[QUOTE=NAF1138]
So what is the stance on a new player, like myself, showing his character sheet to his group so he can get suggestions on how to play?
For example, I have some gold to spend before the game starts, but damned if I know what to use it on. I was thinking of throwing questions like this to the group for advice. Is that kosher? I am so used to the secrecy that playing mafia breeds, that I am not sure how much sharing is considered ok.
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[QUOTE=D_Odds]
Generally, it’s players choice. I’m a secretive git, so I tend not to like to share gory details. I’m of the opinion that players will learn as the game progresses. That said, I’ve walked many newbies through many adventures, helping them with their character sheets.
First piece of advice…protect the ranger. Er, I mean protect the magic-users. At our level, the front row fighters will want to bottleneck a passage and concentrate on taking out one foe at a time, while ranged attackers look to harass mages. This is especially true if there is a single tough foe surrounded by cannon fodder. As you get better, and the enemies get more competent, mages become more important to take down fast.
Of course, when you have several experienced players, you’ll get several different tactics.
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Great answer, I think sharing your character out for advise is actually a good idea in this case. The more experienced players help out the one new to the game is a time honored tradition. I believe **Glee ** and I have both been paid to pretty much tutor people in player. (I think **Glee ** is the one that gets paid for teaching D&D and Especially Chess, did I ever mention I was a Chess US National High School Championship team in 1984?)
One note, their will probably far more outside adventuring than Dungeon crawls in my game. The group is well designed for it. In theory the dwarf will be frustrated my all the horse/boat riding.
The rest of you are naturals for outside adventuring.
Malacandra’s answers are great as are Glee’s
[QUOTE=Hoops]
Say, What Exit?, please forgive me for butting in here. I’m not a player in the game, but I plan on following it, and I see a small potential for trouble: namely that the game is explicitly set in Middle-Earth and potential copyright infringement issues that could arise from that.
Obviously, we have plenty of Tolkien related discussions here, but this is a little different. Consider these three points:
–No commercial gaming publisher could publish an explicitly Middle-Earth themed game without permission from the Tolkien estate.
–The SDMB is a commercial enterprise.
–Our mods are very cautious when dealing with potential copyright infringements.
I would just hate to see the bad feelings that might arise if the game really got going and then was shut down; therefore, may I humbly suggest that you get a clear blessing from a mod before starting an explicitly Tolkien-based game?
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I did not think about it much, but here is my take, this is not dissimilar to Fanfic or the famous If LotR Had Been Written By Someone Else! thread.
I will not be posting copyright materials on the web. I will not post large passages from the books or from the D&D books. Almost everything I have posted is my own stuff cobbled together from many sources. Again, this will be more like fanfic. I believe we are safe.
Thank you for the question. My thought was to keep this thread going as the control, and start a cleaner thread for the narrative of the game itself.
I think **FluidDruid ** has already looked at this thread.
Jim