Planning from the scumside:
Well having read **Blaster Master’s ** plan, its time for a little counterstrategy.
He may or may not be lying, the question is, is it worth trying to find him out. A no-kill by the wolves means that Hockey Monkey has nothing to go on to reveal another wolf. Consider if it is that bad thing or not.
If the Cabal are still around, I would not consider trying to block Blaster Master, but Diomedes, if he is still around, to prevent him gaining any new information. Blocking Idle Thoughts, as per my previous comments, does nothing to assist us on this night.
This will force Blaster Master, if he is not lying and can cover more players, to include Diomedes as a protect. If he is lying, then Diomedes is open. If he can only protect two players, then he has to leave one of them open.
Killing **sachertorte ** is not a bad idea. It removes a known town player and causes confusion over who has been killed. Confusion helps us more than it helps the town.
Idle Thoughts is curently Mr WIFOM, there are better targets methinks.
I think the wolves and vampires should not try going into the unknown pool, unless you have got a complete lock on the third witch. Leave that pool as large as possible.
I would suggest our night kill roles look at the mostly confirmed townies and take them out. BM, HM, Dio, Sachertorte
Hey, planning for the scum is fun 