For the uninitiated, it’s the most diamond-hard military FPS I’ve ever played. Its big features are an enormous map (400 square km), a huge array of vehicles and weapons (pilot a helicopter!), and a quite well-developed system for giving commands to NPC subordinates.
Some people call it Really Slow Battlefield, but I’m enjoying the hell out of it. I got all the way up to the helicopter mission on OA, and I’m currently struggling my way through the first free-roaming mission in vanilla.
If you want a game that is seriously, no-fooling the most difficult thing ever, give it a shot. The tutorial takes about 2-and-a-half hours to get through.
Is it less terribly bugged than it was at release? I seem to recall the Drill Instructor who was supposed to teach me heavy weapons being randomly and absurdly sniped by an invisible enemy who wasn’t supposed to be there. (Or was that the first ARMA?)
This thread has really made me interested in Arma 2. I really miss the old, original Ghost Recon, where you could direct different squads and the maps seemed much more open and larger and non-linear than later games.
I played the Operation Arrowhead demo and enjoyed what I played, but there wasn’t a lot of content present in the demo. Does the full game come with enough scenarios and campaign stuff to keep one busy in single player?
It’s $20 on Steam right now; does it go on sale from time to time?
It’s very easy to create your own scenarios, and as control-z said, there’s an astounding amount of content (including scenarios, new units, new maps, etc.) on Armaholic. I never even played all the way through the single player campaigns, preferred making my own with a lot of extra stuff from Armaholic. I think it it is in a league of its own in terms of replayability and custom content.
I can play at any time of day or night. The wife is working over the weekend so I am a free man! And being the good husband that I am, it’s multi-player gaming for me over strip bars and beer!