Mafia Reunion: Day Seven

Hi all - coming back after a very busy week, and unpacking all the claims and results has been very interesting, if confusing. I’ll likely have to read it over again tomorrow / weekend for things to sink in.

I don’t see much reason to buy into the ‘bomb’ idea for the SK - it wouldn’t really be good game design for something to come along and wipe out a large chunk of the remaining players like that. So, I think schemes to mitigate the effects of a bomb are not that useful.

I will join the crowd and
Vote ComeToTheDarkSideWeHaveCookies
I can see why some feel like this vote is too easy - we’ve had a few cases where we had an ‘easy’ lynch train that turned out to be wrong - like Inner yesterDay.

That’s something I want to start to investigate when I get some time - the days where we lynched a townie with a large chunk of the voters, and mainly uncontested - who started up those cases? In this game, it seems like a good scum tactic would be to build a plausible case against anyone not on their scum team, and let others jump on board agreeing with it - I know I’ve been motivated by the cases others put together, if I can find something plausible in it.