This isn’t the time for finger-pointing. We’re all under a lot of pressure - the important thing is that we learn the lessons, put this behind us and move on. No good is served by digging through the minutiae to find out who’s “responsible” for the “error”.
If Normal lives through the Night, she can confirm any one of McGs actions (I think).
Mrs McGinty has very limited computer access, so it may be some time before we hear back from him.
Let’s assume for the moment that he offs Cookies. Hadn’t we better get started figuring out whom we’re going to lynch?
If we believe McGinty, about what action he took last Night, then it becomes even more puzzling that no one died. Can we assume that everyone who tried to kill (and I would assume it was at least two people) tried to kill Normal or Stanislaus? Because if I were Scum, I would have assumed those two were going to be Protected, and tried for someone else, probably OAOW or Natlaw. On the other hand, if OAOW is telling the truth, McGinty targeted Normal with something (whether Protective or not), so maybe it wasn’t as obvious as I thought that Normal and Stanislaus were going to be Protected.
Still, since nothing happened, my inclination is to go with the person who was Blocked, TexCat. Or, we could lynch McGinty, since if he kills Cookies, supposedly he has no power left anyway, and I don’t know that I trust him.
No one stands out to me otherwise. I still think lilflower could be a stand-in for Scum, but it’s not exactly concrete evidence.
Hey, with a little more luck, I might have blown Tom Scud’s brains out. I didn’t know whether ed was innocent, but he struck me as a likely kill target regardless.
Incidentally, I’ve checked with story, and it would be possible for me to use power 1C to commit suicide, if that were to be deemed the most town-friendly option. Not that I’m at all keen on doing so, but I figure it’s best to be aware of all the options here.
I’ll check with story, but I figure we’d have to wait until the Evening write-up before a kill attempt went through. And, in any case, we’d have to lynch someone else today. From the looks of it, that person would probably be me.
If the decision is that both Cookies and I should die this day, then the key question is this: is Cookies more likely to be able to survive a lynch or my shotgun? If it’s the former, then I should shoot him; if the latter, then I should shoot myself.
Seriously, people, we have a confirmed Bad Guy (Cookies) in our sights. Mrs McGinty may or may not be what he claims, but if he is, isn’t he better as a Protector while we get more info from our investigators than to waste him on someone who will die at Dusk by our hand anyway? Admittedly, this risks allowing Mrs McGinty to wreak some havoc toNight, but if he’s what he says he is, he’s valuable.
I think this is one time when lynching a certainty makes more sense than killing her off and lynching someone else. We don’t know who else to lynch, do we?
It’s a joke about the fact that I thought I’d been blocked because I didn’t get my results right away. In fact there was a much more mundane reason - a simple communications error.
Assuming McGs powers work as advertised then she can function either as a pure Vig (vanilla after one success), or as a revenge killer (vanilla after one success) or as a Doc (vanilla after two attempts).
The question is, what’s the best use of her powers? Or more accurately, what’s the best use of her powers given she’s unconfirmed?
Vigging Cookies (known anti-Town) toDay means that: we verify McG has taken that action; we remove an anti-Town faction; we use up her powers in a pro-Town way; we get to use our lynch for someone else. Even if she is Scum, she’s used her Day-killing power against non-Town. Even if she’s lying about how many shots she’s got, it’s still in our favour for her to use them this way.
Letting McG trap at Night will be useful if she’s Town: we get a 1:1 trade if she guesses the Scum target right; more protections = more difficult choice for Scum. But we won’t have any verification that she did what she said she did, so she’s actually free to use the power in whatever way suits her, with no ramifications.
I must admit, vigilante-killing myself would be one of the stranger things I’ve ever done in a mafia game. On a purely aesthetic level, however, I’d prefer that to being lynched.
Problem is, either we believe that you’re town, in which case we wouldn’t want you to off yourself, or we don’t believe you’re town, in which case we wouldn’t trust you to off yourself anyway.
I’m pretty sure Normal could verify McGinty toNight. McGinty could protect Stanislaus or OAOW, while Natlaw could protect Normal. Brewha could then Block whoever Town thinks is the likeliest Scum candidate, and if Drain still has the flower, she could Protect someone too.
What I don’t like is the idea of McGinty using up his power to allow Town to spend the next two or three real time days to end up lynching a Townie.
I know I got flak for pointing out Town’s lynch record before, but so far the only successful lynch Town’s done that wasn’t based on Night information is peeker (I think), and the basis for his initial votes was not terribly sound. Night Powers have served Town well thus far.
Carefully purged of "we"s and "our"s for Normal’s benefit.
Unless we want to shoot and lynch Cookies today, people would have to trust me enough to take their votes off a confirmed villain.
From my perspective, knowing that I’m town, I believe the best use of my powers would be to continue laying traps for the killers. In fact, now I come to think of it, if I’m laying traps, the mafia now know that only safe kill is me.
…and I’m deciding whose corpse I can flex my dark magic skills on toDay. Now, correct me if I’m wrong, but do we have any unknown deaths other than Chipacabra and Rysto?