My condolences Nanook. Take care of your and yours first of course.
One thing I saw noone really discussed on D2's start that I had in my mind as well-
The Mods talk of a mechanism of up to 3 Lynches during the day. We only got 2 lynches toDay, and it was because of 2 townies being killed overnight.
--That stands to reason there's a mechanism for 3 Townies to die overnight potentially (in order to give the Town the 3 Lynch Option). That's why I've been worried about the Cultist group.
I think there are more things that go bump in the Night other than just a Scum Team and a Mandatory Vig. Noone really seemed to focus on that idea D2, but yeah.
-Thoughts or was that hashed to death and I missed it?
Also, I’m still honestly a fan of us Townies targeting ourselves if we have no powers and just sending it in to the Mods. I’ve been doing that each night, just in case. It might be silly, but then again, it might actually help the town out, as it doesn’t really harm the Town in any way either, but it could confuse any Scum Watchers. But yeah. Every bit of WIFOM for the Scum. Then again, I guess just PMing the Mods and seeing if that’d work might solve that Q of mine.
-R
My thoughts on the matter too. I think either Scum get cover roles, or the Cult exists (I’m leaning to the latter). Now that doesn’t mean scum can’t try to make a gambit and copy the role just for fun. But still.
Well, Toejam, I agree there are probably more beasties out there, but theoretically we could get three kills from known roles; the wolf kill, Vig, and Hitman.
Absolutely! The answer to that is already posted in the spoiler discussion thread. Do you want access? Because I can give you access. We haven’t written the color for the Dawn yet. There is always room for one more.
The rules say the multilynch is equal to the number of townies that die at night, not to exceed three. Which sounds to me like there is the potential for a higher number of town deaths, though it is hopefully very, very unlikely.
No, this is ludicrous. During the day we have access to our primary tool - the lynch. At night, we have absolutely nothing.
Does scum have day kills? Yes. But day kills still resolve AFTER we lynch. Night kills resolve after we do nothing. Strategizing at night is objectively bad for town.
At Night we have a vig. So as much as we are informing scum, we are informing the vig. Not only that, but I think we should take participation whenever it is offered. The more discussion we have the better. Give me an example of how it can actually hurt town to have more discussion. Anything that is going to be said that would attract the scum kill is gonna do so during the Day anyway. Just because we have a Lynch doesn’t stop the scum from using info gained that Day to determine their kill. I really don’t understand your logic.
Not really. I see that in that particular situstion the night discussion hurt Town, but it’s equally possible that Jane might have been a power role. In that case, the scum deciding to kill Bob instead, leaving Jane alive to claim the next Day, helped Town.
I’m willing to trust the claimed third parties, at least until we’ve lynched a few Scum. To increase trust, it’s best that they all claim. Multiple reasons: 1) They can act as a pseudo-Mason bloc. 2) We can hold them accountable because their votes will be publicly known to that bloc. 3) They can confirm each other and prevent Scum from slipping into the bloc.
I realize they may be feel vulnerable doing this. But I’m willing to lynch anyone who publicly advocates lynching a third party who is a confirmed member of this group. But that guarantee can’t extend to players who claim while on the way to being lynched. Claim early if you want to be trusted!
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Let’s see if I can do the numbers correctly. We had 54 players, with 7 Town dead. That leaves 47 players, of who 14 are Scum. Leaving a 33-player buffer before we lose. Each Day and Night the buffer is reduced by 1, unless there’s a cross-kill. Each mislynch or mid-Vig reduces it by 1. So that converts to something like 8 Days until we lose, worst case (33/4 = 8).
Conversely, we need to get 14 lynches correct to win.
I can’t see Town being required to lynch 5 more third parties on top of that. But, we really need to see those players publicly claim so.
OK, I just looked over the brewha train. In about 24 hours I will be at an actual computer and will be able to go into much more detail. But just in case I end up posting said detail in the forbidden thread, here are the three who jump out at me as being scummish:
Inner Stickler voted very late for brewha and gave no reason at all.
Paulwhoisaghost aggressively pushed for the brewha lynch, coming up with highly illogical arguments to try to attribute scum motivation to brewha, and although he was quite active in the thread towards EoD, never really addressed the rebuttals to those arguments.
Drain Bead endorsed paul’s dubious arguments, cast heavy shade on the Toejam wagon, and, like paul, was posting a lot towards EoD but never directly addressed the arguments against lynching brewha.