So occasionally I draw crappy art on the computer. And recently someone wanted to buy some. Sucker every minute they say. So I figured I’d set up a web site and maybe try and get 'em hung up in a coffee shop or two.
So here is the beginning of the site. It’s really just a gallery of some right now. www.quoke.com
Please comment. Pukable? or merely distasteful?
You can see I have a high opinion of them. Thanks.
There really not that bad, Bill H! Honest! There were certainly a couple that I thought were a little bland, (if you must have names, Arc, Stars and Planets and Dark Screen didn’t particularly appeal to me) but that’s true of anybody’s artwork. I actually liked Atoms, Join, Green Cell, Fire, and Touched quite a bit.
I think you have a good sense of color. Some of the pieces have less interesting color than other pieces, but overall—good color.
Good color goes a long way. Good color can salvage an otherwise bland piece of art (not that I am calling your work “bland.”) I’m just saying, don’t underestimate the power of color.
Thanks, Orange Skinner. The Arc one was really a test I ended up keeping; I agree it’s kinda bland. I appreciate the negative feedback as much as the positive. Join and Green Cell were the first ones I made.
You’re too kind, Shirley Ujest. Can you tell me what would make them more to your liking? Too bland? Too esoteric? Too ugly? Be brutal; trust me you won’t offend. Do you draw as well?
I hadn’t really thought of selling any on Ebay. Thanks for the suggestion.
yosemitebabe, thanks for the compliment. I don’t really know formally (or informally) how colors work. Could you tell me which ones have good color and which are less interesting? Also, could you suggest what sort of color changes might improve the less interesting ones?
Ok, I bitch about art as a vocation, so I have very traditionalist feedback:
Warning-- I look at pictures a lot and have a lot of opinions. YMMV, and I merely explain my aesthetic response here:
I like the ones with either a bit of a limited palette or an interesting set of complementary colors-- I think on the first page my favorite by far is Hell, because the colors have a kind of unity to them (rather than just including everything in the rainbow) and the composition is more interesting-- the picture plane isn’t just filled with a random or overall pattern of objects, but instead there is weight of larger objects to one side, but smaller but complimentarilly colored objects to the other-- smaller but of great visual interest due to the complimentary color-- which balances it out. The one odd-colored circle adds interest and hints at something like a narrative.
Globes could be equally interesting if you reduced the overall effect-- don’t be afraid of concentrating interest in particular areas. Otherwise I think it had a sucessful choice and range of colors.
On the second page I like Color Paths the most-- the texture complicates an otherwise bland composition-- many of the pictures on that page don’t have much of a . . . visual. . trajectory? Sense of purpose? They follow too simple of a compositional formula but aren’t interestingly problematized in any way. Yeah, actually somehow most of the pictures on that page do follow the same formula.
On the third page I prefer Go and Switchplate-- they have a kind of direction but the color schemes are a bit too timid or unchallenging. The 3-d sphere shade effect makes me shudder; I think it’s because the 3-d computer graphics effect is imposing a bland kind of depth when you could do so much with the basic shapes like that while still acknowledging the flatness of the picture plane-- the floating in space effect just seems too generic. Like the picture Floating-- if you had reduced the picture to two dimensions without the sphere shading the magenta stripe would have had a kind of intention, but as it is it seems superfluous-- not just questioning the flatness/ depth of the picture but confounding what seems to be the intended 3-d-- it goes past “ambiguous” to “apparently failing.” It ends up reminding me too much of the kind of desktop pictures that come with Macs. Pleasant enough, but not terribly interesting. Depends on what your goal is.
So suggestions-- think more about your color ranges and choices, experiment with the possibilities of a flat space for a while (but allowing for an ambiguity of the possibility of depth) and try to carefully place your areas of interest-- avoid all-over patterns but also avoid overly simplistic placements. Play more with textures and problematising your objects’ boundaries-- try playing with softer or compromised edges.
Ok, you note you don’t have color training-- a couple of ideas. About color theory-- maybe draw yourself a color wheel (I know, totally 1st grade but the review is needed when you get into art)-- the colors that are opposite one another are “complimentary” (i.e. blue and orange, yellow and purple, red and green) and intensify one another when placed in proximity. Analogous colors (next to each other) can tone down or distort each other. Experiment with hoe the colors intensify or distort As far as playing with apparent depth, remember that “warm” colors (yellow, red etc) appear to project while cool (green blue purple) colors appear to recede.
(When matting also keep this all in mind-- when chosing a mat pick a color that brings out an area of interest that might otherwise be overlooked, NOT the dominant color of the image which is already dominant enough. By using a complimentary you can more subtly intensify that dominant color AND bring out details)
There’s about 2 1/2 cents.