Hah, there was a league last year that you may or may not have been in that was based on a bunch of the stats and averages Football Outsiders uses to do a more ‘sabermetric’ type approach. Influence to yards/play and how you performed relative to the mean, efficiency, lots of mathy stuff like that. It was a little bit complicated but a ton of fun
Really, though, I was more talking about the standard stuff - how many passing/rushing/receiving yards to a point, and all that. We’ve generally modified these things at least a bit in the past.
It’s kind of screwy to me that a guy that threw for 90 yards, 2 TDs gets 13 points (if I’m reading it correctly) while a guy that throws for 250 and 1 td gets 11 points.
Similarly, if they bring in a short yardage running back for a handful of carries and he gets 8 yards and 1 TD, he gets 6 points, whereas if the starting running back got 125 yards, 0 TDs, he only gets 5.
In each of those cases, the latter case made a vastly more important contribution, but scores less in fantasy points. And fantasy scores become volatile - some weeks your star qb throws 1 TD, sometimes 4, less predictably than yardage- that it takes some of the strategy out of it, I think.
But I’m cool with going with whatever the consensus is. Just wanted to make those points.
Last year, in one of the not-terrifyingly-avant-garde SDMB leagues, we had a great deal of discussion about just that subject (yards vs. TDs). I mean, a great deal. What we ended up with as league settings:
Individual defensive players were a waste of time, I thought, but I don’t recall any complaints with regard to the point allocations for yardage. It’s a viable point from which to start haggling, at the very least. Because those who do not learn from the past are doomed to start the friggin’ season gangbusters again, then lose 7 in a row when TO gets suspended. Or something.
I’d say the balance was very slightly shifted away from running backs and quarterbacks toward receivers, so that the Steve Smiths of the world almost put up as many points as the top running backs. Running backs were the highest scorers on most teams, but teams with dominant receivers and mediocre running backs were very competitive. Quarterbacks overall were slightly devalued.
With the exception of the individual defensive players, Jimmy, that scoring system looks acceptable to me. With this being my first real league, I’d prefer we stick to team defense, since that’s what all the material I’ve been studying is focused on.
What sort of drafting order are we using? I prefer the system wherein the last to pick in the first round picks first in the second round, and then all the way back to the first drafter in the first round in reverse order. May be called serpentine? Can’t remember.
Seems too unfair to let the same guy get the first pick in every round.
I’m not in this league, (because I so rarely open MPSIMS…doh!) but I was one of the main proponents in the debates that set the rules Jimmy posted.
Specifically, I passionately argued for (and finally got) awarding 1 point per reception. I had reams of numbers, stats, and analyses to back up the argument. That league was tremendously fun, and it did boost receivers up to being more active participants in defining a team’s success or failure.
However, in hindsight, the more seasoned fantasy players were indeed shown to be correct. A full point per reception is simply too much. I fully intended to join the generic SDMB league that formed this year, (this one,) but also planned to equally passionately advocate a half point (0.5) per reception in the interest of balance.
Take that for what it’s worth, and have fun in this league. Don’t mind me all sullen and pouting in the corner; I realized that in a generic (non-keeper) league, with random draft order, there’s no way in hell I could assemble the team I want anyway.
Not that my opinion matters here, but from reading through this thread, I think your best bet is to use the rules Jimmy posted minus the IDP and scaling back receptions to a half point per. (I’d haggle the turnover numbers, but they don’t amount to much compared to the yardage numbers anyway.)
Just an FYI: The IDP stats are listed after the DEF stats, so for example a sack is listed as 1 point for the DEF, whereas it’s 3 for an IDP. Just in case anyone was confused.