Do you have specific reasons for voting for me?
And you still have not addressed any of the reasons I’ve mode for voting for you.
Ah, actual “reason”. You do not like my approach. I can’t really do much about that.
Since you’ve not offered any explanation for my arguments against you, you should not be surprised that others are voting for you.
Just to be clear, I am not suggesting that players claim “traveller” or “non-traveller”. I am advocating that each player describe their travel capabilities. If you’re unsure of the difference, consider my travel capabilities; they do not fit neatly into traveller or non-traveller categories.
This is a poor reason to vote.
Town players without powers should never vote for self-preservation. They are the least valuable players. It’s better to be lynched with your finger pointed at someone else, so that others can use the lynchee’s insights once their alignment is confirmed.
Town players with powers might want to vote for self-preservation. But they should only do so once they’ve actually claimed. And even then, it can be better to be lynched with their suspicions posted, rather than try to force an unknown to be lynched.
Scum players of course put their own survival at a premium, so while generally want to vote for self-preservation. Another reason why townies should not.
Summary: vote for whoever you think is most likely to be scum.