Mafia: The Conspiracy

And if the wolves would like to exercise their no-kill tonight allowing the witches a free night to find a wolf in the unknown pool, then they deserve everything they get. :wink:

Think of it this way. If you kill tonight, **Hockey Monkey ** will have to choose which kill to analyse and the Witches have to protect her for at least one night in order for her to report.

This means you will get a shot at turning the witches vanilla, if you night kill.

You don’t seriously expect the wolves to listen to anything you say, do you? Haven’t you seen Underworld??!?
:cool:

I’ve been reviewing this Day’s events, and my guess is that we are in agreement that there were (quite probably) four freemasons at the onset of this game. However, none of the (now dead) freemasons was able to disclose their “secret power” ™.

Do you have a “secret power” that could help to confirm you? Because it seems certain by now that no one can confirm you.

Failing that: did you manage to detect any of your fellow masons? Did any of them attempt to shake hands with you?

Being a freemason when the others have been killed off is a good role claim. Then again, do we really know how many there are?

Also, just realized. There are eleven people dead, and eleven people living. We’re at the half way point. Okay, Idle will come back, making us twelve living, but Cat will be dead, making it eleven again. It makes you think. Wouldn’t reality shows like “America’s Next Top Model” be so much better if prospective models could get kicked off but then come back as zombies to attempt to feast on the flesh of Tyra Banks and her bitchy cohorts?

Nah. Double Nah.

  1. I’m pretty sure there weren’t more than 4 freemasons around at the start
  2. Didn’t they try something like that on “who wants to be a superhero”?

I have no “secret power” that would help confirm me.

Unfortunately, I wasn’t able to detect any fellow masons, and I have yet to see anybody show me the hand sign.

That’s why I chose to claim when I found out there were two gone, because I didn’t know how many were left, and I didn’t want to leave the floor open for a false claim.

Well… I guess your claim is pretty insubstantial then, isn’t it?

My guess would be that, unless by toMorrow you have some kind of handshake, we can completely rule out the existence of more than 4 freemasons.

I don’t know how to respond to the first part of your post, but I don’t see any reason why the hand sign wouldn’t happen toDay, if there were any others left. Since I claimed yesterDay, I don’t see any reason why a fellow mason wouldn’t have already flashed me the sign toDay.

You know.

It is so tempting to vote for myself just to try and get a clean sweep of all the votes :wink:

The only people not voting for me are Blaster Master and myself.

Ho Hum.

So you were lying about your little death curse…

Upset? :stuck_out_tongue:

Not even amrussell?

Last day of the Day thoughts:

Case One: Idle Thoughts stays dead

  • confirms dotchan as Vicar
  • need to decide who to lynch

Case Two: Idle Thoughts rejoins the party

  • Either dotchan and Idle Thoughts are both town or they are both scum
  • my information strongly states that Idle Thoughts must be scum
  • lynch Idle Thoughts
    Case Two a: Idle Thoughts is a Vampire
    • dotchan is scum too. Reasoning: I find it difficult to accept that the game mechanics would allow for two pro-town powers to combine to create a strongly anti-town result.
    • lynch dotchan
      Case Two b: Idle Thoughts is Town
    • dotchan confirmed as Town
    • sachertorte throws a hissyfit at Pleonast
    • need to decide on a lynch

Explanation of my Day Three vote for DiggitCamara.

As some of you may recall, I voted for DiggitCamara on Day Three (the Day Town lynched fluiddruid). I was rather confused by DiggitCamara’s statements regarding One And Only Wanderers. DiggitCamara’s misinterpretation of Pleonast’s Intro text was explained to me (I finally got it), but I didn’t move my vote.

The reason why I didn’t move my vote is because DiggitCamara’s misinterpretation precludes him from being the Scotman, Vigilante or Magician. Furthermore, I new that there were three dead Freemasons so I concluded that DiggitCamara wasn’t a Freemason. Also I noticed that Rysto had voted for DiggitCamara on Day Two, putting DiggitCamara just one vote behind Drain Bead and very close to a last minute lynch. From that I concluded that DiggitCamara was not a witch. So I felt pretty good about voting for DiggitCamara that Day. I had no intention of outing Rysto as a Witch, so I just left my vote on someone I thought was slightly scummy, but more importantly I felt strongly was not a witch.
DiggitCamara will require additional scrutiny. I’m not willing to look into it now because I’m busy and lazy.

I post this here, because yet again, I think I’ll be dead in the morning.

Good night, Wesley. Good work. I’ll most likely kill you in the morning.* :slight_smile:

I said it before and I’ll say it again: any remaining protective roles should consider using some of that protection juju on sachertorte. I’m not telling you to use it, I’m not telling you who to use it on. I don’t even know who has any secret protection powers left. I’m just saying that you should consider it.

My argument: sachertorte is our only reliable source for quick Role information. I believe if he had been killed last night and had not then revealed the Idle vampire curse, Town would already be doomed.

So, think about it, please.

Doom!!!

As I don’t think anything is really going to change over the next 5 1/2 hours, if you want to do an early dusk post, where Diomedes gets to personally nail my corpse to the wall of the bar for all the panic I’ve put him through…

Be my guest. :wink:

I’m wearing your skin for the rest of this game, Cat.

Well done. :slight_smile:

Ewwww.

If **Diomedes **wants to wear catskin gloves for the rest of the game, who am I to stand in his way. :wink: