GTA 4
Halo 3
Forza Motorsport 2 (I made money in the first game, customizing cars for people).
A lot of the games already listed have me happy in my pants. I don’t know if it’s due this year, but Resident Evil 5 is high on my list of “Games I’d sell an ovary for”. But the game I’m looking most forward to… Is Tomb Raider Anniversary.
It’s sad, I know. But I love the original Tomb Raider and if they keep the story and levels mostly the same but with Next Gen graphics, gameplay and physics? I’ll be the happiest girl in the world.
[QUOTE=Havik]
After much debate about finances, I’ve decided that I’m going to get an Xbox 360. Only for like three games too.
Elder Scrolls; Oblivion
GTA4
And Fable2 (if its even coming out this year, which I doubt)
[/QUOTE]
Hey, you’re me! ![]()
[QUOTE=anamnesis]
Oh, I never said it shouldn’t play like StarCraft, I only said Blizzard could learn a lesson from what gamers expect in a successful RTS now. Basically, a larger scale and more realism. Blizzard’s always done cartoony, but I think it’s high time they evolve the look of their games to better match the quality of their stunning cinematics. There’s going to be a disconnect for me, personally, if their games don’t start to resemble their cinematics as the hardware price/performance gap continues to narrow. Many titles can put forth a good effort now at achieving realism, so if Blizzard doesn’t put up, I’ll be disappointed. I suppose they’ve always purposefully been “behind the technology curve” to encourage wider availability of their titles to everyone, but prices for DX9 & 10 video cards will only continue to drop this year. For whatever reason, the blocky 3D of the current crop of WarCraft titles seems to be a hit with, well, the leet-speaking basement-dwellers and their sworn enemies, the Korean Dance Dance Revolution tank-rushing baby-eating tourney clans. Maybe it’s an anime thing. Yes, I know anime isn’t Korean.
Shame all their talent’s gone, but StarCraft 2 will be the defining moment for Blizzard, their chance at redemption for proving whether they have, in fact, gotten too big for their own good. I think Bill Roper was quoted as saying they don’t want to become associated as an MMO developer when he alluded to StarCraft 2 as their next title, so I’m willing to give them a chance.
That is, of course, unless they’re planning World of StarCraft for a followup release in 2009 …
[/QUOTE]
I’ve always liked Blizzard’s cartooniness. It’s easy to go ultra realistic, and we have plenty of games for that. When I think fondly of Blizzard, I think “Zug Zug,” not cool battle scenes.
Won’t hardly matter. StarCraft 2 will suck like a black hole inside another black hole. It’ll be another spell heavy micro-manage nightmare, only playable by 12 year olds on Redbull.
You’re just upset because you didn’t have Red Bull when you were 12 too. 
Spore
I know it’s been out, but has anyone tried War Front: Turning Point?
http://www.war-front.de/en/home.html
No one else looking forward to the new Zelda? Hopefully it will be more fun the Twilight Princess.
Sigh, after that everything else I really want is so far out. Although I am interested in seeing what they’ve done with Final Fantasy when they put it on the PSP.
One thing I absolutely loved about Warraft 3 was that I didn’t have to manually select each unit and use its special abilities. It was such a pain in the tail to do so that I rarely used such special in other games (like Warcraft 2).
[QUOTE=anamnesis]
Oh, I never said it shouldn’t play like StarCraft, I only said Blizzard could learn a lesson from what gamers expect in a successful RTS now. Basically, a larger scale and more realism. Blizzard’s always done cartoony, but I think it’s high time they evolve the look of their games to better match the quality of their stunning cinematics. There’s going to be a disconnect for me, personally, if their games don’t start to resemble their cinematics as the hardware price/performance gap continues to narrow. Many titles can put forth a good effort now at achieving realism, so if Blizzard doesn’t put up, I’ll be disappointed. I suppose they’ve always purposefully been “behind the technology curve” to encourage wider availability of their titles to everyone, but prices for DX9 & 10 video cards will only continue to drop this year. For whatever reason, the blocky 3D of the current crop of WarCraft titles seems to be a hit with, well, the leet-speaking basement-dwellers and their sworn enemies, the Korean Dance Dance Revolution tank-rushing baby-eating tourney clans. Maybe it’s an anime thing. Yes, I know anime isn’t Korean.
Shame all their talent’s gone, but StarCraft 2 will be the defining moment for Blizzard, their chance at redemption for proving whether they have, in fact, gotten too big for their own good. I think Bill Roper was quoted as saying they don’t want to become associated as an MMO developer when he alluded to StarCraft 2 as their next title, so I’m willing to give them a chance.
That is, of course, unless they’re planning World of StarCraft for a followup release in 2009 …
[/QUOTE]
So basically, a lot of people like Starcraft (or in this case, likely sc2, as I can’t see them going THAT far away from the base they’re building on), and some people like Total Annihilation (or in this case, Supreme Commander). There isn’t anything WRONG with this, you know… it’s probably better off that the games NOT be that similar. ![]()
Me? Give me WC3 any day of the week, even more so before the expansion when the level unit was even lower. I enjoyed SC, but WC3 was exactly the perfect mix of building armies, and actually being able to CONTROL those armies to maximum effectiveness on a tactical level, down to the individual unit as necessary. Micromanagement can actually be satisfying when it’s reasonably accessible, as it turns out!
Err, back to the OP, I honestly can’t say there’s a single game for the rest of this year that I’m looking forward to at this moment. I’m playing Vanguard right now, so I guess you could say I’m looking forward to the day - in another few months or so, in all likelihood - when that game SHOULD have been released (it’s improved in leaps and bounds already, and there’s still a lot more room for fixes and tweaks).
Just thought I’d pop back in and resuscitate this thread in light of a torrent of buzz around one of the titles discussed in the last part of the thread …
Blizzard has announced plans to unveil “a new game” on May 19th at their Worldwide Invitational in Seoul. Considering South Korea is, well, a veritable Zerg hive of StarCraft tournament devotees, I think it’s a fair assumption we’re looking at seeing the first shots of StarCraft 2 in less than a month. Blizzard’s unwillingness to offer any insight about it only feeds the notion even more. If this were a new title, they’d probably at least say “it’s a new intellectual property” or some such. Supposedly, a gaming community newsletter in Korea is confirming it will indeed be SC2, but Blizzard has absolutely refused to comment so far.
Age of Conan: Hyborian Adventures by Funcom looks interesting to me. Problem is, the game is subscription based. sigh ![]()
Adding Tabula Rasa looks promising too.