I like the Whipimps.
I have a question: when you click on Settings and the bottom panel expands, how do you get it to collapse again? The only way I can do it is by reloading.
I like the Whipimps.
I have a question: when you click on Settings and the bottom panel expands, how do you get it to collapse again? The only way I can do it is by reloading.
Should be able to just click settings again.
No, you’re correct - Trumps is a garbage perk. Carpentry is by far the most important perk for pushing higher levels, which is huge as once you break the planet you’re getting 500+ He per zone (that’s also with some Looting tacked on). It’s definitely worth pushing for that once you are able to reach zone 50 (and if you can reach 37 and buy Wormholes, you can probably reach 50) - see my previous posts for some tips on getting there.
Can someone explain (to someone who’s not yet gone beyond Zone 30) why people refer to not being able to catch up in Coordination? Does its expense start to increase that much? I always buy coordination as soon as I start a new zone.
Also, where the game shows me helium per hour, does that mean I’m passively accumulating helium while just sitting there like the other resources, or is that just the amount I’ve earned by defeating blimps divided by the number of hours I’ve been playing?
It’s not the expense of the upgrade. It’s because there’s a certain minimum max Trimps that are required in order to be able to send your fighting group into battle. According to the Wiki the requirement is that [Max. Trimps available] >= ([Current fighting group size] * 3). And since that fighting group is expanding by 25% compounding every single zone, it quickly gets to the point that it’s no longer possible to build enough housing to support the max Trimps you need in order to purchase the upgrade. Which is why Carpentry (the perk you get from completing the Size challenge) is so crucial, as it allows you to have a much higher number of max Trimps.
The latter. Basically just an indicator of how well you’re doing on He for that particular run (it adjusts itself when you end up spending He on Wormholes, or gain bonus He from challenges such as Balance).
Of course. It’s always something simple. :smack:
So, what happens when you get to that point–does the game grey out the Coordination upgrade and prevent you from purchasing it, or do you purchase it and find that you’re stuck because you can’t afford the massive amount of housing needed to build up a new fighting group?
You’re playing along not paying attention to the cost of Coordination, then suddenly it’s greyed out and you hover over it and find you’re short 500 Trimps. No biggie. Next zone suddenly you’re short 700, then 1400, and it gets crazier. So yeah, you need to start piling on massive amounts of housing.
Finished up Size this morning. Another level or two and I’ll portal again. That’s it for challenges until I hit zone 40.
ETA: I used the “Equip” option under the map section but I haven’t noticed anything different. I still get the upgrades in the same order. First Shield, then the weapons and health stuff.
If you don’t stay in maps long enough to get the upgrades for the wholw tier, then go up a zone or two im the world, when you come back to maps shield will upgrade to the highest available level, tnen dagger, and so on.
Right now my shield is on 6, but my sword upgrade only goes up to three. They generally catch up when i leave a map running all night.
I’m trying out the Dagger/Boots strat. The wiki says they’re the most cost-effective. So far, it’s working. There’s no metal wasted on the other upgrades, so the click-everything tactic is out. Before, I felt like I had to click every upgrade possible, but it eventually led me into a production pit that I could never climb out of because I could never keep up with the upgrades. Now I’ve learned patience is key in this game.
So, any tips for doing Void maps? I’m thinking the only thing I can do is leave Traps on overnight.
Block as much as possible and just tough it out. Also do them after zone 41 if you can, rare heirlooms are quite a step up from the previous tiers.
At what point does the ability to power through maps kick in? I always slow way down around zone 30 and have portalled several times.
Void maps scale to the level you’re on, so early on you definitely want to do them on one of the levels that you get gymystic on (25, 30, 35, 40, 45, 50, 55) after learning the gymystic for that level. You know how everything gets really easy just after learning gymystic? That works on Void maps too. Ideally wait until least 45 because the loot gets better there. Levels 30-59 you should be concentrating on block rather than armor IMO, at least until you have enough helium to get large boosts from the artisanistry, toughness, and resilience perks. Because block doesn’t scale with perks, it’s disproportionally good for lower-perked players.
Once you reach level 40, the balance challenge is simultaneously faster than an unchallenged run and more helium, at least once you adjust to it. Repeatable and highly recommended, though I’ve basically been doing other challenges each run, once I run out of those I plan to repeat that a few times.
As far as I can tell, the ability to power through maps sort of smoothly scales, with a bit of a blip at 37 one way or the other depending if you buy wormholes. As you double your helium spent in perks, levels for you will slow down maybe 5 levels later. At least so far- I’m not all that much ahead, for me things slow down in the 40s then briefly speed up again when Collectors become available at 50. The last couple of runs I’ve made it into the 60s, but things really slow down after breaking the planet.
Well, as the wiki says they’re most cost-effective at the same prestige level.
I read this and thought it might be useful. Right now I’m considering the two upgrades Greatersword 9 or Dagadder 10. Ignoring prestige level, Greatsword is the worst and dagger is the best, right?
Greatersword 9 with my current level of artisanistry costs 7.09 Qa metal for a 70.9B weapon. Dagadder 10 is 15.3 Qa metal for a 151B weapon. The numbers here happen to be very close to a nice even factor of 10000 different, so it’s easy to see that the lower tier Greatersword is a very sightly a better deal than the higher tier Dagger. For completeness I should mention that the replaced sword is 7.39B and the tier higher replaced dagger would be 15.8B and everything is level 1.
I don’t know if that’s true for every tier level, but I don’t think that generalizing to only buy pants and dagger is a good plan, because each new tier is somewhat less cost-effective than the one before. Like Coordination, I’m nowhere near caught up to buying all available upgrades.
I tried the Dagger & Boots only thing, but I’ve started to really struggle on damage and health. I had to go ahead and start buying the other upgrades.
Finally got through the Voids after making zone 45.
Like Lev, I found the dagger/boots strat isn’t working so well any more. It takes forever to kill imp mobs while waiting for the next weapon level, so I upgraded maces.
I kinda wish I hadn’t spent Helium earlier, but I don’t think it would have made much difference in the long run as far as keeping up with Coordination. Maybe it’s time to Portal and take up the Meditate challenge.
I’ll have 50 bones soon. Any recommendations which imp-ort I should buy?
I’m thinking the 0.3 percent production speed is the most useful.
What does “45 seconds of production” actually do? How much production in that time?
I’m working through the balance challenge. It’s not too bad. Shield/Dagger is still working for me, but I may add Mace if it doesn’t speed up soon. This particular challenge is block-heavy, so boots are a waste of money.
Like I said, I haven’t done the math, but when you do, be sure to factor in the savings on not buying the other upgrades. A whole lot of metal is wasted on all those different pieces.
Also, my rhythm may be very different than yours, because my games grinds in a map through most of each day and night, and I just drop in for an hour on and off in the morning and again after dinner. I’m not actively “playing” the way some of you are.
That’s what I bought. I also bought Heirlooms. Unequipped Heirlooms become recycled into 10 Nulifium when you Portal or when you find better Heirlooms and want to get rid of the extra, but you can save up 40 Nul and buy extra Heirloom slots.
I’m trying out the Meditate challenge, which doubles the strength and health of the monster imps, and increases your imps’ gathering by 25%. The buffed monster imps aren’t so bad until zone 25. The dagger/boot strat kind of goes out the door then because you need all the increased attack and health you can get because blockage isn’t enough, even after getting Gymtastic.