I’d like to see GTA San Andreas with more modern graphics. They updated Los Angeles in GTA V, but I’d also like to see Vegas and San Francisco get the same treatment as well as all those smaller towns and biomes.
The Gold Box D&D games. Pool of Radiance, Pools of Darkness, The Dark Queen of Krynn, etc.
Another Uncharted Waters game would be great, too.
Yes–I was thinking that! I didn’t get so far as “no action sequences,” but I did think, “Lovely game, even if the motorcycle bit was shitty, put that one in the thread.” Your solution is great.
Another one that would benefit from a remake, possibly in a style like Mass Effect, with voiced dialogue but the same plot and possibly the same mechanics: Planescape: Torment. Mostly I’d like voiced dialogue and gorgeous graphics.
I want Autoduel. Badly.
Yeah, I wish they’d just release the server code and go “whelp, whoever wants to run a shard, be our guest”.
It’s kind of the whole issue I have with infinity duration copyrights and old games. If it’s not profitable to run the servers or sell the disks any more that’s one thing, but “we don’t think we can make money with this any more, so NOBODY GETS TO HAVE ANY FUN” is lame.
Anyway, me, I’d like the old Thief games remade with the latest, hacky reboot’s engine. Also Fallout 1&2 as New Vegas campaigns. And a pony.
I did not expect to be beaten to this one, but goodness yes, Darklands. Flesh out the underdeveloped systems, update the graphics so they don’t look seriously out of date for 1992 (I don’t mean just looking back; even at the time, it looked old), maybe inspiring the other-area games in the series that never got made (some of the Reformation era saints have very… interesting… stories)… Yeah. Darklands.
Betrayal at/in Krondor/Antara would also be good choices; but their non-freeform, linear nature might hamper them in today’s market.
Wait- you want the original series Thief games remade in an engine that can’t make different noises based on the floor type you’re walking on? The one that can’t make walls dampen sound, so that an enemy twenty feet of open air away is the same volume as one on the other side of a twenty-foot thick wall? That can’t handle letting you use a rope bow at non-predetermined points? Shiny prettiness aside, why would you ever, ever want that?
I would like to see Baldur’s Gate 2 or pretty much any of the D&D 2E games remade using a modern ruleset. I just really don’t like D&D 2E, you pick a class at the beginning and roll some stats, and that’s pretty much all the control you’ll ever have over your character. That plus the ridiculously, unnecessarily convoluted rules and massive pro-magic balancing makes it very difficult for me to go back to those games.
I get that some people like the oldschool “back when fighters were fighters and wizards were wizards” RPG vibe but I much prefer getting to pick a neat new toy every level or two. Plug Baldur’s Gate 2 into the Pillars of Eternity engine and I would put another few hundred hours into it.
The end of the game promised a continuation.
Still waiting, but I just found out that indeed there was going to be one but the company did go under:
… in my defense, I only watched people play the new one on YouTube :o. Didn’t know about those drawbacks. I just really like the whole opening drawers and cupboards, finding switches behind paintings and then applying a razor to said paintings, OK ?
Not sure how much of it is done by now, but there was a plan to remake the entirety of Baldur’s Gate within Neverwinter Nights 2 (which uses 3.5e rules), as a fan project.
Fair enough; I suppose wanting them redone in a more advanced, modern engine is legit. I’m just deeply bitter about that game, not least because of all that was flat-out removed; I’d’ve thought the technology of 2014 would be more advanced, not less. I mean, it’s a *stealth *game; sound engineering is pretty much the most important part.
Shows what you know. Clearly, the Game Industry has Spoken, and the most important thing in a stealth game is texture bump mapping. :smack:
Expanded with current vehicle rules. Ten-wheelers! Eighteen-wheelers! Hovercraft! Helicopters!
Yes! That’s what I was going to post actually.
I think MoM could be awesome if it was set up kind of like a MMO, where you’d have your monsters, with a ranking system, and payouts based on the rankings and relative rankings. Payout cash would be used to get better stuff and mutations.
And you’d have different kinds of matches- horde, etc… but also lethal and non-lethal matches and/or leagues. If your monster died in a lethal match, they’d be dead forever more. You’d get their stuff back, but that’s it.
Check out Endless Legend. It’s the best 4X fantasy game I’ve found that’s not actually Master of Magic.
(I keep seeing Worlds of Magic in the Steam store, and keep not buying it solely for the reason that the way they designed the logo, it looks like the game is called “Of Worlds Magic.” It’s not quite the most petty reason I’ve decided not to buy a game, but it’s pretty close.)
Heh–I just looked up a review, and based on the review and your recommendation went to put it on my Steam wishlist. Turns out it’s already there, although I have no memory of putting it there.
I would love to see TIE Fighter Collector’s Edition (1995) redone with modern graphics and sound while keeping it’s old game engine. I think it is still one of the definitive space combat simulators of all-time.
Great news! Looks like GOG has added the Collector’s edition! Had held off buying since it wasn’t in their original release of the series. Guess time to get it.
The early releases of the Ghost Recon series. The demanded a different approach than most first person shooters because of more realistic lethality. Of course since the series is still ongoing and has moved closer to other FPS there’s no reason to think they’d remake the early style.
Oooh, speaking of which, I’d really like a game similar to the first Rainbow Six games, where you’d plan the whole mission from the get go (and, from 2 onwards, could even stick to just that and let the AI handle the actual shootin’).
Yeah, I know, Door Kickers. It’s good, but it doesn’t scratch quite the same itch.
Starflight 1 and 2. I know there is a remake of sorts, but I’d like to see one that is more modern.
Wizards Crown and Sword of Aragon were 2 of my favourites from the 80’s and 90’s.