[QUOTE=What Exit?]
That is a very good question, what should we do? Go for the longest thread ever on the dope or break it up. I see advantages to both. This current game thread has really moved and I was amazed last night when I realized how many posts are in it.
I could start each adventure with a new thread and have the first post include the links to the prior threads.
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On the one hand it, would be great to tackle the ‘longest thread’ record - and with a proper topic!
On the other hand, it might get difficult to refer back to check something (but then if there are multiple threads, it still takes time finding the right one.)
Do we need to ask a Moderator?
[QUOTE=What Exit?]
In addition, a party question, I feel lost as a DM without a NPC character as part of the party.
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I agree, jolly useful having a DM character along. Those little asides and reminders… 
[QUOTE=What Exit?]
What does the party see a need for as a ninth member?
We have every western race represented except Beorning. We have two thief types and we have a Mage and Druid already. We have a primary tracker and a backup.
I am thinking a healing cleric (A follower of Nienna, she would also be another to seek to rescue the goblin-folk from their cursed life.) She would strictly be a healer and undead destroyer. She would have minimal combat capabilities and she would wish to do no harm to living creatures most of the time.
A Warrior Cleric of Tulkas or Oromë is also possible.
The Warpriests of Tulkas are very warlike and usually come from the Beornings or Eorlings. They are often berserkers, shun armor and have no melee weapons, the problem is that they are not known for healing.
The Warpriests of Oromë would be a great hunter, a lance and mace users most likely. Healing is more in line with them.
Another choice would be a simple older fighter, who is not as exceptional as the party members are, but well seasoned and well equipped. (Higher level too, so not Cannon Fodder or a Red Shirt) I would think more of a front line fighter/campaigner.
There is always the possibility of just more active animals rounding out the party, but while Moose is strong and half for humor, an active animal NPC might prove too silly overall.
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To me, it seems clear.
I don’t want a powerful NPC, because it overshadows the player characters.
Therefore a low-level fighter is not right, and an low-level MU is too weak.
I think our trackers, scouts and flankers do a great job. 
As for animals, Ghân wants to recruit a couple (e.g. dogs), but mainly to protect himself and Deor while they cast (freeing up our fighters).
What Ghân wants is a second healer!
Firstly we wouldn’t have to rest so often and secondly he could load a couple of non-healing spells.
Your priestess above sounds perfect. She can tackle undead (Ghân has one spell for this - Flame Blade- , and usually drops it for healing), cure us (and she’ll probably know first aid, so can use herbal cures) and help convert the evil opponents who surrender.
By the White Tree, she’s perfect!
(I would strongly suggest she be lower level than us, but a wise 2nd level Cleric has 4 cures / per day…)