Mafia Reunion - Day One

:wink:

In regard to Colby’s apparent slip, I’ll wait until he explains what he meant.

Also, I strongly suggest that everyone read the Night 0 thread. It was not just fluff, there was also discussion about the setup. Also, toward the end, people were posting with knowledge of their roles.

OK, I’m caught up on my first read-through, but I’m still only to the end of Night 0 on my second read, and I’m getting too tired to continue right now. But one thing sticks out to me:

In post 444 of Night 0, jsgoddess says that she thinks that we should be discussing how Town roles should play, since conversation in general is good, and power-roles are free to disregard the advice anyway. But it occurred to me that I hadn’t noticed her doing much of that discussion herself, and so I searched up all of her posts in the two threads. Confirmed: She never actually discusses anything about what any of the Town roles should do. Not only that, but she posts an awful lot of fluff, and of the non-fluff posts she’s made, most of them seem to be expressing the most non-contentious side of whatever topic she’s on, even though she herself suggested one non-fluff topic of conversation.

I think that she’s trying to get everyone else to talk more as cover (because we really do tend to lynch the loud, even though we shouldn’t), while laying low herself.

Vote jsgoddess

I take a couple days away as the N0 comes to a close, and I find 4 or 5 pages worth of new material. I love/hate you all. I’m going to limit myself to a few posts per day so there won’t be fluff. I will put proportionately more meat on them.

Good summary of N0, and I’ll chime in on the major issues where I have thoughts. I lean towards the Patsy claiming. If it’s countered, we have an additional prime target and if it’s a mislynch, we get a bonus kill. One wrinkle is that (unless I’ve missed the rule) it is possible to have duplicates of any of the roles, including Patsy. We know that one Patsy exists, but we don’t know that two don’t. In the unlikely even that there are two Patsies, the counterclaim would be legit.

I don’t see much (any) benefit to scum to fake the claim, so the potential for a misfire is mitigated, but it’s a wrinkle to consider. I still come down in favor of the claim.

I think editing is bad, but not much of a tell. Scum have their boards. I doubt there’s anything to be gained from cross faction communication via edited posts. Given that it would require that both be online and reading at the same time (which cannot be coordinated), it’s difficult. Benefit is low. Risk of being seen by any of the numerous townies (or an unintended scum party) is astronomical. It won’t happen.

I’ll add this to Biotop’s list of N0 topics: scum tells. I don’t think there are universal scum tells (short of literally saying you’re scum), but individual players may have them. I’ve seen some players peg regulars as scum for these tells, and I have a couple in my back pocket that I think are valid. I’ve been wrong about them as well.

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I agree with septimus’s comments on Pleonast’s ideas, but not the vote. Bad ideas come from townies all the time.

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As far as slips go, this is one of the most suggestive I’ve seen, but I can’t bring myself to vote for it. Bad phrasing is pretty par for the course. Colby’s slip could easily be unintentional bad phrasing. (Please see SNFaulkner for numerous examples of intentional bad phrasing.)

This feels way too snugly and inoffensive. I think I’m a non-combative player, but this is too kiddy-gloved for even me. It feels too universally snuggly and eager to be free of issues/baggage/scrutiny. “I’ve answered your questions. Please look elsewhere.” (Sunny Daze seems to be getting a similar vibe as well in Post 113 toDay.)
[color=blue]vote ToeJam

Role distribution seems to have been a fairly extended process. It sounds like I got mine well ahead of others having theirs. I’d assume that posters MAY have had roles for any post after moderators said roles were going out. After they post they’ve received their PM, it’s safe to assume they had the role.

Will it affect your mental state if I say I hate policy votes so much?

Except for lists. I vote for anyone who makes a list, especially if it’s NAF.

@Hooker. Only 1 Patsy. And she should claim.

I believe the second response was spurred by people raising questions about me due to asking questions. Questions, yes, that would be patently obvious if I were scum, and would only be necessary if I were town, but somehow were being construed as an attempt to illicitly declare myself as Town.

Was it defensive, perhaps overly so? Sure. But is being defensive really enough for you to now send a vote my way? Seems dumb, but I’ve certainly based Day One votes on dumber things before.

Speaking of which, for his Night Zero comment about wanting the game to be fair to scum

Vote: hawekeyeop

The other team=not the town team. Of course the fact that they are wolves and Mafia make things more complicated to explain, but meh.

There seems to be a lot of roles just in the exposed roles (just read them over). Meanwhile, I get a stupid vote over three damn words.

Really? Couldn’t you have come up with anything better? Maybe like I killed Dante or some other BS.

Funny, I always remembered Pleonast as being the one who gets all the Day One votes. :smiley:
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With a Scum role who kills a protector that’s targeting the target, there’s gonna be a whole lotta WIFOM going on with protection after claims. That’s probably the most OP power in the game, honestly.
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So. Pleonast.

You come into the thread and immediately claim Vanilla Town, which is weird but whatever. Then you immediately start talking about what you feel would be the best strategy for scum. A strategy which, by definition, couldn’t be discussed on the scum boards.

You don’t do this in the context of offering any ideas about how Town might counter this. You just say “Oh noes, if scum think of doing* this* not-particularly-obvious thing, we’re all screwed!”

Why, as Town, would you do that?

Yes, absolutely this. Nobody has really been talking about the impact of the Hitman/Outrider roles, which will force protective roles to consider their own safety when deciding how to use their power. If there is only one claimed power role going into a Night or Day phase, it would be very risky for a doc to protect that player.

Obligatory disclaimer that all Town power roles should play their roles as they see fit, BUT… since Town has both Day and Night docs, seems like it would be wisest for the 7-shot protector Wizard to hold off until one of the other docs die, so that the Wizard can cover the phase that the late Doc worked in.

Thanks. It felt like there should only be one, but I kept gravitating to the link on that post. I feel more strongly about the claim.

I don’t like this vote at all. It’s pretty apparent that Roosh/ToeJam was responding to Pleo’s post of scum having no easy way to coordinate. Which was a rather badly worded statement that seemed to have confused a few others as well.

vote Captain Klutz

You didn’t actually have a role with a post restriction. You chose a cover role the mods had given the scum that included a post restriction that you decided to run with. (Kudos for the effort on that, BTW.)

However, someone noticed that you occasionally slipped up on the restriction. Which led to that same player (or someone else) asking the mods that if someone did have a post restriction of that type, would they be punished? Boozy and Roosh were put in a bit of an awkward position of answering a hypothetical question on a situation that wasn’t actually going to ever happen in the game. Their answer to the meta-hypothetical was pretty amusing once one realized the whole thing was moot.

My only “lynch the lurker” philosophy is that IF we are lynching a lurker, we consciously make an effort to lynch one that will yield some sort of information. That’s it.

I rather enjoyed her WIFOM in her post-lynch goodbye post where she dropped a comment about two other players who were still alive in the game implying they were fellow scum with her. While it annoyed me as being against the spirit of the game (since dead people tell no tales) it gave me as detective two people to investigate over the next two nights, both of which turned out to be town and helped me create that massive pool of confirmed townies.

Hey! None of that! This game doesn’t need any dicktaters telling us what to do!

Yep. I’m actually leaning town on him because of this. Meeko actually tends to be more on the rails when he’s scum, oddly enough. So far, this seems to be classic townie Meeko behavior to me.

Coincidentally, my partner Liz is currently rewatching last year’s Top Chef episode where Hammer was a guest star right now

Because he’s Pleonast. That’s what he does. Especially the “Vanilla Town” claim.

Oh, and I forgot to mention that given the scum ability to kill doctors by attacking the target they’re protecting, I think the patsy claiming would be a bad thing at this point. Otherwise, I’d be in agreement with it. I think those who are saying “patsy claiming on Day 1 is a good thing” were forgetting that there is no WIFOM. Either the Patsy gets attacked by scum and dies. Or the patsy gets attacked by scum and any and all protective roles that are protecting that character are dead. Seriously, this situation is bad for town. Just bad. It’s a no-brainer for scum to target the patsy. And because the scum kills occur in opposite halves of the daycycle (Hail Computer!), we could have both of these occur. The Mafia could target the Patsy during day and kill the protectors. And then the Wolves target by night and kill the Patsy (or if any protectors decide to protect yet again.)

Human sacrifice! Dogs and cats living together! Mass hysteria!

For the love of Og I am going to the other side. All you guys saying this is a slip, did you read the third sentence of the second paragraph? Where Colby specifically calls out the 2 sets of scum?

I read his “other team” as the third parties. YMMV.

Vote ToeJam For the questions I raised in night zero. And ToeJams lame defense of those questions.