I’ve been playing a lot of Skyrim (PC) but chaffing at all the loot and crafting. I should get a shopkeeper mod.
Had a decent game of CiV last weekend as Brazil. Anybody playing Beyond Earth?
I’ve been playing a game called Royal Revolt II (Win phone). I know I’ve played another game like it but can’t remember its name. RRII has you on both the attack and defend side of tower defence, but you can only directly lead when you’re on the attack.
Only interesting deal I know of is the HumbleBundle. Card Hunter premium, Magic 2015, a board game conversion of Talisman, plus a bunch of magiclikes.
I bought Ryse: Son of Rome over the weekend and like it okay for the ten bucks I paid for it. So far it feels like 70% cut scenes and 30% actual game but it’s very pretty even on “Normal” settings and the fighting is entertaining. Sort of Sleeping Dogs/Batman-esque except you can end each guy with an “execution” which is sort of a QTE (guy flashed blue, you hit the blue button, flashes yellow, etc). That bothers some people but there’s no real penalty for getting it wrong, just a reward for getting it right so I have no complaints.
Playing it with a controller seems pretty mandatory. I wouldn’t want to use a KB+Mouse setup for this game.
I’ve been playing Civ V pretty much exclusively; my son is pushing me towards Divinity. He may pick up Borderlands 2 once he gets his new laptop fully up to speed, and then we’ll probably be playing co-op games in that.
I played Brothers which is a fun, if quite short game. You control two characters at once via the thumbsticks, and have to co-ordinate them to move through the games.
I liked it, its certainly one of the prettiest games I’ve played and the setting was neat. I think they could’ve done a little more with the gameplay though. The idea is so innovative, I kinda wished the game was longer so they could’ve integrated it into more of the puzzles.
I should have mentioned that I played South Park last weekend. It’s a short game but I enjoyed it very much. The combat is easy, unfortunately, which takes too much fun out of the prospects of a replay. Plus, the classes aren’t all that different from what I’ve seen-- any class can use any equipment, for example.
I have been playing Starbound a lot lately. It’s still in early access, but they just released a Winter Update that has tons of new stuff, and I’ve made it pretty far into the game.
I got the 3rd ship update and I’ve gone from “where the hell am I going to put all this stuff?” to “What the hell am I going to fill all this space with?”. I have been collecting all sorts of interesting furniture and decorative items, so once I get the next ship upgrade I am going to completely redesign things. I am considering picking a planet to use as a base but will probably wait until release for that since I’m sure there will be more new stuff by then.
My computer is finally up and running again. I’ve been playing a lot of Awesomenauts with a friend, getting back into the groove. I reinstalled DOTA but I’m a’scared to actually play (and I’m not sure I have the mental fortitude for it right now).
This month’s free PS4 games are Transistor, which is supposed to be rather good, and Apotheon, which looks gorgeous. I’ll be checking both of those out in the next day or two.
I’m also looking real hard at the Grim Fandango remaster. I’ve always heard amazing things but never actually played it back in the day.
Oh, I’ve also been fiddling with the Heroes of the Storm beta. I like it okay, but it has a few conventions that I really don’t like in a MOBA: a limited rotation of free characters, and the requirement that you level up individual characters in order to unlock all their abilities.
Yeah, Brothers was beautiful and engaging, but the whole “control two characters simultaneously” thing really didn’t get explored much. It wound up feeling more like a distraction / gimmick by the end than anything. Early on, there’s some fun moments where the different personalities shine in the way they response to different people, places, and situations, but that is almost entirely absent by about halfway through.
It’s still a great game beginning to end, but the main “thing” about it winds up feeling almost like an afterthought.
Just picked up Far Cry 4. Only played a couple hours, but I like what I’ve seen. I never played 3, but did play Blood Dragon, so it’s a bit familiar but still feels very fresh.
The visuals are gorgeous – it really shows off what the next gen consoles offer (I’m playing on XB1). In screenshots, I thought it looked essentially the same as FC3 with pretty mountains in the background, but, in motion, the vastly improved draw distances, shadow details, and atmospheric and lighting effects really make a huge difference.
You use the dead brothers action button to give the younger brother abilities he used to rely on his sibling for
which I thought was kind of a neat way to merge the mehcanics of controller scheme with the emotional content of the story.
But yea, in the bulk of the game, its basically used for having one brother hit a switch while the other does some action, which isn’t really a challenge either as a puzzle or for ones hand/eye co-ordination
I just finished Dragon Age: Inquisition last night. Now I’m in limbo. I can’t just restart the game, because I don’t want to burn out on it before the DLC comes out. But right now I don’t feel like getting into another one of the many games I have available to me, even though I have recently bought Grim Fandango: Remastered.
Just a month to go before Pillars of Eternity. Then it’s May for Witcher 3, but that two months in-between must be spent actually finishing Witchers 1 and 2. Sometime within the next five years I expect to see the second half of Broken Age hit the streets, so I’m bracing for impact there.
Only game I played since Xmas was ACUnity and with only a couple hours here and there, I finally beat it. Not playing anything atm, been considering getting FC4 but not sure I want to do all that tedious crap.
Just not too excited about anything yet and the graphics in Unity spoiled me.
I played through the first part of Broken Age (pretty, but unchallenging and a bit too linear with the puzzles), Syberia (an oldie, but similar criticisms, along with some storytelling elements I didn’t like), and now I got the Grim Fandango remake (never played the original), and this is much more like what I want from a point and click style adventure game.