Are you just fishing for roles/secret powers? When the time comes, will you have some “special reason” for not claiming? I think this whole idea is just a skam to lure us out in the open, where you can grab and catch us. So, what are you? Wolf? Vampire (again)? Cabal? I don’t think you’re the necromancer, because the necromancer has to stay hidden.
::checks watch::
Is it morning yet?
This gets to the heart of my ambivalence on the idea of a mass claim. Someone else used the word “static”.
In my experience in these games, there is a lot of that town-on-town violence (one of those destructive forces that I referred to earlier), and a lot of it has come about or was at least instigated prior to any claiming by the victims of the violence. A townie is suspected, hounded, pursued, bandwagoned…they claim…they are not believed by enough (voting) people to save them and they are lynched. Knowing this is basically a default danger, I don’t have much confidence in our collective ability to see through a mucky mess of counter claims of all roles at once.
We also have some heavy-hitting seasoned players in this game. Players who easily have the capacity to play a fake role more convincingly than the true owner of the role.
If we are extremely lucky, we might be able to route a faction by spotting liars in the counter-claim soup or (slightly less lucky) expose some liars by choosing poorly and killing the true owner of the role.
But we could also be extremely unlucky with our insights of truth being spread evenly across the various anti-town factions. Depending on how many of the same people claim the same roles, every time we choose poorly and kill a true town role owner, we could end up reducing the the town’s population significantly while only chipping away at each respective anti-town faction.
And don’t forget that (without information from the Coroner) there will be delays in the disclosure of roles after death.
I’m on the fence on this one. On the one hand it’s very difficult for scum to maintain a false claim for too long, especially with secret powers out there. On the flip side, the scum teams have the weakness of not knowing each other this game, so even if we assumed that we’d be able to root out all scum members immediately, would that still mean a Town win? Or, does that mean that scum would just start going after townies instead of one another?
I think there is a place for a mass roleclaim but I’m not convinced Day 1 is it. With the massive number of players and roles out there it might be handy to let the body count pile up a little, so we have more genuine information in hand before having the mass confusion of a lot of fake roleclaims. Plus I think we’d need to deal with some big questions - such as what should townies do if they have valuable roles that are negated by the claim.
All this talk about mass claiming raises the interesting question of whether anybody would dare to false-claim Coroner, given the delayed reveal mechanics of the game.
I also recall a (possibly scum-lead) discussion on whether or not we should policy lynch any claimed Vigilantes, and a suggestion that we similarly policy lynch any claimed Scotsmen as a way to create confirmed Townies.
Oh, yes, it is! Days and Nights always end at noon Pacific Time, whether I’m there to announce it or not. Be patient, since it may take me some time to process events.
It is now Day One. Dusk on Wednesday June 25. Powers may be used (will be resolved at Dusk).
I don’t follow why anyone would think lynching the vigilante is a good idea. He is about our best chance of nailing the vampire. Wolf kills on a vamp will fail, so that is one less route for a dead vampire.
Also whilst lynching the Scotsman may generate a confirmed townie, he will be dead that night , as scum will want to reduce the pool of confirmed townies quickly.
I guess that is why it was suggested by scum.
I think I lost the thread of your last post…what is the quote reffering to?
Good “Morning”, everyone!
I’m going to charge right out of the gate with a pointy FoS CatInASuit, both for contradicting himself on the issue of role speculation and what looks to be fishing on Nanook.
No actual vote yet because while I find this suspicious, I’m not sure whether it warrants a lynching.
I’m not entirely sure it’s fishing at all. Nanook made a blanket statement where he said “Remember, in this set up each of the roles has an extra power in addition to the listed ones.”. Pretty bluntly says each ROLE. The thinking is he wouldn’t say something like that w/out having a secret role, otherwise he would contradict himself? And to say something like that and NOT have a secret power would be putting a target on himself, no?
This bit by dotchan
I assume the scum led discussion was a discussion on the board of another game, rather than this game, and not a scum led discussion on a secret scum board.
Ah ha! Ok, I am an idiot. Carry on. (Too much mafia at once for me. :smack: )
Ahh, having trouble keeping track of what you are saying on your super secret scum board, and what you are saying here eh?
I highly disagree, dotchan, and in fact, I’m going to go the other way with it. I’m going to assume North has a secret power (as for it being odd that CatInA “jumped” on that part of the post, well… it practically leaped at me). Let’s say the antitown factions average 5 people per faction. If each faction gets one secret power, distributed to one person, that means a scum faction has a 1/5 chance of having a secret power, while town has a 1/15 chance. Therefore, according to this theory, North has a three times greater chance than the general population of being scum.
Vote early and vote often, so:
Vote Nanook of the North Shore
Your math isn’t taking into account one major thing. If he was part of that scum group he would almost undoubtably know that he was the only one with a power. Come on man, you know better than that. :dubious:
vote dotchan
For piggyback reasoning of her vote and for being suspicious of CIAS who was clearly not fishing…he was *stating * he found a power role. Fundementally different. He was just saying what we all were thinking.
Good point. There’s the WiFoM of it being a planted “slip”, but, regardless, I’ll leave my vote where it is. It’ll almost surely change later.
(bolding mine)
I have no problem with your vote (Nanook’s post jumped out at me, too), but is there anything to suggest that the bolded assumption is true?
Which part of his assumption do you have issue with? The assumption of a secret power per faction, or his assuming it was applied to one person?
If each faction gets one secret power, distributed to one person,
Well I guess it would be assigned rather than distributed to one person, but we only have the rules to go on, which is one power which may be distributed amongst the team, or may be held by one person.
Now given that both conditions were stated I would guess that both conditions exist. Some teams may have distributed power, some may have it assigned to one person.
CatInA was asking if the secret power is the same as your role’s secret power in the last game, the way I understood it.
Not particularly, but I’ve been awfully fond of my crazy pet theories lately.