Netflix has a $17 tier where you get an ad free version of their streaming service. They also offer a reduced cost $8 tier where you have to watch 12 or 13 minutes of ads per hour. When people select a subscription, they’re choosing: what’s more important, my time and attention or $9?
So let’s examine that decision. Let’s say the average Netflix subscriber watches 1 hour a day of Netflix. I think you’ll agree that’s a reasonable number and quite possibly conservative. They’re watching 12 minutes per day of ads. That’s 360 minutes per month, 6 hours. So they are watching 6 hours worth of ads to save $9 per month. They have valued their time at less than $1.50 per hour.
This becomes obvious if I take the exact same choice and I flip it around. If I say “I’ll pay you $1.50 an hour for you to watch ads”, you’d laugh at me. You’d say that’s ridiculous. Of course you’re not going to do it. But that’s what Netflix is offering you, and many of you take that deal. So why are you making such an obvious mistake?
Because you’re not valuing your time or frustration. It’s easy to mentally count the cost of money. You’re paying $9 for ad free. That’s a real cost, a hard number, and it comes out of your bank account every month. What’s your time worth? Time is literally the most valuable thing any of us have, and paradoxically we often value it at zero. We can make a rational time-value calculation if someone is offering to pay us. We can say “no, I’m not willing to clean up trash for $12 dollars an hour”, but when it comes to something like Netflix, we price our own time and attention at $0, and so when we do the mental calculation, the $9 we’re saving per month with the ad free plan is greater than the $0 per month that we’re (erroneously and problematically) valuing our own time at. So we make the decision that it’s better to save the $9.
I already know people are going to nitpick. They’re gonna say “but I already pay the full price” or “I refuse to pay for any subscriptions” – fine, you’re not my target audience. But I bet you make this exact mistake in another domain. Some people will say “I go do something else while the ads are on” and fair enough, but it’s still a disruption. You get frustrated when you’re absorbed in the show and then it pauses for an ad break. You get taken out of the moment. Now you have to go do something else for a while. Even if you aren’t paying the “full” cost of watching the ads, you’re still paying a cost in reduced enjoyment for that disruption. You’re not fully relaxing and sitting there engaging with a show or a movie. You’re engaging half-way with several activities to manage your own frustration at having your show or movie paused for ads. That’s not zero cost no matter how you slice it.
Let’s examine another issue. There’s a search engine called Kagi. It offers a fair deal. You pay them $5 or $10 per month, they give you the best search results they can. They give you no ads. They respect your privacy and don’t build a profile on you. They don’t manipulate you and steer you to their sponsors. They don’t deliberately give you weak results up front so that you have to keep searching (and see more ads in the process). Those things are all things that google does.
And I already know how most of you are going to react. “But google is free! I’m not going to pay for a search engine!” – and think for a moment. Is this a realistic assessment of what’s really going on here? Why is google free? Google isn’t free. You don’t pay in cash. You pay in data. You pay in creating an extremely elaborate profile on you that they track over decades. You pay in looking at ads. You pay when google gives you worse results on purpose because it keeps you looking for longer, engaging with their site for longer, building up more data, and seeing more ads. Google wins when they give you worse service. They try to give you the worst service they can without having you quit. Their incentive is to ride that line perfectly. Kagi wins when they give you better service.
These tech companies run really fucked up business models. We’ve gotten so used to it that we don’t see how problematic it really is. They subsidized their growth by burning venture capital to provide you with a subsidized or free product, capture as much market share as they can, drown out competitors who are giving a more honest deal but requiring users pay for their product, and then once they’ve taken over the whole market, they have the freedom to enshittify. And this distorted commerce model is something you’ve internalized. You now think that something like internet search should be free and you automatically feel like paying for it is fundamentally wrong. But what’s wrong with giving money to a provider who gives you a genuinely valuable service and they’re trying their best to please you and give you the best service, versus one that’s giving you a “free” service but doing its best to manipulate you and frustrate you just enough that you don’t leave.
Kagi at $5 or $10 a month is an amazing deal. Genuinely useful search features. Lets you prioritize and deprioritize different types of results. You can look for the “old web” sites like internet forums and individual people’s webpages in a way that google now basically filters out in favor of only linking to giant internet companies. Kagi isn’t trying to give you bad results so you stay longer and keep looking at ads. Kagi is trying to get it right in the first place, give you the best results you’ll be happy with, because then their job is done. They’re not trying to manipulate you to spend more time on their service to build more data on you or make you see more ads. And for a service as valuable as internet search, how can that not be worth 17 cents per day? And yet Kagi has 70,000 subscribers, and google search is used by billions every day.
Now let’s examine mobile gaming. Traditional gaming (console, pc mostly) said: we’re going to make the most fun game we can and sell it to you for $30-60. You buy our game, you have fun, and you come back and buy the next game we make. It’s a fair deal. They’re trying to give you the best product they can. You enjoy their product. You give them money.
There’s something called the principal-agent problem in behavioral economics and game theory. The ideal transaction is when the provider/seller (the agent) and the customer (the principal) have the same incentives. The provider makes the best product they can so the customer will be happy with what they receive and keep coming back. In exchange, the customer pays the provider. It’s a fair deal, the kind that has driven 99% of human commerce since the beginning of civilization until giant tech companies have rewritten the deal.
When incentives of the principal and the agent are lined up, that gets the best result. A service that wants to give you the best service they can because then you’ll be a happy customer is working in the customer’s interest. But what happens when this is reversed?
When mobile gaming hit the scene with smartphones around 2010, there were a lot of fun, high quality mobile games that asked people to pay a buck or two. A completely fair deal. More than fair. And people genuinely enjoyed these games. And billions of people said “pay?! for games!? on my phone!? no, that doesn’t seem right” – so what did we get? Manipulative f2p games that tried to hook whales to pay big money to account for the fact that most of the players won’t pay a cent. Whereas buying the latest Mario game from Nintendo means Nintendo is giving you the most fun version of the game they have, that is not so for F2P games. F2P games want to give you just enough fun, or something fun-adjacent, so that when they get in your way, you’ll pay them to take away that roadblock that they just placed in front of you. You’re having a good time playing the game, and oh, you used up your moves for this 2 hour block. Do you want to pay some green emeralds to continue instead of waiting for more moves? Their incentive is the opposite of Nintendo. They want to have you ALMOST have fun and then block you from achieving that fun so they can charge you to get past the barrier they put between you and fun. The principal’s incentives are the opposite of the agent’s incentives. They’re manipulative, they deliberately ride the line of being just not quite frustrating enough that most users will quit their app. And they use addictive strategies like loot boxes to hook vulnerable people into paying them most of the money they’ll make.
The world we live in is a shittier world because of this constant miscalculation people are making about their own time, their own attention, their own enjoyment, the quality of the products they get, and the misalignment in incentives between principal and agent.
Pay for ad-free Netflix. Pay for Kagi over google search. Buy your games and stop playing manipulative free ones. Treat your time and attention and enjoyment like it has value. Stop being a voluntary cog in this dynamic that tech companies have manipulated us into. Spend your time and your attention and your money wisely. Free is not really free. The costs of “free” have never been more apparent than they are now.