Please note that the two are not mutually exclusive. I believe you can “hack” people into getting sick and even when you drop 6 people with this trick you don’t count as having been seen.
OK, and it looks like I’ll be getting swords, too. Based on screenshots and the training missions I did.
Handguns and swords sounds great to me.
This was the main place the game really chunked up for me. Somewhere upthread is a link to some configuration changes that helped out a fair bit, but who knows whether they’ll still work with the current state of the game. Once I had everything tweaked, I could zip around the city on motorcycle with minimal issues.
Luckily - and maybe a little disappointingly depending on your tastes - driving is a nearly nonessential part of the game.
Actually, my graphics card also recommended some lower settings that I will implement if it chugs along in the city. I’ll take shorter draw distance and texture-loading if I have to.
Anyway, I presume the open-world aspect will open up fairly soon…ish.
There is a ridiculously long prologue. Like, you play for an hour or two and then it’s the “Cyberpunk 2077!” title card and you’re thinking “Wait, what have I been playing for the last two hours then?” Once you get that title card, you’re in in the full open world.
I did wander a bit into the city. Yeah, it ran OK.
Audio popping/crackling appears to happen on my PC. I did see that there is a fix on PC, but yeesh, this game is legit not quite at version 1.0 despite claiming to be.
Yes, I’m not there yet and I have yet to meet Keanu Reeves, who I know is a key character in the game. I’m just getting implants put in before/during my first Act 1 Main Mission.
There’s also the morality issue: I don’t want to kill a bunch of blameless security guards unless I absolutely have to. I mean, it won’t have any real effect on the game, but it will effect my enjoyment of it.
This is actually fairly typical in open-world games these days. Assassin’s Creed Odyssey had an even longer “pre-credit sequence”.
I just finished Red Dead Redemption 2 and despite being called Chapter 1, its Chapter 1 was basically a 4 hour prologue and tutorial. By the time your group moves to the main setting, you have been playing for what feels like even longer.
I’m not sure when the title comes up, but if not the beginning, it’s at least 4 hours in.
Yeah, I’ve seen it elsewhere as well. That said, “fairly typical” and “ridiculous” aren’t mutually exclusive.
True, but “ridiculous” and “bad” aren’t necessarily synonymous. When the title card came up in Cyberpunk I literally laughted out loud at the sheer audacity of it.
In this case, and I liked the game, I don’t think that keeping you on rails for the first 90min did the game any favors. Didn’t ruin it or anything but it made it harder to get into and I had friends who played and were ready to drop out by then.
That part was fine. It was the change in game play that I was actually objecting to.
I have about two hours in and have not seen the title or met Keanu Reeves. My early thoughts, trying not to be overly critical:
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The story is muddled at this point. I read every journal update to my quests, but right now I am just following along relatively blind to what is happening.
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Yes, there are many people in Night City, but they feel rather zombie-like to me. Could be just me, though.
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I do see textures loading in, but nothing as bad as the base-PS4. I see them load in within 1 second or less. It’s weird, though. Red Dead Redemption 2 looked better and played much more smoothly. I never saw any graphical loading there.
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I entered into a battle to escape with a robot we were getting and I kept getting “overheated hacked”. I really struggled to figure out how to stop that from happening. Shoot the guy doing it to me? Break line of sight? I think the game tried to tell me how to stop it, but I couldn’t figure it out. I think I had success shooting the guy doing it to me.
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It takes kind of a lot of bullets to kill guys. I mean…I guess when my skill goes up it will improve, but yeesh. I shot like 5-8 shots at a guy to kill him with my handgun.
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I read that my handgun can ricochet shots. Is there a way to do this in battle where I see the ricochet projection lines?
I’m enjoying the game fairly well. It’s better played as “Cyberpunk 2077” instead of playing “Cyberpunk 2077 Greatest Most Anticipated Game of All Time”.
That’s the impression I’ve gotten. It’s a perfectly fine game (if your platform isn’t too buggy and you can get decent performance out of it) but it’s not the ground-breaking game that it was hyped up to be.
I still haven’t played it. I’ll likely get it for PC when there is a sale. By then I expect patches to have smoothed things out. I won’t get it for console because I try not to play games that I don’t want my kids to see, as my console is in the living room.
A healthy approach in general! There are lots of games that are perfectly enjoyable so long as one doesn’t measure expectations against profit-driven hype trains.
I was going to wait, but decided to give it a shot. To be fair, I don’t have a high-end gaming PC and it is more or less running. I’ll report back when the full open-world opens up and I drive around the whole city.
Is it a finished game? No, not really. Even on my PC, it should be able to load in textures better and the audio popping is a quirk they should have fixed. I guess patches will eventually get it there, but I do get the embarrassment of releasing it in its current form.
Having said that, I will play it for awhile and see if the side-quests, open world, and main story pull me in enough. I’m not that hard to please.
I can feel the pressure-to-release that this game company was obviously under. It easily needed 6-9 months more of smoothing out for just PC, let alone PS4 or Xbone.
Soon enough you’ll be a murder machine. I went all-in on blades and it was such ridiculous overkill. I could have made a more well rounded character that could still one or two slice kill everything instead have the insane single-trick guy slicing heads off doing 130,000 damage.
I was thinking of picking up some blades. I have mainly seen handguns and rifles up to now.
They make a satisfying slice-and-dice sound.
I am apparently still very early, but I have seen very few blades around. I’ll pick one up when I see one.