The Simpsons: Tapped Out

I’m pretty sure because it was like three days. I got a three more this afternoon so I could at least clear out the task, so thanks to whoever dropped them on me.

When I got the task, I was able to click on the “Go To” button for that task and it would take me right to a Fed until I got all three.

I see some above have already touched on this, but it kinda sucks how so many of the Christmas tasks seem to be focused on the same small handful of characters.

I even get WHY they do it… they want people who are just starting out with the game to have as much access to the periodic games, which means not necessarily tasking the characters you unlock in higher rounds.

But it is frustrating to need Homer or Lisa to do three different things at once. I suspect that a secondary rationale was to set it up so you burn doughnuts to meet all the timelines and as such need to buy more. (which ain’t my thing)

I wish they wouldn’t do that. Yes, I can understand not every single character being able to get presents and the people that have been playing for two years being able to knock this all out in three days. But, it would be nice if they included some of the premium or higher level characters in the special events. I like to think that as a reward for playing for a few years that I should be able to have a leg up on people that have been playing for two months. As of right now, the only advantage I have is a general idea of how the event is going to play out and I’m probably better at managing my time.

Also, I don’t have all the other tasks to deal with and I have more money than god (compared to new people) so I can let all my characters walk around like morons waiting for them to do something even related instead of tying them all up worrying about money.

This goes for Family Guy as well.

Yes, I’m noticing that with a few of these games. I wish there was something in terms of exchange… $1 million in-game => 20 doughnuts or some such thing. Though of course again that kinda undercuts the freemium business model.

This event has a little bit of that. I have 4 hour tasks available for Hans Moleman and the Squeky voiced teen. 24 extra presents per day isn’t much, but it’s something

It’s adding characters when you complete the tasks. I’ve got Barney making presents now as well.

That’s pretty sneaky of them. Having tasks for Hans Moleman actually inspired me to spend my donuts on him (I already had SVT). I don’t have enough for Barney, though.

I just got Milhouse added to toy factory last night. It’s nice that they are adding characters.

I just got the light plunger which is awesome! Automatically turns on and off all the Christmas skins for your buildings!

Last night was the first night I was able to go into the game for longer than 5 minutes since the whole Christmas thing started. I had given up on ever going to my neighbours again, because I could barely get my own tasks done before the game crashed, let alone going to neighbours. I posted a help ticket with EA, but they just said they were working on it, and in the meantime could I check that my wi-fi router was working. :rolleyes:

Anyways, I’m back now, but I feel like I’m way behind. I’m still working on tunnel 4, and Homer is on strike right now. I don’t get a “Fed” button when I got to neighbour’s places - maybe because I’m still behind on tasks ? I do get a lot in my town though, so thank you to others! I’ll try to pay it back when I’m caught up.

So far my gifts have just been Christmas skins for my newer houses, but that’s OK with me. With all the new buildings we’ve gotten from the recent updates, I think I have to buy some new land, I’m getting a little crowded.

I just got my Fed button late yesterday, and I’ve been playing twice a day. I think it is the main Santa-Homer quests, not the tunnel quests, that drive when the Fed button becomes available.

It is. It’s something like part 10 of the main quest line.

Next prize for me … Bonestorm Santa !

me too. I don’t dislike this event, but the three tasks a day is tiring. I am really looking forward to the event being over and having a break for a while. I guess I don’t have to play all the time, but I get sucked in during events and it’s been pretty busy in Springfield this fall, very high maintenance events.

Problem is that so many people are maxed out on the main quest lines that the only way to keep them engaged and buying donuts is to have nearly continuous events. I wouldn’t surprised if Valentine’s started up within 2-3 weeks of this ending.

After a year away, I decided to visit one of my Springfield’s. I had 4 of them once upon a time because I enjoy the design process and liked building up the towns, but it was a huge time suck playing all of them and then the game last Christmas kept crashing and pissed me off so badly that I ended up giving up and unfriending everyone.

I think I am going to keep this one (and only one) town going, so if anyone needs any more friends, I’m playing as “kaargh.”

It’s still better than Family Guy. That game has continuous events designed to require spending money at the expense of enjoyable game play. The freaking thing is a massive grindfest. I never thought I’d find a company that makes me feel better about EA, but TinyCo has managed to do so.

Anybody else having a problem with “Luft-Word-Balloons Part 3”? The one task (“Make Database meditate”) is marked as done, but the quest won’t complete.

I have heard that about the Family Guy game. Anyone play the Flintstones one? I wonder if it is a cheap as Family Guy.