[QUOTE=Hockey Monkey]
Precisely why I want to have some meaningful discussion today. The Pros are that we get confirmed Town that we know not to lynch, thus narrowing our Scum Pool, and the benefit of any investigations they have had, further narrowing our scum pool. It feels early yet in the game, but take a quick look at the number of us left. We are squarely in mid-game now, and this could be a turning point.
If they do not wish to claim, that is perfectly understandable. However, if they have investigated a Vampire, I think that would be information the town badly needs so we can cut the night kills in half and give us time to root out the remaining Wolves. Killing, MHaye would be a good thing, don’t get me wrong, but if we have a known Vampire, we can go from two kills per night to one. And, I will be able to determine the killer. (If I’m not blocked or otherwise incapacitated - read: eaten).
[/QUOTE]
All right… I’d like to get some confirmation from my partner before I do this, but I won’t be able to do so until toNight. The Cauldron closes at daytime, don’t you know.
I am a Witch.
We witches have done reasonably well so far this game, we discovered fluiddruid was a wolf, and I managed to start a bit of a bandwagon on her yesterday with nothing other than that knowledge. I mean, her scumtells certainly weren’t anything I’d lynch over if it wasn’t for that fact. Last night, we investigated CatinaSuit. I honestly thought he’d come back town, but it turns out he’s one of the Undead. My earlier post in voting for MHaye was an attempt to get some sort of reaction out of my co-Witch, but I’m starting to think it won’t matter. I think the town might just be able to win this one with the information we have so far.
Players cleared by Witch Investigation so far are BlasterMaster and ShadowFacts. While either one of them could be an Omega Wolf (we’d get back a Town read on him), both of them were vital in lynching Wolf fluiddruid yesterday, so I’m guessing that they’re actual town roles.
I’m fairly certain we can clear sachertorte as the real coroner as well, as **Rysto ** was, in fact, a Witch. His instructions for to Idle to talk to him last night essentially cement his claim in my eyes. Rysto will be revealed as a Witch tomorrow morning, which should confirm me in everyone’s eyes as well.
For those of you counting in the home game, that’s four investigations (Blam, Shadow, fluid and Cat) in only three nights. The reason behind that is that Rysto’s secret night power was an extra investigation, and he miraculously chose to use it before he was killed. My extra power isn’t terribly useful, while the third Witch’s power is. that’s why I’m coming forward.
So far, we know there’s a Necromancer, a Vampire, three Wolves, and an unknown number of Cabalists (one gone… perhaps two to go?)
What we don’t have is a heck of a lot of Townies left. While the scum remain divided, the town still has enough to lynch them, but we need to make sure we don’t mislynch again. The fact that we have a 50/50 shot of removing one of the nightkilling roles tonight (50/50 on CatinaSuit being the Vamp instead of being the Necro) means that I don’t have much of a choice on coming out right now.
I’m sure this is fairly jumbled, but I believe it has all of the relevant information real Townies need in order for us to move forward; we lynch Cat today, and the Vig (if there is one) can hit MHaye tonight, and hopefully Hockey will be able to discover another wolf tonight if they strike.
Unvote: MHaye
Vote: CatinaSuit
::takes a deep breath and hits “Submit Reply”::