JohnT
June 28, 2012, 7:32pm
21
Yes. Well worth a few $ just to support the concept.
Lamia
June 30, 2012, 10:53pm
22
GameHat:
Anyone know if the serious game-breaking bugs in QFGIV are still in there? That was always my favorite of the serious, but man, that game needed some serious patching and this was long before the internets were commonplace.
I’m curious about this too. Can anyone confirm that the bugs have been fixed?
I managed to get to the town in qfg 4. Does that means the timing bug related to getting out of the dungeon is fixed?
The one that freezes when you try to go down the “slide” right outside of Cthulhutown? I remember not having that bug at all when I first played. Then later (new computer? Maybe with something modern like Win95?) I started to get the bug. But not all the time. In other words, it’s not certain that the bug is avoided. When you have to get past the Chernovy in the arm-grabby swamps, that’s when I can be sure it’s fixed.
Jragon:
Though GoG’s attempts to get the games running aren’t perfect, I had a hell of a time getting Dungeon Keeper 2 to run. It turns out that all I had to do was set all of the graphics settings to the minimum to prevent the crashing, but you wouldn’t expect that on such an old game.
GameHat:
Actually, I picked up Dungeon Keeper 2 as well. For me (running Win 7) setting the game to Win XP compatibility mode and then running as an admin gets it running ok. I don’t have to minimize the graphics.
But yeah, this was one game where GOG didn’t have DosBox perfectly set. Trying to run it as is I got a black screen and it took 20 minutes of googling to figure out how to get it to run.
They just added a new patch for Dungeon Keeper 2 , if anyone else is having problems.