[QUOTE=Jimmy Chitwood]
Last year, in one of the not-terrifyingly-avant-garde SDMB leagues, we had a great deal of discussion about just that subject (yards vs. TDs). I mean, a great deal. What we ended up with as league settings:
[/QUOTE]
I’m not in this league, (because I so rarely open MPSIMS…doh!) but I was one of the main proponents in the debates that set the rules Jimmy posted.
Specifically, I passionately argued for (and finally got) awarding 1 point per reception. I had reams of numbers, stats, and analyses to back up the argument. That league was tremendously fun, and it did boost receivers up to being more active participants in defining a team’s success or failure.
However, in hindsight, the more seasoned fantasy players were indeed shown to be correct. A full point per reception is simply too much. I fully intended to join the generic SDMB league that formed this year, (this one,) but also planned to equally passionately advocate a half point (0.5) per reception in the interest of balance.
Take that for what it’s worth, and have fun in this league. Don’t mind me all sullen and pouting in the corner; I realized that in a generic (non-keeper) league, with random draft order, there’s no way in hell I could assemble the team I want anyway.
Not that my opinion matters here, but from reading through this thread, I think your best bet is to use the rules Jimmy posted minus the IDP and scaling back receptions to a half point per. (I’d haggle the turnover numbers, but they don’t amount to much compared to the yardage numbers anyway.)
Just an FYI: The IDP stats are listed after the DEF stats, so for example a sack is listed as 1 point for the DEF, whereas it’s 3 for an IDP. Just in case anyone was confused.