Hi there -
I’ve possibly got a Gamecube version of Ocarina of Time coming to me. I’m interested to know, though, if I should expect to like this one better than Windwaker, from those of you who have played both.
Windwaker, I can only give 3 1/2 stars. I’m not knocking any points for LOZW’s graphics… and there is a lot to like about it, don’t get me wrong. It did keep me playing for a long time, often much later into the night than is good for me. The dungeons are fantastic, and the well-realized combat requires both brains and good reflexes (especially brains).
The cons:
- The sailing was fun only for a while. Having to get out the baton and turn the wind around just so you can pull in to an island’s garage staled on me fast.
- Digging up those maps for the treasure, triforce shards, et cetera. For the most part, it’s the same thing over and over again. I got sick of plugging the pirate ships and then flying to a rocky spire in the middle of the fort to get the treasure map.
- A lot of the quests for heart pieces, bottles, and such were just tedious, not really challenging. Maybe I’m getting too old for this kind of thing, but many of the puzzles seemed more like work… it’s that “Damn, fell down, don’t really feel like doing that all over again” phenomenon. [spoiler]And somebody sould choke that little thief girl on Windfall Island. It’s bad enough that I never could catch her, but she’s such a bitch about it when she catches you that she needs to be smacked.*
- There is a graphics issue after all… the way the NPCs humans look is so goofy. It’s jarring.
So I’m hoping I might get more into Ocarina. The side-quests really make so much of what Zelda is, I guess, and IMHO Windwaker isn’t so great in that department. Given what I’m saying here, would OOT be more my speed?