Wait, what? I piggybacked on myself…? Uh, are you sure you didn’t mean to vote for Pygmyrugger there?
And I’m just mildly suspicious of CIAS - as everybody pointed out, there’s a perfectly innocuous explanation for his words. It just looks…odd from where I’m sitting, that’s all.
That is also something I will neither confirm nor deny at this point in time.
My “slip”, for the record, was a combination of conflating the rules from the prior version of this game with an inability to access the rules document when posting from work. I’m not surprised by the attention it’s received, it being Day 1 and all, but there’s no there there so to speak.
I don’t “have issue” with any of it. I was just wondering if there is something I overlooked in the rules that might lead one to believe that:
(a) there is one secret power per faction and
(b) if so, that it would be distributed to one person.
And Santo has since answered that the answer is “No.” (In fairness, his answer was more humorous than that )
Eh sorry if it came off snarky, I was just using issue as in, what part are you questioning. WAsn’t meant to make it look like you were attacking, but I can see that in there now.
Hopefully I’m not mis-interpreting the posts, but Pleo, in the rules, stated " Each side will have one secret power. The secret power may be a collective power distributed among multiple players, or may be held by one player. " It’s pretty clear at least, that each faction will have ONE secret power. As to how it’s distributed, we dont’ know that part beyond it’s part of that faction. This is whats leading some of us to say Nanook has one of those powers in some way.
I suppose I should have just gone back and looked, because I just did and BAM there it is in bold. :smack: I absolutely don’t remember reading that the first time through. Carry on!
Sorry, like I said, too much mafia for me. It wasn’t a vote, just an FOS, still, vote early vote often and all that.
(maybe I will come back tomorrow and play again then. I can’t follow this thread and no one can follow me in the offboard game. At a certain point I think it has to be that I am the problem not everyone else.)
Ok well, I’m going to go in a different direction then the Nanook debate. I just went back through Night 1 (post 82-386) and I did a post count for every one. I also separately counted post about the game as opposed to drink orders, confirms, or hellos. If there was any talk about the game in the post I counted it as non-fluff (I don’t want to say substantive because that would be an exaggeration). Signal/Noise was calculated by dividing column #2 by #1.
Night 1 post #82-386
Total posts Non-Fluff Signal/Noise
Based on voting for lurkers I’m going with Drain Bead because unlike the lowest 3 he’s been around enough to participate some, Ro0sh posted an excuse, and Drain lost a coin flip with Pollux.
Oredigger77, I appreciate the work but think some good points were made above regarding the problems with a “lynch the lurker” strategy. I don’t think any of the votes tossed out at lurkers in Doperville actually hit scum, for example. As scum in that game I didn’t really post all that much, but it was only during the last two Days that that was part of an intentional strategy.
I just want to clear one thing up right now to all the people up-thread who are suspicious of **Dot ** over what seems to be a misinterpretation of this:
She is talking about the last Conspiracy game. I was the one with the stupid idea to lynch the Scotsman and I was the Detective.
Pointy finger in CIAS’s direction for fishing. Yeah, **Nanook’s ** post jumped off the page and slapped me like a wet trout, but pointing it out to the masses is clearly role fishing, and decidedly anti-town.
If it makes you feel better, I am not a fan at all of Night strategy, so I tend to avoid it. Also, I’m a she.
As for what went down at Night, I just have to say that I’m not a huge fan of CIAS right now. For one, I HATE it when people come out and say “Hey everyone, let’s all role claim Day One!” I don’t necessarily know if that’s a scum tell–in fact, I’m pretty sure most of the people proposing such ideas before have been Town, but in a game like this it might be a good idea for scum to step out on a limb like that. No matter what, I think it’s a bad idea, for reasons already mentioned as well as the fact that it takes a lot of the fun out of the game for me. Add that suggestion to the role-fishing with Nanook (role fishing being something that is rarely good for town, especially when you could be exposing a town power role) and it’s enough for a big fat FOS on CIAS.
I don’t think that gets Nanook off the hook, though. I’ll definitely keep an eye on him as time goes on.
Also, Oredigger, now that I look at your list, what makes you say that Pollux Oil and I have been around to participate in ways that the bottom three have not?
His general idea is anti-town, but that’s not enough…what pushed me to vote was his aformented role-fishing (which put his proposal in a different light) and that his Magic Bag…was just him saying ‘okay, guys, my proposal really is good’, which was completly unbefitting the pomp and circumstance. All signs point to “scum disguising anti-town proposal as resonable proposal” to me.
Ok. Couple of quick thoughts. The lynch the lurker strategy at least had a little more teeth in it than the standard random lynch vote discussion.
Also, the mass role claim is something I need to noodle on. In a game with 4 factions, potentially, that means that town only has a 25 percent chance of winning, if perfectly balanced and played over a statistically significant number of iterations. I am making an assumption that the claims would be town aligned. In that case, unless we assume a whole piss pit of town each lynch of a claim, if town, is going to net a couple of scum. For example, if we get 6 coroner claims - we would just keep running through that group and most likely be statistically better off than just taking our chances on our, at times, flawed post and vote anlysis conclusions.