The Arma series has been the game version of a universal military simulator that Bohemia has been selling to militaries for training use. It features huge, open world gameplay with a large variety of military units. Everything from jeeps to attack helicopters you can put into your scenarios and use. The worlds are literally hundreds of square kilometers with a lot of detail. The view distances are the greatest you’ll find in any game. The scale is huge, yet detailed. The game is highly customizable and moddable. You can design scenarios in which the player uses a small special ops team to raid a base, using stealth against guards, to massive battles involving hundreds of AI soldiers, with AC130s filling the night sky with tracers, A10 attack runs, tanks, etc.
The game had lots of detail in terms of all of the variety of vehicles. It would basically a infantry simulator, tank simulator, helicopter simulator, jet simulator, etc. all rolled into one package with total user control.
The series has always been kind of rough around the edges, unpolished. The interface and controls have always been rough. The voice acting quite poor. It could be frustrating to play.
They’ve been working on Arma 3 for quite a while now. They’ve advanced the technical side of things - the game looks utterly stunning, cutting edge, properly taking advantage of the amazing hardware we have available in 2013. But they also seem to be very concerned about the polish this time around. If they get it right, this game will be incredible.
Keep in mind that the game is in alpha, so there’s still room to go, but here are some screenshots. There’s a cinematic depth of field in some, so the actual gameplay would look crisper in terms of long view distances and such, but still, amazing. Random screenshots:
View from up high
KA-50
Out for a walk
Fire mission
Searchlight
Treehugger
WTF YOU SHOT MY DOG
Some sort of armored aardvark
Anyway, just google image “arma 3”, there are zillions of these things. I think they should’ve laid off the cinematic depth of field effect, but still, amazing.
You can see in this video they’ve given a lot more thought to controls and movement, which is one of arma’s big weaknesses.
Here’s a video showing off some of the island and some gameplay. The island currently available in the alpha is about 20 square kilometers, which pretty much makes it the largest playable area in any game outside of Arma 2, but it’s only about 1/10th as big as what will be in the final game.
Anyway, it’s currently in alpha phase. You can actually buy it now on steam for $33. It’s both a preorder and alpha/beta access. You’ll get to play the alpha and beta stages of the game and then you get the full game when it’s released. For a pretty great price. So I’m leaning towards getting it, although I need to give it a try. MikeG was nice enough to give me one of his copies of the limited alpha to try out, I’ve just been too busy to get to it.
I don’t know what the deal will be with Arma 3 and day z. They hired the creator of Day z, but they’ve been working on the day z standalone product. I don’t know, given the similar release dates, why they didn’t just have him work on a full blown Day Z mode in Arma 3. Would be incredible.
Anyway, thought I’d create a thread to see if anyone else is interested, and keep up with the buzz.