The Sims 2 Guide has this to say on the topic of Witnessing Cheating:
I could’ve sworn I read somewhere in there also that the WooHoo is heard from anywhere on the lot, but if the spouse is sleeping, they won’t know about.
I get that too.
I was wonderingl if it had anything to do with their Aspiration Meter falling.
Like becoming a tiny platinum ball of light before changing to a Gold Plumbob.
I dunno. I’m just glad to know I’m not the only one.
It freezes the mood, so if your Sim is in a great mood, but say 6 hours away from going to work, it lets him sit there in his great mood until the carpool arrives - also, he can teleport to any spot on the lot, so if he’s meditating in the living room he can teleport to the sidewalk without losing his good mood.
That was my all time favorite thing from Makin’ Magic.
Pissed me off when my husband sat down and played for twenty minutes before he got his very first crystal, which was of course teleporting.
I had only been playing my family for a week and was stilltrying to get one. :rolleyes:
Hmmm, I’ve never seen a gold plumbob, but I know I’ve seen it happen both with Green aspiration levels and Platinum. And it usually seems to stick around for quite some time, so I dunno.
D’oh! :smack:
You are of course right…I keep thinking there are Gold ones because that’s how low I let their meters get sometimes.
I’ll have them studying or something, click over and see gold and think “Ah, everythings good.”
Then I open the needs meter and find their about to fall out.
How do you get them to meditate? I can’t find anything in the meagre selection of buyable goods that even remotely suggests meditation.
Apparently, actually playing my game causes it to deteriorate. I’ll explain: if I create a character, or change an existing character in any way (“Change appearance”), their thumbnails either never show up or disappear. I’ve had to keep my families very small because of the lack of thumbnails. Also, if I build a house, or change an existing house (even with furniture), the icon of it on the opening screen gets all funky. There’s a roof but no walls, for example. Anybody else have this? I heard it mentioned on one or two Sims 2 bulletin boards but no remedies yet.
On the other hand, who can deny exponential improvement of having Sims who fart?
(Is it possible that I, too, make a small green cloud and don’t know it?)
To get your sim to meditate, select your sime (with at least logic 3 IIRC) and click on his body. Kinda like yoga, it is a self interaction. No objects needed.
What they need is a self “woohoo” to increase fun.
Maybe this should even be it’s own thread, but I don’t think the board needs to have four living Sims threads today.
Anyhow, the strategy guide says the number of party guests you can have over depends on what your processor can handle. So, with:
512 megs of ram (just upgraded)
1.8 MhZ processor
Radeon graphics card (also just purchased this month, but had to use one of the very few non-AGP varieties)
I get:
Four sims as party guests, when invited to where a sim lives alone
Only one neighborhood sim at community lots
Three drop-by’s in the welcome wagon if the sim lives alone, two if it’s a couple
I wonder:
Would my computer really not like handling a family larger than four people? (I work my way slowly up to build family sizes)
And also - what are your system specs and how many party guests are you allowed to have?
I have 1 gig of ram, 3.2 mhz Pentium processor, an NVidia graphics card (can’t remember which, at the moment). A nice machine, in my opinion.
And I can only invite 2 guests.
I thought 3 was the standard number of welcome wagoners; I get those for all my families, haven’t had a single sim yet.
For parties, I just invite a bunch of people over, and then throw a party and invite a couple more. I don’t know if only those 2 that I actually invited to the party count towards my party score, though.
I am glad that they limit the number of people in community lots though; Hot Date was great, but the community lots were so full of people, the game would invariably bog down on me. But that was on my old computer.
512 Meg, Athlon 1800, Radeon 7200, two guests. From the Sims2 board, it sounds like the game is too conservative with its party guests.
BTW: has anyone been able to throw a successful birthday party? Mine all go down the toilet at around the minute mark even though the guests are still having a good time.
I have a 1.6 ghz processor and 512 megs of ram. No idea about the graphics card, but it’s the original that shipped with the computer two years ago (is there any way to find this out btw? I don’t know where any of the papers that shipped with the computer are), and I’m allowed two party guests, and three welcomers, regardless of family size.
My computer handles my family of seven pretty well, but all the the game is on the lowest settings. The adoption agency is bringing the newest kid today, so soon I’ll see how well it can handle a family of eight.
Lute Skywatcher, the party I threw for a baby turning into a toddler got a “good time” rating. The kid was around long enough to go through the transformation, then his parents and the guests spent the rest of the party drinking champagne, dancing and hanging out in the hot tub.
It’s probably your video card. If your card is too old, the game has to use a big chunk of your CPU doing the stuff that it would otherwise use the video card for. We have 1GB of RAM, a 2.4 GHz P4 processor and an ATI Radeon 9800 and we can generally invite 8 guests. It’s the Radeon 9800 that seems to be the controlling factor here.
Except for the RAM, my computer sounds almost identical to KellyM and lee’s and I can have 8 guests. I think that if you already have friends on the lot, that reduces the number of additional people you can invite over.