Evil Dead Mafia Forbidden Thread - The Cabin in the Woods

Wow! This is some kind of awesome lynch record going on. How many living Deadites can be left? Or are we left with eliminating the mostly dead?

The Town is absolutely cleaning house in this game so far. What Scum May Remain have a few tiny tricks that they can still use, but they have a very long row to hoe.

Wow…I did not buy into Millit being scum…not one little bit. Guess it’s a good thing I’m dead, huh? :slight_smile:

Yes. Town really has done well in this game. The only mislynches were Chucara and Hal Briston. That’s the 4th Deadite right? So Town has lynched 2 SK, 4 Deadite, and 2 Town.
The main issue Town will have now is lack of record on many of the remaining players. Nanook is one off the top of my head. Millit was a good choice by Town based on scant information, but there are too many blank faces. I don’t even know who is left in the game. I still think amrussell and brewha are Town, but other than that and the confirmed, I don’t have any feelings.

Actually, it’s five Deadites down (bufftabby was killed Night One).

I haven’t been paying too much attention to the game recently, but was just skimming to see what’s been happening. I’ve never seen Town do so well. Scum must be freakin’ pissed off!

Meanwhile, this post really jumped out at me:

That is some seriously weak sauce right there.

I’m not sure I agree. Being overly polite is a valid indicator of scum in my mind.

Good, I’m glad she was scum. I hate when people buy into the"I’m sorry guys, I guess I’m not good at this game. But I’ll try to help out still!" as a non-scummy response.
Sure, Townies may not get all emotional, but sometimes they DO (Idle thoughts anyone?), you can’t just say that because someone acts like a defeatist at the gallows that they’re automatically not as scummy as before…

If I could get away with lines like that, I TOTALLY would. “I guess I suck at this game guys… Oh well, lynch me if you must. I’ll try to do better the next game, and I’m sorry guys. Go town!”

Lynch the bastards and THEN apologize for killing a townie if it happens.

For those with more experience with me, I am looking for a bit of help balancing a game. Please drop me a PM if you are interested.

Thanks. :slight_smile:

Now, on today’s episode: can pedescribe snatch defeat from the jaws of victory by propagating a pointless and confusing lie?

Us unspoiled types don’t know that pedescribe is lying about anything, but

  1. As a mason, his actions would need to be both a lie and demonstrably anti-Town for him to be lynched for it.
  2. Assuming that the lie is the existence of a 4th Mason, my guess is pedescribe is trying to get scum to kill from the unconfirmed pool. Pointless, but motivated.

I’m bummed that I just got killed in the off-board game. That’s the second time in a row I got killed on Night One (presumably by scum). I’m beginning to see a trend.

I’ve been killed early my last two games, too. I don’t mind when if I’m vanilla, but it’s a nuisance when I have plans. I guess killing off experienced players is a valid tactic by scum. If they don’t have a power-role slip to go on, might as well eliminate the “better” players.

Tsk, tsk, story, spoiling your own unspoiled thread. :slight_smile: I had to go back to the Mason board to see WTH ped thinks he’s doing.

If I had publicly confirmed ped, the Town would be stupid to lynch the Masons. I am mod-confirmed as “pro-Town Mason”. You have to trust the moderator. But, I never explicitly confirmed ped or Hockey. The Town doesn’t really know they’re pro-Town Masons. Still, it would be risky to lynch uncountered-claimed Masons, even if they do something anti-Town.

Using experience as a judgment for determining who should and should not be lynched is always a double edged sword. I think the most obvious examples of this, though it is a little dated, are from Mafia 2 and the off-board Pirate game. In M2, sturmhauke (spelling?) wasn’t killed because the town was suspicious of him for not having been killed because, if he was town and a good player, the scum should have killed him; the scum did a great job of just sitting back and letting the town lynch one of it’s best players. In the Pirate game, storyteller was killed early, but soon afterward, the scum decided that they couldn’t really afford to kill anymore of the experienced players because they needed them as cover and, as a result, they decided they couldn’t kill me. The problem with that was, I wasn’t going to be lynched anytime soon, and I was riding the ass of the very person they were leaving me alive to protect.

So, I think it might be valid to kill an experienced player very early in the game, but only if you don’t have any good reads. A reasonable chance at killing the Doctor or Detective or some other role is still ultimately better than eliminating an experienced player and, chances are, some power role will either slip or end up having to claim.

Even more interestingly, I think leaving experienced players alive can be a benefit to scum. Often, experienced player end up taking a leadership role in the town, and if they start leading the town in bad directions, it’ll result in bad lynches and potentially a lynch of that experienced player.

I do generally prefer to kill more experienced players early as scum, but that’s more because I hate to see new players eager to get involved in a game and then quickly get knocked out. It makes it unlikely that they’ll play again because they didn’t enjoy themselves and, as a result, leads to less interesting games because I’ve played with most of the experienced players multiple times.

I love peds.

He reminds me of someone… :smiley:
A less competent version of that someone, but JUST as entertaining.

I’m leaning towards Zeriel as scum. Mainly for his rabid defense of pedescribe. A Townie would have at least a hint of doubt about what is going on. Zeriel seems far too sure that pedescribe is A-Okay.

I’m confused. I get that scum, for some strange reason, killed Natlaw. But how does that relate to pedescribe’s “fourth mason” gambit? I got that pedescribe was thinking what he was thinking and I even get that he thinks his play worked. What I don’t get is why other people think his play worked. It shouldn’t have worked! Why would scum hunt for some unknown mason in the unconfirmed pool and risk hitting a non-mason in the process when they can just as easily take out pedescribe or Hockey Monkey? Why does no one see this?

I guess it doesn’t really matter. Though Scum’s play really has me confused. The only thing I can think of is that scum are really really scared of the Doctor and are killing unconfirmed to make sure the kill goes through or are trying to set up Total Lost for lynching.

The mind boggles.
Also, I’ve forgotten why I thought brewha was Town.

It did work, but you are right it shouldn’t have. On the spoiler board I did a calculation of what scum needed to do to keep from auto losing by numbers, or rather what scum couldn’t let happen. Last Night was one of 2 things that couldn’t be allowed to happen and unfortunatly scum did it to themselves.

It’s way too late for a mass claim. What are they thinking wasting time with that crap. A mass claim does more for the scum than it does for town when there is only one scum left and they have to know that the game didn’t start with 7 scum.

Gah!

Oh, c’mon NAF, you have to admit it’s hilarious to watch both sides being silly. It’s like watching a comedy of errors, except somehow the town errors haven’t really hurt them and the scum errors have.

I know. It’s sad becauase town has made far more mistakes than scum, but they have made them at times when scum couldn’t capitalize on them. Town has also made just enough right moves and scum have been bitten by every single little thing they have done wrong.

It’s bad luck for the scum (except for last Night, I don’t know what that was about) more than anything. But honestly, a mass claim could give the win away for town since it takes away the last sure fire method by which the scum can shoot themselves in the foot.