[QUOTE=Redwing]
I do not see, however, a town motivation for defending any one.
[/QUOTE]
Snipped.
I prefer to look at it less as **story **defending somebody, and more as **story ** defending the idea.
I just got back from physical therapy, where they put these electrode pads and ice my knee down for 15 minutes. They ask if I want a magazine, but I like the “me” time, so I use it to ponder. I thought good and hard about a mass role claim, and I’m starting to like it more and more.
For the purposes of this post, I’m going to assume all the roles are present. The Witches are powerful for two main reasons. They can talk amongst themselves, even when dead, which is a very powerful weapon. When three are alive, they can protect and investigate, or one of the two with two of them alive. Now, while we all agree that talking to each other is very powerful, I’m less inclined to think that the investigative or protective powers that takes three people to pull off is as powerful as one that takes only one to utilize. Four roles (Detective, Seer, Warlock, and Witch Doctor) fit this description.
I also really, really like pigeonholing scum into their fake role claim now. When I felt it was time for me to role claim in the last Conspiracy, as a Wolf, I went down the list checking off roles that wouldn’t make sense based on what had happened early in the game combined with my past actions. I think eliminating this tool for scum is a great idea.
There are downsides, of course, but I’m going to ask that we all vote. Majority (of players, not voters) rules.
I vote in favor of a mass claim.
Use indigo as your color, and I volunteer to tally the votes.