Mafia--T2: Behind the Scenes

Whoa! D! DC. :slight_smile:

And, as for the other, I’d have to know the name as I have no idea who that was.
Hold for PM.

(Another thing I missed…) No, the assassian T-1000 has no access to the scumboard; that player cannot see what the scum say, and that player cannot send messages to the other scum.

That is interesting information, I didn’t see that the T1000 could read the scum board mentioned in the role description in post 4. It is mentioned the T1000 can not communicate with the other scum (I took that to be a two way thing)and that he can be ordered to kill, but there was no mention of the mechanism.

And, really, breadcrumbing isn’t even really necessary. Unless one of the Vigs takes the risk of nightkilling and gets lucky, the T-1000 can simply claim right before he’s lynched and reveal who he’s imitated. Even still, if he can go along for a while and not get lynched, he can still claim eventually when he thinks his life is less useful than his information, particularly if he thinks another scum is at risk.’

We have two ways to combat this. First is, obviously, to find and lynch him early. The second is to hope that one of our Vigs can sniff him out and kill him at night to prevent him claiming, but that’s a much longer and more risky gambit.

And while I’m thinking about it:

If a player loses his powers to Sarah Connor’s ability and the T-1000 copies him, what happens? Does he learn that player’s powers AND gain them? Does he learn the powers they use to have and not gain them since they’re still the same person but lost the power? Does he not learn or gain anything since they no longer have powers that lets him even identify what they are?

Yes. On dawn Day Three, one random person loses their powers.
On dawn Day Four, two random people lose their powers.
On dawn Day Five, three random people lose their powers.

However, this might hit the same person more than once/hit vanilla town/scum.

Damn
I thought rysto had let slip some knowledge that the rest of us didnt have, only to have it confirmed by a mod by simulpost. So I geuss rysto was just making an assumption.

Based on this, it looks like the T-1000 and the scum know who eachother are, but cannot communicate. I think this makes my claim scenario a much more likely outcome. However, since they know who he is, breadcrumbing is possible, since they know specifically who to look at. But I think that’s an unlikely scenario as well because the T-1000 then also greatly increases his potential exposure to Vigs.

If the t1000 claims and reveals their information and discovered roles, that will help us as much as scum as it may generate confirmed town which will be critical to us in the end game.
That said the t1000 may mix in scum with the reveal, hell I don’t know, it’s confusing my brain already. I suppose anything said by a confirmed scum in public is just WIFOM.

The Assassain T-1000 won’t get anything.

And while I’m here, I should probably mention that, if town gets lucky, Sarah Connor could drain the powers of the Jester or Assassain T-1000. However, she will never drain the scum’s nightkill, nor their ability to talk.

As previously mentioned, I never received my first role PM.

:smack:
I could have sworn I read in the rules that he has access to the scum board. Not sure why, because the rules clearly say otherwise.

Well, it really depends. Suppose the T-1000 isn’t getting lynched until day 3 or 4. Also suppose he knows who John Connor or a Doctor is. If he knows who John Connor is, sure, he’s confirmed, but the scum now know exactly what his power is AND it means, if the power is useful, that the doctors and/or bus driver are now stuck playing games to try to keep him alive. If he knows who a doctor is, that doctor becomes confirmed, but at the expense of playing chicken with the scum.

Similarly, he doesn’t necessarily confirm anyone. He could just as easily give bad information that the scum would easily be able to decipher. Say he claims one of the scum is a power role or townie; THEY know he’s lying, but we don’t.

Either way, the best example of this sort of mechanic is how zuma played a very similar role in the off-board Pirate game, and he didn’t even have the ability to get their powers or have the knowledge of who the other scum are. So, this role has the potential to be considerably more dangerous.

I’d given some thought, and I saw someone else mentioned it upthread, that it might be a good idea for Sarah Connor to claim. I disagree. First, she’s not really much of a threat at all until Day Three based on this. Second, just because someone loses their power doesn’t mean they’re useless. A role with a lost power is still partially confirmable because it’s an open game, so only one person can claim a role like John Connor, Bus Driver, Vig, etc. Several of those, particularly the Vigs, aren’t particularly useful powers in and of themselves and, in fact, may be MORE useful by having their powers removed so they can claim and not risk the T-1000 stealing them.

Also, and this is a bit of a guessing game, but I’d think that if any town roles are going to be quirky, it’s going to be a role like Sarah Connor. It’s possible that John Connor or the T-800 may be effected by her death in a negative way. For instance, I think I remember a line from T-2 where Arnold mentioned that his existence would be meaningless if John Connor died. Since it’s clear that the T-800 is protecting them both, by virtue that he dies in their place along with the attacker if either is killed at night, it’s possible that there’s something associated with either of them being lynched as well.

I’m not entirely getting this. Is Sarah Connor basically a random roleblocker who affects progressively more players? Or are her effects permanent?

dd

If I understand correctly, she is a vote charge. Then, starting on day three she is a random role blocker who progressively effects more people. Anyone she blocks is permanent.

If this is a mod-directed question, please put it in green (and preferrably bold). If not…it looks like it is.

Sorry, forgot.

I’m not entirely getting this. Is Sarah Connor basically a random roleblocker who affects progressively more players? Or are her effects permanent?

Sarah Connor has one ability: The ability of intimidation/protection. This ability, activated at dawn, gives a player either +3 lynch points or -3 lynch points, her choice.

She also involuntarily makes people go insane (translate: permenantly lose their abilities).
On dawn Day Three, one random person loses their powers.
On dawn Day Four, two random people lose their powers.
On dawn Day Five, three random people lose their powers.
And so on, and so forth.

She also (I think I forgot to mention this) can modkill herself without losing her win condition.

Damn, this game is starting off fast.

I have an idea, that I think is going to be unpopular; what about a mass claim?

I haven’t thought through every scenario but it seems we have enough role blockers and protective roles that the important people could be defended and there are only a couple of roles that the scum can effectively copy so it should be relatively easy to sort them out.

Except for the T-1000 the rest of the scum are effectively vanilla. So they will either claim vanilla which would give us a worst case scenario of select group that is 36% scum which is better then we have now. Or they would try to bluff through other roles. Two politicians or Sarah Connors are easy to test we have the two vigs kill them, the roles don’t add anything to town knowledge. With two role blockers we would just have them block the vigs and each block the vig that will kill them. The paranoid doc could block the vig trying to kill them as well. John Connors could be tested by having each of them ask a different question which ever gets answered would be real.

The problem as I see it comes with the T-1000 who can claim anything and just copy his opposite’s powers but even with this I think our odd improve.

So what do you guys think?

Personally, I was “18-20” vanilla scum. No special “quirk” to speak of, although the method of killing seemed a little strange to me - that may be due to the fact that I’ve only played games where there is a “group lynch”, and have never played as scum, so don’t really know how the whole scum-thing works.