Mafia: Conspiracy 2: The Cabal Strikes Back! [Game Over]

Iiiiiiinteresting…

Ok, I am now officially freaked out. :eek:

I guess I know what I am doing today as well.

Oh and storyteller, nice shot.

I don’t think the Cabal is doing a very good job of striking back :smiley: .

But I have to wonder about the lack of night kills. Even if a kill was wasted going after our theoretical witch, I think we’re missing a couple of kills. The only way I can figure it is if the witches got off a block and then Pede was a vamp which based on the kills from night one would only leave the one kill that we saw.

I just bought Civ revolutions so my play this weekend will be a bit spotty.

Does brewha becoming a zombie definitively mean that he was not protected by a WitchDoctor, i.e. there’s no chance he will return to the game?

Yes, a Necromancer cannot zombify someone who will come back because of the Witchdoctor. Not can a Vicar bless. A Coroner, however, will gain role information of the temporarily dead.

I guess I’m missing something… could you provide a little context to this?

Oooh, lots of yummy info!

We now have confirmation that there is, indeed, an Undead faction. So we definitely have Undead, Cabal and Town. It seems ridiculous to think we wouldn’t also have Wolves, but technically it hasn’t been confirmed.

brewha being Town makes it 99.9% he was actually a Coroner (in my book - I highly doubt he lied). That really sucks.

I can’t draw any conclusion from Santo’s death, other than he obviously wasn’t a Scotsman.

The Cabal is hurting big time with 2 down in 2 Days.

Story (allegedly*) selected NBC to be his body double, ergo causing the (alleged*) pedescribe’s Night 1 kill attempt to take out NBC instead of Story. * - technically, these are alleged pending pedescribe’s alignment unveiling.

And damn, I was sure that we had one of our undead in Santo. In any case, hrm…

The lack of dead wolves is a little alarming, since my understanding is that they’re the most numerous scum and as such become increasingly dangerous as the game wears on. My blind guess is that at least one or two of them have slipped under the radar by coming out as strongly pro-town early and often, which wouldn’t be hard to do since it’s in their best interests to help us root out the undead and cabal before focusing on weeding out the townies.

Two out of three (I think there are three?) cabalists dead isn’t half bad either, considering how dangerous they’re supposed to be…

…but now I’m left without any really strong pings on the scumdar.

Back to re-reading from scratch, I guess. :smack:

You really don’t remember why we ALL voted for pedescribe yesterDay, including yourself?

Um…

Agreed on the very awesome job by storyteller with the kill redirect. I think we’re doing damn good so far.

I’m going to hold off on voting until after my nap, in hopes that maybe some night-acting role might have gotten something juicy and I’ll wake up to even better news.

Both pedescribe and Roosh could be dead Wolves, unless you know something the rest of us don’t?

(You are not starting this Day off auspiciously, in my book.)

I’m feeling very hopeful that we have 2-3 cabal down already. Undead are also now confirmed, but we haven’t had signs of wolves yet - I hope that holds, though I’m doubtful.

As someone who (IIRC) was killed Night One for the first Conspiracy - how do we handle zombies? Do we lynch in absence of a clear vote-leader? That seems like a losing strategy, so, I’d like to hear what was done in the last game without pouring through all those pages.

Having misseed that game, what threat were the zombies (if I’m reading your post right)? From my re-read of the rules, they are non-participants. Do they offer the necro powers (ala Pollux’s game offboard) or simply a way for undead to overwhelm the town and win with a majority thing (sort of mad-bombering dead corpses)?

Day 1 Final Vote Count:

Darth Sensitive(7): Darth Sensitive, pedescribe, peekercpa, brewha, Redwing, MHaye, storyteller0910
Oredigger77(4): Drain Bead, ShadowFacts, CatInASuit, NaturalBlondChap
Nanook of the North Shore(2): One and Only Wanderers, Omi no Kami
Pollux Oil(2): Oredigger77, Diomedes
NaturalBlondChap(2): Hockey Monkey, fluiddruid
brewha(2): Zsofia, Hal Briston
storyteller0910(1): dotchan
dotchan(1): RoOsh
Hawkeyeop(1): cckerberos
cckerberos(1): **Santo Rugger **
Omi no Kami(1): Pollux Oil
pedescribe(1): NAF1138
Santo Rugger(1): CoG888

No Outstanding Vote: Hawkeyeop, Koldanar, DiggitCamara, NanookoftheNorthShore, ComeToTheDarkSideWeHaveCookies

Day 2 Final Vote Count:
pedescribe(25): Diomedes, cckerberos, Omi no Kami,One and Only Wanderers, RoOsh, Drain Bead, CatInASuit, Hawkeyeop, ShadowFacts, storyteller0910, DiggitCamara, Zsofia, NAF1138, ComeToTheDarkSideWeHaveCookies, MHaye, HalBriston, Hockey Monkey, fluiddruid, Pollux Oil, Koldanar, dotchan, Oredigger77, Nanook of the North Shore, peekercpa, Redwing.

Koldanar(1): pedescribe

Mod-Killed: CoG888

Town
Wolf
Cabal
Undead
Dead

Dusk Day 3:
Role: Darth Sensitive
Faction: pedescribe

Dawn Day 4
Role: brewha, Santo Rugger, NBC
Faction: Roosh

Dusk Day 4
Role: pedescribe

Dawn Day 5
Role: Roosh

Arg, I’m not starting off auspiciously in mine, either. I always seem to end up being wrong when I think things through, so I’ve been trying to post instant thoughts and questions they occur, but this obviously isn’t the best idea in the world.

With regards to the wolves, I don’t know about pedescribe and RoOosh… my best bet so far would be Brewha, and even that isn’t certain: I’m just figuring that if he really was killed by a vampire, the two most likely scenarios were that the vamp intentionally targeted him, or that he was a wolf, and he was chosen to nightkill the vamp. The cabalists don’t (as far as the rules seem to say) have a night kill, and a Vigilante attack would’ve succeeded, so there you go.

There’s no way to tell whether it was a vamp attacking or defending, or even to confirm Brewha’s allegiance (as far as I know?).

The “wolf attack gone wrong” scenario is nice, if only because it would mean that the wolves now know who the vampire is. If that’s the case, and we ever manage to flush and confirm the vampire, we could look at voting histories to see who, if anyone, displayed insufficiently backed-up hostility towards the vamp or tried to get a bandwagon rolling in his direction.

But gah, either way, none of this is any good because we can’t confirm whether he was a wolf. :smack:

Alright, now my head hurts and I don’t think I’ve gotten us anywhere, so I’m going to go re-read the darned thread. (Oh, and regarding the storyteller comment, I just plain wasn’t thinking: I’ve only had time to skim the last two pages, and I thought he was alluding to something recent, not to Story’s original “Aha, pede you barstard” moment.)

Well, Brewha was shown to be Town this morning. That pretty much confirms his alliance to me.

Wait, I see CatInASuit’s sheet, but didn’t the investigation fail? Gah, I’m obviously not paying enough attention here. Lemme shut up until I finish reading the thing over. >_<

Ohhhh, the killer’s identity was secret. Alright, slinking away now until I know what I’m doing.

It was at the bottom of the page, so I’ll repost it for you:

NBC - Caballero
brewha - Town - zombie
Santo Rugger - Town
Roosh - Dead

Oddly, I’m not so sure. I have a really complicated theory, and I don’t have time to write it down in full, but basically it boils down to this:

It is, I think, to our advantage to try to bleed the scum groups down piecemeal, rather than eliminate them one at a time. That is, now that we know we have two Caballeros in the ground, it might be advisable to try to reduce the numbers of one of the other groups if we can (obviously, we want to kill scum of any flavor first and foremost, but if we’re focusing our efforts, we want to get a Wolf and an Undead before we go back to Cabal whacking).