Mafia Reunion - NIGHT ZERO

OK, time to get this thing rolling.

As promised, the Town and Scum roles are completely open. Rather than post them all here, which would take an eternity and just clog up the game thread, I will instead link to a google document listing the roles. Please note that there is exactly one of each role, except for the Masons (n=4) and the vanilla Townsperson (n=?).

All of the PMs shown below are complete and unredacted, except that the names of individual players have been removed (obviously).

Third party PMs - if any exist - are not included in this document.

ALSO!

In addition to the PMs shown at the location above, some players will receive an additional PM. In this game, certain powers will run off of switches, which are simple toggles. Each power is associated with two switches, each given to a different player. Activation or deactivation of these switches is an independent ability that can be performed at any Dawn or Dusk as a separate action that does not prevent the player from using any personal abilities.

Additional information on switches may, or may not, be provided at a later date :slight_smile: