Mafia Reunion Day 5

Well, damn…sorry Prof. I was so sure you were scum, too - guess there’s no such thing as an easy vote in this game.

On the plus side, we did finally get a cultist reveal - doesn’t tell us anything about their win conditions, but does tell us that they’re a distinct group from the mafia and wolves.

So, time to dig in and find a new prime suspect - I’ll see if I can make sense out of some of the other cases people have brought up. I’m not so good at figuring out scum on my own, especially in this complicated game, but hopefully I can come up with something useful.

BTW, Angel is somewhere safely not eating 80,000% of her hand.

Bye sach and prof! It was fun playing with you!

I wish the lynch had caught a scum, but i am glad my gut wasn’t lying when i couldn’t see the scum in the professor. And i wish the death reveal had more detail on the cult, but at least we know they exist.

And i also wish i had a pony. Or a mini donkey.

You are welcome to speculate. I was just wondering why a survivor group needs a leader and if Crys left something out.

Crys has revealed herself as the second cultist already, and Sachertorte revealed himself as the first. Both happened (I believe) on day two.

I don’t understand why Crys isn’t willing to discuss something that she’s already revealed.

My current tinfoil hat theory is that the highest-ranking living cultist is the SK. I have no evidence to back this up.

Sorry, didn’t finish my thought. Crys now controlling a cultist night kill would explain why she doesn’t want to bring up the cultist ranking conceit.

How about a snowmobile?

Not leader according to Sach. Sach claimed as first deacon on D2 and Crys is the 2nd Deacon IIRC. It’s old info… I’m on phone and can’t easily link you to it, but it’s all in D2.

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Yes but if you give a raventhief a snowmobile…

Fair point and mea culpa. The problem with lurking is that no one joins a game intending to lurk, but once you get a bit behind it becomes more and more difficult to join in. That said, bowing out of a game entirely is kind of crappy for everyone so apologies to everyone for my absence.

Sorry I’ve been out of the loop the last couple days. I see the foregone lynch conclusion occurred without any last minute shenanigans. I see that we now have the cultists confirmed as third party.

To be fair, it would have been pretty hard to include him since he didn’t vote until post #860. And seeing as I’m neither psychic nor have a time machine, it would have been hard to include him.

But I will say, I find the later voters less scummy than the early voters, since the discussion was fully underway at that point. At that point, the vote is less likely to be lazy and more likely to be thought out, even if the strategy is wrong. Scum have less reason to think deeply about their decisions, because they know they won’t be lynching their own. And they know that getting town to kill third parties counts in their favor number-wise. I was one of the first, if not the actual first (too lazy to look since it doesn’t matter to my point anyway), to point out why we shouldn’t be lynching the cult. Some disagreed…fine. But those who didn’t even consider the reasons pro and con likely had (and in retrospect did based on later reveals) a higher concentration of scum than random.

Feel free to continue on your own but as Guiri pointed out I did this already. My WoW and analysis is here: http://boards.straightdope.com/sdmb/showpost.php?p=19990011&postcount=260

I’d love to hear your comments and happily welcome you on the Texcat train.

If your theory is true, then we have a minimum of two more cycles with them controlling a kill. More since 3 of them are hidden. I’d rather try to play nice with the cult and hope they decide to do town a favor and kill suspected scum. If your wrong, I see no reason to keep pursuing the cult. If you are right, pursuing them can turn against town very quickly and would then give scum a reason not to kill them. Leaving us with at least 4 lynches to remove the threat before their kill is gone.

I find it unlikely due to the huge swing factor it would cause. But if it were the case, how would suggest dealing with the situation?

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Now that sachertorte has died and we see that we don’t get a win-stealing or non-winstealing reveal, I’d like to revisit crys. (Although, as I missed the entire last Day, I may be out of the loop on this). Did she use her cultist power to investigate and confirm sachertorte or not?

I have absolutely no idea - I think it’s unlikely and frankly hope that it’s not the case.

That would make it hard. I just noticed a living player not on the list that had voted. My mistake.

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It would be super-duper funny/awesome if you are the serial killer! Sorry, couldn’t help saying that - I am not trying to suggest anything.

I apologize that I’ve been MIA and sorry Professor for my vote.

Some quick thoughts without going back to read (please correct me if I missed something that invalidates anything I’m saying).

I agree with the Professor that Paul and Johnny are most likely Town. I can’t see Scum putting in as much effort as Paul is (not real evidence but it just seems unlikely) and although Johnny is misguided when it comes to me, I still feel that he is misguided Town (and I haven’t really done much to help my case).

So we now know that there is a cult for sure and that Sachertorte was at least being partially truthful. But we still don’t know the more important part of that, which is whether the Cult is hostile or not. I think we can believe Crys for now. What I don’t understand about the Cult is that Sachertorte claimed that he didn’t investigate looking for fellow members (because he didn’t want to waste his investigation? I think that’s what was said). My understanding of their investigations is that they can use it over and over again until they find another Cult member. So why wouldn’t they investigate every chance they got? That said, why would they tell us who the others are anyway - but why not admit to doing investigations?

It is a hard game to gauge because of how overwhelming it is which results in a lack of participation (pointing a finger at myself here). Unfortunately, what might be a somewhat reliable Scum tell in a smaller game can’t really be used here. Players like Lakai, Captain Klutz, and myself (to a lesser extent maybe) can easily appear Scummy with just enough posting to get by, but remain under the radar, but I don’t get the feeling they are Scum (and I know I’m not).

The huge number of lurkers in this game is exceedingly frustrating, and part of that is because it’s a certainty that there are townies in that pool. But that’s part of what the game is about - identifying pools of players and then playing Bobbing for Scum.

This game should get a lot more manageable starting tomorrow, so I hope some of y’all will be able to pay more attention and contribute.

Sorry Professor.

Suckers…