived against DC was having lifetap. Leeching is one thing, but unless you are leeching at least ten percent (after Hell penalties), you are not going to do so well I don’t care how much fire you’re absorbing. And that ten percent is for the damage you’re doing, not the damage you’re showing. I might look at the trade value for Dracul’s hands, since those also have nice stats (+%open wounds and some other things), or for a +dmg to demons (DC is a demon), you might try Magnus Skin, which IIRC are the gloves for that. Or Laying of Hands, though the IAS there makes those much more valuable.
The only thing I worry about is that at level 50 you will not have enough life to withstand DC should you make an error somewhere. It has been a very long time since I leveled a paladin naturally (ie not sitting in hell cows) to level 50, so my guess is that you would be looking at 400 life.
Maybe I’m horribly off. When I built a paladin for Aslan of Narnia, he had over 800 life, but then he was also level 80something.