Random Mafia

After looking over the rules (from post 70, if you’d like to keep that in mind for easy reference)

There don’t seem to be any restrictions on strategy talk at any time.

to me though, it looked like it could have been someone posting as they caught up, voting when the case was presented and unvoting when the case was argued against.

Okay, sorry, I thought you thought that I was currently voting for someone else b/c of peeker.

Yeah, the red thing wasn’t a great case. Looking back, to be honest, it pinged me but not enough for me to want to go through with it.

I’m not voting for peeker for anything like, “Oh he voted story” or “He’s distracting.” What peeker did IS peekeresque but I would have voted for anyone who did that weird breadcrumbing role thing.

Found a natural stopping point. This close to the lynch, I wanted to be there as it happened.
But Peeker, the above doesnt help you.

**
Long and short of it : You need to be a different player in different games. One size Peeker does not fit all games. **

Thank you MHaye for an actual helpful link instead of that bullshit I provided.

ed, I’d say that jumping ahead to cast a vote before finishing reading the thread is the sort of thing that is way less likely if you’re town.

Well, I mean, there wasn’t really a chance for him to defend the idea at all, was there? Suddenly everyone just claimed, discussion was abbreviated, so we’ll never know if he’d have held onto the idea or not (by the way, I disagree that holding onto an idea is necessarily Scummy, even if it appears to be a bad idea to some. And if you disagree, I’ll double-lyse you).

But the point is, the specific contradiction in Chronos’ argument is one that strongly favored Scum. Encouraging Town roles to lie gives Scum cover to lie themselves, which completely obviates (what he was describing as) the point of the name claim.


The case against Kelly is interesting, I guess, and players who vanish when they’re getting heat are always of special interest, but it’s thin. Hm.

I often post as I catch up when I get far behind. It allows me to get out my ideas before my brain gets overrun with new ideas and I forget what I’d wanted to say. I don’t think it’s a tell one way or another.

Why, exactly?

IME, scum are MORE conscientious about their actions, and less likely to act rashly then town.

So that’s it, yes. Day over?

600+ posts on Day One. So if the game goes six days, we could challenge 4,000 posts. What’s the record?

NETA: :smack: than town, not then town:smack:

But do you actually vote that way? It is rapidly becoming academic, anyway, I guess.

Sometimes. And I’ve been lynched for voting rashly as town before by people who say scum is more likely to do that than town, which is a phenomenon I have yet to see. So I was wondering if you could back your statement up, or if you were just adding fluff to the kelly case.

The Cult of Sekham, some 4,350 posts in twelve Days.

I suppose that is true, but I think about that more in terms of word choice and things than in terms of who to throw a vote on.

What’s informing this perspective is that my policy the one time I was scum and brand new to the game was to find some reason to vote for somebody early, and let it sit there. I didn’t have to be convinced – any reason would do, as long as it allowed me to keep my head down and there was something in the thread I could point back to. So it looks very much to me like Kelly found a reason and jumped on it. You’ve got to vote for somebody, and getting in on something that others have brought up is always a relatively safe play.

I do take your point, though. If both sides are playing optimally, a vote given on a whim is probably more likely to be from a town player.

That was messy.
With surprisingly little discussion about how sucky Day One usually is, the Town just as quickly and efficiently dispensed with discussion about claims and all claimed to come from the Land of Wikipedia. With the preliminaries dispensed with unusual speed and little argument, the town meandered through the Day and decided that spreading out the votes over as many people as possible was the equitable thing to do. But lo! peekercpa, the greedy bastard, hoarded a whole four votes all for himself.

Well, this simply will not do.

storyteller (0): [del]peekercpa 116 201[/del]
peekercpa (4): [del]Zeriel 151 190[/del], [del]TexCat 314 356[/del], Chronos 360, Meeko 383, Freudian Slit 478, Mahaloth 482
NAF1138 (0): [del]One And Only Wanderers 179 288[/del], [del]KellyCriterion 242 244[/del]
One And Only Wanderers (0): [del]Chronos 180 360[/del], [del]Jimmy Chitwood 184[/del], [del]Meeko 220 291[/del]
Mahaloth (0): [del]Meeko 291 298[/del]
KellyCriterion (3): NAF1138 313, Jimmy Chitwood 484, Tom Scud 571
TexCat (1): Red Skeezix 316, [del]Tom Scud 328 571[/del], [del]peekercpa 346 450[/del]
Oredigger77 (1): Drain Bead 347
Red Skeezix (1): TexCat 356, [del]Freudian Slit 364 478[/del]
Chronos (3): [del]storyteller0910 416 564[/del], peekercpa 450, storyteller 590, MHaye 591
Drain Bead (2): Zeriel 560, special ed 565
Zeriel (1): [del]storyteller0910 564 567[/del], One And Only Wanderers 570
Rysto (1): GuiriEnEspaña 576
Freudian Slit (1): Rysto 577
Not Voting (2) : KellyCriterion, Oredigger77

peekercpa, (Witch) is dead.

All Night Actions are due by 2:00PM EDT 27 March 2010 via SDMB PM. The timestamp must read 1:59PM or earlier to be valid. I will consider the action request with the latest, valid time-stamp to be the final decision for each actor. Failure to submit an action will result in no action.

So, was “Witch” town?

not complaining at all, just observing. and just because folks approach this game from a different angle doesn’t make them scummy. something to kind of think about in the future.

I’m curious, too.

I’ll hold off passing out drinks before we know whether we’re crying in our uri–er, beer, or throwing back shots in celebration.

lynching the post leader should bring the average Down, and if Meeko, me, and freduian go anytime son, it should drop off more rapidly.

Mafia V: The Cult of Sekham had 4353 posts
Werewolf a game Part 2 (this time with MAFIA!) had 3947
Screamers Mafia had 2948
Mafia: Conspiracy 2: The Cabal Strikes Back! had 2663
Mafia The Game III: Kinder and Gentler had 2503
Evil Daed had 2448 (in all the threads)
The Crimson Glyph (Werewolf/Mafia/Psychopath) had 2407
Lost Mafia/Werewolf/Psychopath had 2193
Mafia: The Conspiracy had 2125
Scum mafia: On Cecil pond had 2080
Mafia: The Mob is Recruiting had 1983
You-Solve-It Mafia Game had 1804
Sdmb mafia had 1726
Werewolf (Mafia)–The Split had 1648
Mafia–T2: Behind the Scenes had 1628
Weird Wild West Mafia/Werewolf/Psychopath had 1504
Mafia: Simpletown had 1459
Colorless Mafia had 1429
Mafia: Cecilvania [Game Over] had 1409
Mafia: Not-so-simple-Simpletown had 1149
Munchkin Mini Mafia had 994
Doperville Mafia - New Players Welcome! had 931
Inblourious Gasterds Mafia had 745
Mafia: Mutiny on the SS Insipid [Game Over] had 448
that’s all that I found…yeah…I’m bored

whoops, my bad sach. i didn’t realize we were closed down.

go town.