Dungeons and Dopers

I’ve noticed our wizard keeping his own journal, so I thought I would try my hand at one. Earlier in this day, we entered the keep of the deranged and hopefully late Oxyman. Seems the mad wizard left future…archaeologists…a strange present. There is a strange floating face that greets us, apparently given eternal life from the madman’s magical power. Again, this has me hoping that Oxyman can be spoken of in the past tense. The incorporeal head is quite clearly insane; our own wizard, Vrai, seems to put out by the presence of another mad wizard, and seems to be trying to out-derange the head. This is going to end well.

The head wanted us to compete challenges for an audience to venture further into his home…former home? I am not some marionette to be played by a deceased psychopath. Besides, the rest of our party had been riding the coattails of my skills to this point, and they seem to be more gung-ho to press forward. Let them dance to Oxyman’s tunes. I took a defensive stance, pretending to engage our challenges, which seem to come from the various planes. A slaad, a lion, some ants, another lion…I acted out participating in the combat, letting our wizards undead monster handle the bulk of the fighting. With time to watch, my fears were confirmed. Most of this team is incompetent. Still, they will serve their purpose as long as they receive sword blows that would otherwise come my way.

But then, I am drawn against my will into the action. A drider sent by the spider bitch queen to end my life. I adopted a strong, cocky stance, but I didn’t think I’d be a match for such an aberration. Much to both of our surprises, all my years of fending for myself on the surface world have paid off. I dispatch the creature, presumably sending her back to the spider queen bitch. She seemed to have sown some discord…our reptile had been dominated and the wizard animated a strange skeleton…an owlbear, to be exact.

Hmmm, I see that the swordsman, Calven, is once again poorly attempting to seduce the neophyte sorceress, Klara. If she was any less naive, his attempts would be doomed for failure. But, as much as they deserve each other, best I head over there and interfere with the hapless horny swordman’s attempts yet again. One must have some hobby to keep his mind occupied. Next time I’ve a little time to myself, I’ll relate more about this foolhardy trip.

Hey!
I’ll have you know that Vrai is at least twice as deranged as any namby pamby floating head.

The care package WAS scripted, Finn. Really!

I liked how you scripted that whole “Damn, y’all are fifth level and I haven’t given you magical equipment yet? I screwed up.” script.

The care package was supposed to be one potion of Cure Serious Wounds, but you guys were so pathetic I just had to help :smiley:

It was an act. The others were relying on me too much and needed to carry their own weight.

“Act like you’re awful rolls dice, I command it!”

I rolled awfully on purpose.

Archivist Footnote:
To be more precise, Khel is not only dominated under the Suggestion still, he has also been helpfully deafened by the Archivist and thus is unable to hear any further commands from the dead drider. But this also means he will likely finish out these series of challenges unable to hear or cast spells as precisely.

Oopsie.

Someone else will write up the, erm, writeup. All I have to say is thanks to Babs for DM’ing, and, also:

[spoiler]Squeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee.

Ahem.[/spoiler]

Thank you.

Finn is excited because he sold his soul to devils. Well, sorta. He gave it away instead of selling it, and it wasn’t exactly his soul.

I’ll do a writeup when I can.

When we left our brave and adventurous party, they had just defeated the deadly Drider known to Phaistos- a dark combination of Drow and Spider.

But now begins the next chapter! The Pie Chapter of Volume 3 and the collection of what deeds occurred during the final 4 battles of the first challenge of Oxyman!

The 6th Battle: True Neutral!

This challenge brought forth a Huge Dire Lion, representing True Neutrality, a most favorable ideology to this one Archivist. The Dire lion was horrifically huge, truly a mutation of its kind, the size of an elephant, with bony plating and armor about its form.
I, Jenks, kindly attempted to communicate to Khel to blast the Neutral Beast with Magic, by miming out spellcasting motions and making “PEW PEW PEW!” noises, before being informed by Khel the Druid that he was no longer deafened after the previous round, and could quite normally understand me.
Calven however chose to rise to occasion and go for the Wizarding hat trick: using his Magical Randomizing Wand of Wonder to blast yet a third lion. The Wand hissed out a *Cloudkill *effect centered on the beast, causing it grave damage to its hardiness and constitution. It also had the unforseen (but foreseen by me of course) effect of enraging the lion, and causing it to focus on Calven the swashbuckler as the target of it’s rage.

Needless to say the party scattered and attempted to fight this giant creature, arrows were fired, negative energy spells, even Khel casting Lightning bolts from an enclosed area (Pew pew pew!) did not deter the lion from his object of rage. The lion rushed towards Calven, and proceeded to repeatedly maul him with his deadly claws and bites. Our Undead Possibly Infected ZombieBlackScale Lizard even attempted to smash the lion, but a single focused attack by the lion dispatched our undead ally to Vrai’s dismay.

The Lion proceeded to clamp down on Calven and toss him like a ragdoll into the corner, leaving him barely alive. The Battle had became an endurance match of our noble warriors damaging the lion while the lion had focused on our Swashbuckling Swordsman- but what was needed was a touch of Archival magic. A Mystic Lash was summoned by myself and would strategically allow me to continue attacking the lion even while I was able to free up my hands to focus on other duties, such as keeping Calven alive. However, Klara, our slave-girl force wizard, and object of Calven’s affection ran over to Calven and managed to try to keep him alive with potions and googly eyes. She also attempted to stand in front of an enraged giant lion to protect Calven. This led to (forseen again by yours truly) the Lion attacking her and knocking her completely out.

This would have dire and lasting repercussions it seemed.

The very act of watching Klara laying prone in a pool of her own blood enraged our hotblooded Calven, and he called out to our invaluably valuable Archivist to heal her. I of sounder more rational mind, reminded him that she was merely knocked out and likely not to be the focus on the lion’s attack- that I should focus on my energies on saving him and/or defeating the lion. This further irritated Calven, causing him to utter the treat towards myself:* “If she bleeds out, Jenks, the pointy end of my sword goes through your chest. Just remember that!”*
Those words caught the ear of our Necromancer, Vrai, who became irritated at Calven for his threats against an obviously far more useful member of the party.
I attempted to reason with Calven, but the huge dire lion roaring behind me did not seem to help. Thankfully, my mystical Lash, continuing in its’ attack was able to finish off the beast.

Yes, that’s right dear readers! Yours truly was able to show everyone the might of Jenksian Archival magic by defeating the Dire Lion (with the help of my party of course, and my Swashbuckler taking the brunt of the lion’s fury)

However, it seemed the battle was not over yet- tempers were hot, and suddenly the next battle started!

Battle #7: Chaotic Good!

An Eladrin, described as a tiny (3inches) winged elf-like woman named Fae was summoned into the battlefield, confused and surprised to be there. What followed was a highly confusion debate of words, as Oxyman had noted all opponents had to be defeated to continue on- but this tiny eladrin was of no threat to us, and many in the party (Khel and Calven) did not wish to “kill” the creature simply to continue on. I communicated with her, and explained the situation, causing her to panic further as I explained we needed simply to kill her, but it was likely she would not really die. It seems my words were not as comforting to her mind as to mine. I then tried to stall for time, while Calven gave a most noble speech to the illusionary (ie: Fake) crowd and the (likely insane) wizard about having to fight for sport and amusement. Meanwhile, Vrai then killed Fae, the scared Eladrin, who then disappeared as she was unsummoned.

Once again, another straw was placed on the swordsman’s back, as Calven, drew his sword against Vrai. Khel also agrees and stands with Calven as the party becomes horrible entangled in a (rather silly) moral quagmire. A war of words ensues with Khel calling out Vrai, and Oxyman delaying to watch the fight ensue. Meanwhile, I take advantage of this lapse, and start to heal up the party for the next round- and yes, Klara the wizard is healed up and standing again, but the heated exchanges continue- first about the idea of killing a defenseless creature, and then the fact that Vrai chose to do so without consulting with the Order itself.

Blah blah blah. I don’t know why these silly irrational beings continue to talk and waste time, but at least it allowed me to buff up the party again. Oh, and the Mouth tells us that if we kill one another, we will all be trapped in the tower for eternity or until we starve to death, blah blah blah, standard disclaimers and fine prints. A point that should not have even been raised, until our swordsman drew his blade against our Necromatic wizard.

Finally, Oxyman’s mouth once again calls us together for the next round!

**Battle 8: **Lawful Good!

[spoiler] The Mouth continued as it summoned forth 4 Hound Archons, giant dog-headed men that worshiped at the Gods of Law and Good. Thankfully, they also seemed to be of rational mind- and they stepped forth to address our ranks- inquiring if we knew of any Evil creatures that were in need of smiting.
The party uneasily glanced around at each other before looking at Vrai. Who put on his most charming of faces. I attempted to inquire about the definitions of Evil and who deserved smiting, insinuating that perhaps our (insane) summoning Wizard Oxyman could fit the bill- earning me a stern warning from the Mouth.

Vrai continued to negotiate with the Hounds Archon, and through his words, convinced them that they had not been summoned to this plane by their Gods, but rather by the Wizard Oxyman to battle us for his amusement. The Hounds Warned Oxyman, and then proceeded, much to the shock of this writer, to stab themselves in their own chest and unsummoned themselves from the battle.

Once again, leading to more words, as Vrai began to gloat about his thoughts of being unsummoned versus being “killed” in the arena. He noted that he did not kill the Eladrin, but merely unsummoned her (Honestly, why are we still talking about her? Though she did have such pretty hair…) Oxyman’s mouth helpfully notes that Vrai, did not kill the creature, however, his methods of disposal certainly led to some psychological trauma and madness when she returned to her home plains.

And once again more threats were exchanged between Vrai, Calven, and Khel, with Vrai making one more final threat that should he fall, with his dying actions he would ensure to murder at least one other member of the party, thus ensuring our doom and entrapment within the towers!

“And with that charming image, the final challenge!”- Oxyman’s Mouth.
That tale is so epic and its repercussions so far reaching, that it’s own Chapter!
So until next time, faithful readers!
[/spoiler]
-Jenks the Archivist

**The Quick, and the Dead. **

The swordsman and druid are becoming tiresome, and their increasingly erratic and unstable behavior marks them as potential… problems. When Oxymouth summoned the pixy, or nixy, or whatever it was, the most efficient course of action was quite clear; I unsommoned the creature with a quick charnel touch. Both the lizard and the lover grew increasingly unbalanced and emotional, and a thorough course of instruction on the nature of death and summoning failed to pierce their brains (note to self - research: piercing into brains). The fool Calven actually pointed his sword at me, and that, after he had threatened to do mortal harm to the Librarian should he fail to stabilizing a slavegirl who was bleeding out. Such lethal stupidity has been a hallmark of this swordsman since he identified me as a necromancer in a common pub. His misguided and malformed morality, coupled with the lizard’s inflexible spine, leave the two as distinct threats. I am, however, currently obtaining significant utility from their presence in the Order. They may continue to live. I do admit, it was particularly sweet to watch their expressions shift as the hound-creatures not only failed to smite me, but murdered themselves with nothing but my voice urging them on. The fools I travel with know nothing of true power. That may be for the best, however.

The last round of the arena challenges proved… problematical, but potentially rewarding. The librarian and I were low on spells, the rest of the Order was low on hit points and healing potions, and we were met by a pack of devils able to teleport. Once I recognized our peril I shouted out to the Order to close ranks so that the devils could not simply teleport and flank lone targets. When the Order paid no heed to my words, it became clear that we had only one option available to us if I was to guarantee my survival.

While the librarian was busy babbling on in Infernal to the beasts, I addressed them in Common and offered them a bargain; safe passage for myself and the entire party for a non-lethal boon to be paid to them in the future. Unable to pass up the opportunity to be owed favors from the Master of Death, the devil eagerly entered into negotiations with me while ignoring the inane prattling of the librarian. The bastard devil actually tried to bargain for my soul, but his cheap parlor tricks failed to unnerve me and my unflinching courage saw him offer a bargain for 7 non-lethal boons, to be paid at an indeterminate date. Due to a minor miscalculation, not only were the devils unwilling to murder Khel and Calven for me, he… somewhat forcefully… demanded the full 7 boons which I had been trying to negotiate lower.

Being beholden to devils for more than a half dozen services is hardly ideal, but the Master of Death will be an ally too valuable for them to toss away lightly. Indeed, my Infernal patrons seem to have taken a special interest in me, and have given me certain… gifts.

My mind has also been opened to such a great many possibilities. I understand so much more now about the transformative powers of death.

Having the swordsman and lizard angered at me is regrettable, but evidently a necessity in our present situation. I should be able to coerce their compliance effectively enough. After all, we are two months out in the desert and our mounts were all put to the sword. Naturally, I foresaw that having full control of the party’s mode of transportation has distinct advantages. Any member of the Order who wishes to survive the trip back to civilization must ride upon an undead mount which is loyal to me, and to me alone.

But the rest of the tower is yet to come. I have begun to suspect that there is enough necromantic magic in the spell which created Oxymouth that the mouth is, in and of itself, a rough duplicate of Oxyman’s spiritual essence. Once we have cleared the tower, Oxymouth will be terribly bored, being stuck alone in an empty tower. Should Oxyman’s spell which created Oxymouth not have a cutoff, perhaps the Mouth would travel with us once its purpose was fulfilled. After all, even if its magic were greatly reduced away from the tower’s enchantments, there are so many things one could do with an intelligent, magically aware, ethereal floating head with hands…

Ah, but the fleshy, quick creatures wish to bed down for the evening. I wonder if they will allow me to take first watch with Phaistos? He and I have much to discuss…

In order to make this thread not wither and die before the campaign starts up again (Hopefully in just over a month!), I’d like to tell you that I found out that, by RAW, DR can never make you do 0 damage (with a few exceptions, namely big bad boss monsters). So if something hits you for 2 damage, it does 1, not 0.

That sucks.

It also makes no sense. I’m gonna houserule that away (Keep in mind that works both ways, though).

I sent you all a PM about starting up again! Whoo!

Hello everyone. My gaming handle is Mag, and my name is Aaron IRL. Either is fine. I know Bab through a mutual game that we play together, and well as two previous DnD games we’ve played in the past. When both of the games he ran fell apart due to time constraints of everyone involved, I went a while without a game. When Bab told me he was starting this one back up, I begged/demanded that he talk to you guys and ask if you’d let me join you. I originally had my heart set on continuing a character from one of the previous games I’d grown fond of, a storm casting druid that would eventually get arcane storm based spells like lightning bolt through a PrC Bab and I made, he informed me the group was very caster heavy already, and that entrance would be much easier if I chose a melee oriented role.

That led me to make Treg, a half-ogre fighter. I’m a eclectic optimizer, in that I take a concept that is undervalued or rarely used, and try to make a good character in spite of it. With melee classes, the prevailing wisdom seems to be either

  1. Use Leap attack and its kin to do rediculous damage
  2. Use a spiked chain to shut down the battlefield with crowd control.
    With Treg, I tried to build a character build around being large and in charge. He’s big, and he flings his opponents around like dolls with a fling of his enchanted and massive hammer, slamming them into and through walls, and screaming in their face. Like many brutes, he’s none too intelligent. At the moment he doesn’t have a personality or story(working on that now) but I was thinking he’d be CN, and similar to Caramon(from Dragonlance) personality wise.

I don’t know if character sheets are public knowledge. If they are, I’d be glad to share. If you guys have any questions, let me know and I’ll answer them.

  1. Feel free to post your char sheet although I think there was another thread we were using for that… blargh and feh and such.
  2. Welcome to the Dope and the campain!
    2b. It’s “ridiculous”, as in something that is open to ridicule. Rediculous would be to diculous all over again.

http://www.myth-weavers.com/sheetview.php?sheetid=437411

Can you link the thread? I’d like to see what others did.

Look at Babs’ profile and see the threads he’s started (under ‘statistics’, I think). You should be able to find the other D&D thread he started, but I have no idea what its name is.