Angels and demons are prestige upgrades, that let your cookies continue to accumulate (at a slower rate) even when the game isn’t running. The first few are really cheap; you might as well pick them up even if you don’t close the game often. They also eventually lead to the synergy upgrades and to Kitten Angels, which you do want.
I don’t think it’s possible for Dragon God to ever surpass either Breath of Milk or Radiant Appetite. I think that it would only equal BoM if you only had one kitten and much more than 100 HC, and there’s no reasonable way you’d have that many HC without having multiple kittens.
It kind of grates on my that there exists a trap option like that that’s never actually worthwhile, but it wouldn’t even be the first trap option in the game. It’s never worthwhile to use Elder Covenant, either.
I don’t think I’ve reached Dragon God. I understand about the prestige upgrades, I have the first few, since as you said, they’re cheap.
Well, you need to use the Elder Covenant at least once, for the achievement. But for the dragon, you don’t get an achievement until you get all stages.
Ok, I’ve finally got 100% upgrades! I suppose I should reset again, but I think I might be ale to get 500 cursors if i wait it out just a lil more…
…or maybe not. Sitting on 490 cursors. Need 39 nonillion for the last 10. Which is exactly as many cookies I backed this ascension I started 50 hrs ago.
And I’ve re-done my calculations for optimal build, given Synergies Vol. 2. To be sure I took everything into account, I did it experimentally: Recorded my CPS, bought one building, and recorded it again to see how much it went up. In the process, I discovered that my original calculations were wrong, because not only did I miss the synergies for the top buildings, but I also missed that grandmas boost all of them. Incidentally, if you try this, make sure to do it before you get Century Egg, since the increase from that over time is enough to throw off some of the calculations.
In any event, the new optimal build (assuming roughly 200 prisms, and Synergies Vol. II), is thus (all quantities relative to number of cursors):
Cursors
Grandma -1
Farm -33
Mine -65
Factory -64
Bank -85
Temple -93
Wizard -114
Shipment -143
Alchemy -163
Portal -170
Time -184
Anti -207
Prism -214
And no, the number of factories being greater than mines is not a typo: That’s because mines suck. Their biggest synergy is only with alchemy labs, while everything else has a synergy with time machines, antimatter, or prisms (which matter a lot more). Each new cursor contributes 2.7 times as much cps as a mine, and each new bank is 6.9 times as much, and those are the next-lowest-value buildings.
…And as soon as I post that, I realize that I did my experiments without the doublers from 250 on alchemy and above. For antimatter and prisms, whose contribution is almost all their own, this is easy to account for: Just add five more buildings. I’m uncertain, though, as to how much is self vs. synergy for the others.
Less than 10. Ill let you know when I get back to work Sunday afternoon. Still need 300 time machines, antimatter condensers, prisms. 100 non, 1 dec, 100 dec baked, 100 ascensions, 1 dec, 1undec…maybe a few others.
I just noticed something really weird - my time machines are producing more than antimatter condensers. Quite a lot more, in fact. Each time machine is producing 73.466 sext CpS and 270 of them are 19.1% of my total output, whereas 260 antimatter condensers each produce 43.581 sext CpS and only 10.9% of the total.
I have everything fully upgraded (including tier 2 synergies), but it doesn’t make any sense to me because the synergies shouldn’t be enough to cause such a big discrepancy (currently at 300 shipments and 280 alchemy labs, which are the synergies for those two buildings).
Is anyone else seeing anything like this? I’m wondering if it has something to do with the perma-upgrade slots. I have 4 of them with the highest kittens, prism, antimatter condenser, and cookie upgrades (the one for 250 of everything) in them. Wondering if it’s not applying the bonus correctly.
After reading through this thread, I am thoroughly scared to try playing this game. Scared of becoming addicted and then spending all my time playing this game.
I don’t have much going on, but I don’t want to begin spending all my time playing a game.
There should be a rule against this. Shouldn’t there?
Synergies aren’t symmetric. The lower building in a synergy gets +5% per upper building, but the upper building only gets 0.1% per lower building. All of the antimatter synergies have it as the upper building, so it doesn’t gain all that much from them (though still a nice boost): About 25%, if you have 250 of everything. Time machines, though, have a synergy with prisms, so they get 5% from each prism (1250%, if you have 250 prisms). 13.5 times a time machine’s production is more than 1.25 times an anti’s production.
OK, I am now officially retired from the old version. Final stats:
1966 hours played (though that seems to count times when the game wasn’t actually running)
12 resets
225,000 HC
final cps 4.29 quadrillion
19.4 sextillion baked last game, 44.8 all time
4375 golden cookies clicked
96% of achievements achieved (missing: 400 cursors, 200 AMCs, 200 prisms, 200 everything, 7777 golden cookies, septillion, octillion)
Thank you for a real good time. Going to take some time off before I dive into the next version. I hope.
OK, my absolute last word (I think) on optimal build: Assuming at least 250 of everything and hence all upgrades, and based on actually buying one of each thing and seeing how much it increased CPS (and thus taking everything into account):
Buy these amounts
Cursor 206
Grandma 212
Farm 181
Mine 145
Factory 149
Bank 127
Temple 120
Wizard 98
Shipment 71
Alchemy 49
Portal 42
Time 28
Anti 4
and then buy equal amounts of everything from there on out.
These numbers were a real pain to get, incidentally, since I had to build all the way up to 250 of everything first, and make sure that I didn’t buy Century Egg before then (because the increase from Century Egg ticking up swamped out the increase from buying one of certain buildings). And the numbers will continue to drift a bit as the total number of buildings increases, with the buildings with good synergies climbing relative to the buildings with poor synergies, but this should be a good enough approximation for the foreseeable future.
Thanks Chronos. I like to keep my buildings in multiples of 10 even though it isn’t perfectly optimal, it’s just another weird OCD thing. And if I have to increase it by less I still try to keep them on even numbers. In my current game I have (top to bottom): 470/460/420/410/390/380/350/340/320/300/290/280/280*/254. I have 8 more achievements to get before beating the game. Diminishing returns definitely get more pronounced again in the very late game stages.
*Might try for 300 antimatter condensers this run, but not sure yet.