Civilization: Total War
If it ever gets made, it will be at least 18 years from now.
Civilization: Total War
If it ever gets made, it will be at least 18 years from now.
Why? No real technical hurdle to pass. Take a Total War game, add a random map generator and some worker units, and all you need is a lot more buildings and units (or even better - a unit workshop, where the player can design unique units based on available technology and personal preference). You’d have to stop when you reached 18-century technology or so - the Total War system won’t really mesh with mechanized warfare - but you can follow Miller’s suggestion and add fantasy elements. Not all the player factions need to be human, and think of the available units - who needs elephants when you can hire dragons as mercenaries?
I’d like a larger scale Populous-type game, set on Earth, perhaps pitting the Old Testament God against Satan or something, using natural disasters, plagues, the ability to create fundamentalists/insurgents etc. It would be good for razing one’s least favourite cities to the ground if nothing else.
And a Sci-fi GTA game; hovercars, laser guns etc.
**Silent Service IV ** Three was over twenty years ago. We need a submarine simulation.
(Also how about a WWII ASW simulation?
M-1 Tank Platoon 2 About the same.
F-117 Stealth Fighter 2 Another old great Microprose title.
Have you noticed nobody has ever made a forest fire simulation? I have always thought that had the basis for a game.
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Not quite the same thing, but LucasArts released a game called Afterlife, which appears to be vaguely similar to what you’re suggesting.
Sid Meier’s Dinosaurs. I’ve always wondered what that would have been like.
That does look entertaining, but it appears to be ‘isometric’ like with Populous, while I’d be wanting a more realistic landscape, concentrating on physical destruction more than converting unbelievers (as this is a wish-list of sorts…). It could incorporate Paul in Saudi’s Forest-fire Simulator perhaps.
Silent Hunter III, a WWII submarine simulator. The catch is, you play as a U-boat Commander, not an American or British submarine Commander.
The game Destroyer Command was a WWII ASW game, but it was almost unplayable, from what I remember.
There was a very old ASCII based forest-fire fighting game I remember playing back in the days when PC screens were green, a “Floppy Disk” referred to those 5.25" disks which actually were floppy, and a CGA graphics card was an unattainable luxury, only acquired by true Computer Geeks… Can’t remember the name, though, but I do recall it being rather a nifty idea for a game at the time.
Have you tried *Black & White *? It was made by Peter Molyneux, of Populous fame, and seems to be pretty much exactly the game you’re describing…
Exactly. I want Medieval: Total War to get drunk with Master of Magic and produce a beautiful love-child. Who needs naptha throwers when you can have Dark Elf warlocks?
You know what would be really awesome?
Imperialism: Total War.
Running from 1495-1902 and set in Africa, you get to play as either one of the European Powers or the Africans, trying to conquer the entire continent.
I also reckon Conquistadore: Total War would be a lot of fun to play, too…
The only thing that prevents the Total War games from being the best games I ever played was controlling units inside forests. Yes, I understand it can be hard to see enemy units inside a forest, but just cause my infantry is hiding behind a tree doesn’t mean I can’t freakin give it an order if I can’t remember which one it is on the unit listing!
Interesting. And I notice True Crime NYC was about $10 at Best Buy. I’ll have to give it a try.
An excellent mod for Flight Simulator is Scenery Manhattan , which give a pretty accurate rendition of Manhattan. I guess I want more cities like this.
Following up on what Little Plastic Ninja said earlier, Puzzle Pirates comes close.
Well, it is detailed, naval combat, in the age of sail. It’s a little loose with historical accuracy, and very loose with accurate naval combat simulation.
But it’s very fun. And very addictive.
Aside: Little Plastic Ninja, which ocean are you on? I’m on Sage.
Psychonauts II.
Fuck it, I want Loom II.
Master of Magic and X-Com are biggies in my book.
I can remember sitting down to play X-Com one night and being surprised that it was daylight when I took a break.
I still play Master of Magic and Alpha Centuari about once a week.
I want modern versions of two highly obscure early- to mid-1980s arcade games:
Omega Race (sort of like Asteroids but more complex and cooler)
Food Fight (in which you ran around taking out malicious chefs by snatching handfuls of peas, watermelon, etc. and chucking it at them)
(I’ve always preferred the simple games…)
Ahhh, I had that on cartridge for my Vic-20! I loved that game.
I want something like Grand Theft Auto, but I want it to take place in a post-apocalyptic distopian world. Not just any post-apocalyptic distopian world. The post-apocalyptic distopian world as depicted in movies like Escape From New York, Terminator, Mad Max and cheesy pre-Matrix cyberpunk films. It should contain the following elements:
Evil megacorporations
Totalitarian governments
Lone wolf ex special forces types
Musclecars
Long stretches of dangerous desert wasteland between major urban areas
Various outposts and truck stops full of eclectic characters scattered about said wasteland
Bikers
Cyberpunks
Mutants
Cyborgs
Killer robots
Military chemical weapons that cause rampant zombie outbreaks
Nukes
you get the picture (unless I just described Fallout, which may sound similar).