Hmm, good points, simster. So, you want to keep them out, but you don’t want them sticking around. It also has to be realistic - something that a small group of people can reasonably build in a relatively short time.
I guess you could walk the fence daily and kill all the zombies that are caught, but do you really want a fence full of decomposing zombies? Probably not.
Just a chain link fence around the perimeter seems like it would keep out any stray zombies. They seem to just shuffle around aimlessly unless actively pursing prey. Then throw up a cinderblock wall around just the camping area and house in case for some reason a mob of zombies gets motivated enough to bash down the outer fence.
I’ve built cinderblock walls before. Its takes a while (and they’d have to scrounge up the materials), but they have plenty of people (and those people seem to have too much spare time anyways). Dig a ditch in front of the wall and it wouldn’t even need to be that high.
I guess that’s my main problem with the show. The zombie problem seems manageable. Compare 28 Days Later, where the zombies were both fast moving and instantly turned their victims into zombies so that it was easy to see that it would be hard to keep a zombie from getting past barriers, and if just one got through it could quickly start making more.
God, I hate Lori. I took to yelling “Did she get et yet? When’s she gonna get et?” in my best redneck accent. I cannot *wait *until she gets et. The sooner, the better.
This show has, at least, given me a great stratagy for surviving a Zombie Appocalypse. I will just ask “What would Rick and the gang do in this situation?” and then do the opposite.
This is the second series that Sarah Wayne Callies is poorly playing a character I actively dislike. She needs to be exiled to LMN or the Hallmark Channel, where she will never cross my TV screen again.
Having unprotected sex when you know damn well there’s no medical help available in case something happens? Let’s see you try to outrun/fight off a Walker with a big ole pregnant belly, dipshit.
The area where the animals hang out might be fenced, but not the house. It’s a hassle to open and close gates all the time. Ditches will keep cattle in – I don’t think they like to climb.
I’m not a farmer, but it seems that around here there are a lot of farms with very little fencing. Do cattle and horses naturally stay close to food and water? Pigs now, they’re always fenced in. It seems like they’re fenced to control where the manure goes, more than to keep the animals from wandering off, or being rustled.
I grew up in a farming community - dairy farmers tended to have a fenced pasture, but that was about it.
If you don’t have animals, you don’t need fencing (unless you’re somewhere you need to keep wild animals out). Soybeans and corn don’t tend to wander off much, and fencing in a square mile of crops is expensive. Also, it takes up land that you could plant (not much, but at $3,000 an acre (at least back in the day), every little bit counts).
Even if you do have animals, it’s mostly feedlot, so a relatively small area.
Just for fun, I think I’ll make a “the walking dead” household in my Sims 2 game, I have the Zombie Apocalypse hack installed, I’ll deliberately create a Walker and set it loose in the game world
I’ll create a small group of Sim versions of our intrepid motley crew…
Lori; weak and stupid traits, maybe make her Sim pregnant in the game
Rick; good and honorable traits, tries to be the diplomat
Shane; strength, anger, and grumpiness dominate
Glenn; smarts at the expense of physical strength
Andrea; a female version of Shane
Dale; elder sim with max points in all categories but strength
Daryl; good, balanced traits
Maggie; balanced overall, but a bit moody
Not including Carl, Herschel or Carol, zombies in TS2 don’t attack kids, and Carol is too bland to matter, maybe I’ll plant a tree in the front yard and call it Carol, it’ll put in a less wooden performance for sure …
You reminded me of another gripe from this episode - I’m getting tired of the Daryl and Carol scenes where he rages at her and she stands there with a faint smirk on her face. I’m not sure what they’re trying to convey with that, but all I’m getting is annoyed.
It was a little poignant when Daryl said, “It’s not like Sofia was mine,” though. Jesus, Carol, go give him a hug already - can’t you see how he’s hurting?
I think what we’re seeing here is how the human race would handle a zombie virus taking over the world, and it’s far from perfect. These people were all flawed before we met them, and they’re still flawed. No one said this was a show about the most intelligent people and they’d know exactly what to do if zombies took over the world.
I for one am enjoying seeing the character development. I think Shane and Andrea are going to set off on their own at some point. Herschel now knows that these people aren’t “sick” and they are killers. Hence the look on his face when that guy was getting chewed up outside the back of the bar.
It’s a very entertaining series - too much nitpicking. Just get your popcorn ready and enjoy.